Coin
4.0.3
Coin3D core library
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The SoTextureOverrideElement makes it possible to override texture elements. More...
#include <Inventor/elements/SoTextureOverrideElement.h>
Public Member Functions | |
virtual SoElement * | copyMatchInfo () const |
virtual void | init (SoState *state) |
virtual SbBool | matches (const SoElement *element) const |
virtual void | print (FILE *fp) const |
virtual void | push (SoState *state) |
Public Member Functions inherited from SoElement | |
virtual | ~SoElement () |
int | getDepth (void) const |
int | getStackIndex (void) const |
const SoType | getTypeId (void) const |
virtual void | pop (SoState *state, const SoElement *prevTopElement) |
void | setDepth (const int depth) |
Static Public Member Functions | |
static void * | createInstance (void) |
static SbBool | getBumpMapOverride (SoState *state) |
static int | getClassStackIndex (void) |
static SoType | getClassTypeId (void) |
static SbBool | getImageOverride (SoState *state) |
static SbBool | getQualityOverride (SoState *state) |
static void | initClass (void) |
static void | setBumpMapOverride (SoState *state, const SbBool value) |
static void | setImageOverride (SoState *state, const SbBool value) |
static void | setQualityOverride (SoState *state, const SbBool value) |
Static Public Member Functions inherited from SoElement | |
static int | getClassStackIndex (void) |
static SoType | getClassTypeId (void) |
static SoType | getIdFromStackIndex (const int stackIndex) |
static int | getNumStackIndices (void) |
static void | initClass (void) |
static void | initElements (void) |
Protected Types | |
enum | { TEXTURE_QUALITY = 0x1 , TEXTURE_IMAGE = 0x2 , BUMP_MAP = 0x4 } |
Protected Member Functions | |
virtual | ~SoTextureOverrideElement () |
Protected Member Functions inherited from SoElement | |
SoElement (void) | |
void | capture (SoState *const state) const |
virtual void | captureThis (SoState *state) const |
SoElement * | getNextFree (void) const |
SoElement * | getNextInStack (void) const |
void | setStackIndex (const int index) |
void | setTypeId (const SoType typeId) |
Additional Inherited Members | |
Static Protected Member Functions inherited from SoElement | |
static int | createStackIndex (const SoType id) |
static const SoElement * | getConstElement (SoState *const state, const int stackIndex) |
static SoElement * | getElement (SoState *const state, const int stackIndex) |
Protected Attributes inherited from SoElement | |
int | depth |
int | stackIndex |
SoType | typeId |
Static Protected Attributes inherited from SoElement | |
static int | classStackIndex |
static SoTypeList * | stackToType |
The SoTextureOverrideElement makes it possible to override texture elements.
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protectedvirtual |
Destructor.
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
Creates a new instance of the class type corresponding to the SoType object.
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static |
This static method returns the state stack index for the class.
This static method returns the SoType object associated with objects of this class.
Initialize relevant common data for all instances, like the type system.
This function returns TRUE
is the element matches another element (of the same class), with respect to cache validity.
If the application programmer's extension element has a matches() function, it should also have a copyMatchInfo() function.
Implements SoElement.
This function is for printing element information, and is used mostly for debugging purposes.
Reimplemented from SoElement.
This method is called every time a new element is required in one of the stacks. This happens when a writable element is requested, using SoState::getElement() or indirectly SoElement::getElement(), and the depth of the current element is less than the state depth.
Override this method if your element needs to copy data from the previous top of stack. The push() method is called on the new element, and the previous element can be found using SoElement::getNextInStack().
Reimplemented from SoElement.