Coin
4.0.3
Coin3D core library
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The SoDepthBufferElement controls the depth buffer settings. More...
#include <Inventor/elements/SoDepthBufferElement.h>
Public Types | |
enum | DepthWriteFunction { NEVER , ALWAYS , LESS , LEQUAL , EQUAL , GEQUAL , GREATER , NOTEQUAL } |
Public Member Functions | |
virtual SoElement * | copyMatchInfo (void) const |
virtual void | init (SoState *state) |
virtual SbBool | matches (const SoElement *element) const |
virtual void | pop (SoState *state, const SoElement *prevTopElement) |
virtual void | push (SoState *state) |
Public Member Functions inherited from SoElement | |
virtual | ~SoElement () |
int | getDepth (void) const |
int | getStackIndex (void) const |
const SoType | getTypeId (void) const |
virtual void | print (FILE *file=stdout) const |
void | setDepth (const int depth) |
Static Public Member Functions | |
static void * | createInstance (void) |
static void | get (SoState *state, SbBool &test_out, SbBool &write_out, DepthWriteFunction &function_out, SbVec2f &range_out) |
static int | getClassStackIndex (void) |
static SoType | getClassTypeId (void) |
static DepthWriteFunction | getFunction (SoState *state) |
static SbVec2f | getRange (SoState *state) |
static SbBool | getTestEnable (SoState *state) |
static SbBool | getWriteEnable (SoState *state) |
static void | initClass (void) |
static void | set (SoState *state, SbBool test, SbBool write, DepthWriteFunction function, SbVec2f range) |
Static Public Member Functions inherited from SoElement | |
static int | getClassStackIndex (void) |
static SoType | getClassTypeId (void) |
static SoType | getIdFromStackIndex (const int stackIndex) |
static int | getNumStackIndices (void) |
static void | initClass (void) |
static void | initElements (void) |
Protected Member Functions | |
virtual | ~SoDepthBufferElement () |
virtual void | setElt (SbBool test, SbBool write, DepthWriteFunction function, SbVec2f range) |
Protected Member Functions inherited from SoElement | |
SoElement (void) | |
void | capture (SoState *const state) const |
virtual void | captureThis (SoState *state) const |
SoElement * | getNextFree (void) const |
SoElement * | getNextInStack (void) const |
void | setStackIndex (const int index) |
void | setTypeId (const SoType typeId) |
Protected Attributes | |
DepthWriteFunction | function |
SbVec2f | range |
SbBool | test |
SbBool | write |
Protected Attributes inherited from SoElement | |
int | depth |
int | stackIndex |
SoType | typeId |
Additional Inherited Members | |
Static Protected Member Functions inherited from SoElement | |
static int | createStackIndex (const SoType id) |
static const SoElement * | getConstElement (SoState *const state, const int stackIndex) |
static SoElement * | getElement (SoState *const state, const int stackIndex) |
Static Protected Attributes inherited from SoElement | |
static int | classStackIndex |
static SoTypeList * | stackToType |
The SoDepthBufferElement controls the depth buffer settings.
Be aware that this class is an extension for Coin, and it is not available in the original SGI Open Inventor v2.1 API.
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protectedvirtual |
Destructor.
Internal Coin method.
Implements SoElement.
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
Creates a new instance of the class type corresponding to the SoType object.
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static |
Fetches this element's values.
This static method returns the state stack index for the class.
This static method returns the state stack index for the class.
This static method returns the SoType object associated with objects of this class.
This static method returns the class type.
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static |
Returns the set depth buffer write function.
Returns the depth buffer value range used.
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static |
Returns the depth test enabled state.
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static |
Returns the depth buffer write enabled state.
Initialize relevant common data for all instances, like the type system.
Internal Coin method.
Implements SoElement.
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Set this element's values.
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protectedvirtual |
Virtual method to set the state to get derived elements updated.
Reimplemented in SoGLDepthBufferElement.