Coin  4.0.3
Coin3D core library
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SoVRMLNormal.h
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32
33#ifndef COIN_SOVRMLNORMAL_H
34#define COIN_SOVRMLNORMAL_H
35
36#include <Inventor/nodes/SoSubNode.h>
37#include <Inventor/nodes/SoNode.h>
38#include <Inventor/fields/SoMFVec3f.h>
39
40class SoVRMLNormalP;
41
43{
44 typedef SoNode inherited;
45 SO_NODE_HEADER(SoVRMLNormal);
46
47public:
48 static void initClass(void);
49 SoVRMLNormal(void);
50
52
53 virtual void doAction(SoAction * action);
54 virtual void GLRender(SoGLRenderAction * action);
55 virtual void callback(SoCallbackAction * action);
56 virtual void pick(SoPickAction * action);
57 virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
58
59 protected:
60 virtual ~SoVRMLNormal();
61
62 private:
63 SoVRMLNormalP * pimpl;
64}; // class SoVRMLNormal
65
66#endif // ! COIN_SOVRMLNORMAL_H
The SbList class is a template container class for lists.
Definition SbList.h:70
The SoAction class is the base class for all traversal actions.
Definition SoAction.h:77
The SoCallbackAction class invokes callbacks at specific nodes.
Definition SoCallbackAction.h:80
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:50
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition SoGetPrimitiveCountAction.h:44
The SoMFVec3f class is a container for SbVec3f vectors.
Definition SoMFVec3f.h:40
The SoNode class is the base class for nodes used in scene graphs.
Definition SoNode.h:56
The SoPickAction class is the base class for picking actions.
Definition SoPickAction.h:43
The SoVRMLNormal class is used to bind normals to geometry.
Definition SoVRMLNormal.h:43
SoMFVec3f vector
Definition SoVRMLNormal.h:51