Coin
4.0.3
Coin3D core library
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This is the complete list of members for SoGLModelMatrixElement, including all inherited members.
addNodeId(const SoNode *const node) | SoAccumulatedElement | protected |
capture(SoState *const state) const | SoElement | inlineprotected |
captureThis(SoState *state) const | SoAccumulatedElement | protectedvirtual |
clearNodeIds(void) | SoAccumulatedElement | protected |
combinedMatrix | SoModelMatrixElement | protected |
copyMatchInfo(void) const | SoAccumulatedElement | protectedvirtual |
copyNodeIds(const SoAccumulatedElement *copyfrom) | SoAccumulatedElement | protected |
createInstance(void) | SoGLModelMatrixElement | static |
createStackIndex(const SoType id) | SoElement | protectedstatic |
cullMatrix | SoModelMatrixElement | protected |
depth | SoElement | protected |
flags | SoModelMatrixElement | protected |
get(SoState *const state) | SoModelMatrixElement | static |
get(SoState *const state, SbBool &isIdentity) | SoModelMatrixElement | static |
getClassStackIndex(void) | SoGLModelMatrixElement | static |
getClassTypeId(void) | SoGLModelMatrixElement | static |
getCombinedCullMatrix(SoState *const state) | SoModelMatrixElement | static |
getConstElement(SoState *const state, const int stackIndex) | SoElement | inlineprotectedstatic |
getDepth(void) const | SoElement | |
getElement(SoState *const state, const int stackIndex) | SoElement | inlineprotectedstatic |
getIdFromStackIndex(const int stackIndex) | SoElement | static |
getModelMatrix(void) const | SoModelMatrixElement | |
getNextFree(void) const | SoElement | protected |
getNextInStack(void) const | SoElement | protected |
getNumStackIndices(void) | SoElement | static |
getStackIndex(void) const | SoElement | |
getTypeId(void) const | SoElement | |
init(SoState *state) | SoGLModelMatrixElement | virtual |
initClass(void) | SoGLModelMatrixElement | static |
initElements(void) | SoElement | static |
makeEltIdentity() | SoGLModelMatrixElement | protectedvirtual |
makeIdentity(SoState *const state, SoNode *const node) | SoModelMatrixElement | static |
matches(const SoElement *element) const | SoModelMatrixElement | virtual |
modelMatrix | SoModelMatrixElement | protected |
mult(SoState *const state, SoNode *const node, const SbMatrix &matrix) | SoModelMatrixElement | static |
multElt(const SbMatrix &matrix) | SoGLModelMatrixElement | protectedvirtual |
nodeIds | SoAccumulatedElement | protected |
pop(SoState *state, const SoElement *prevTopElement) | SoGLModelMatrixElement | virtual |
popMatrix(SoState *const state, const SbMatrix &matrix) | SoModelMatrixElement | static |
popMatrixElt(const SbMatrix &matrix) | SoGLModelMatrixElement | protectedvirtual |
print(FILE *file=stdout) const | SoElement | virtual |
push(SoState *state) | SoGLModelMatrixElement | virtual |
pushMatrix(SoState *const state) | SoModelMatrixElement | static |
pushMatrixElt() | SoGLModelMatrixElement | protectedvirtual |
rotateBy(SoState *const state, SoNode *const node, const SbRotation &rotation) | SoModelMatrixElement | static |
rotateEltBy(const SbRotation &translation) | SoGLModelMatrixElement | protectedvirtual |
scaleBy(SoState *const state, SoNode *const node, const SbVec3f &scaleFactor) | SoModelMatrixElement | static |
scaleEltBy(const SbVec3f &scaleFactor) | SoGLModelMatrixElement | protectedvirtual |
set(SoState *const state, SoNode *const node, const SbMatrix &matrix) | SoModelMatrixElement | static |
setCullMatrix(SoState *state, SoNode *node, const SbMatrix &matrix) | SoModelMatrixElement | static |
setDepth(const int depth) | SoElement | |
setElt(const SbMatrix &matrix) | SoGLModelMatrixElement | protectedvirtual |
setNodeId(const SoNode *const node) | SoAccumulatedElement | protected |
setStackIndex(const int index) | SoElement | protected |
setTypeId(const SoType typeId) | SoElement | protected |
SoAccumulatedElement(void) (defined in SoAccumulatedElement) | SoAccumulatedElement | protected |
SoElement(void) | SoElement | protected |
SoGLModelMatrixElement(void) (defined in SoGLModelMatrixElement) | SoGLModelMatrixElement | protected |
SoModelMatrixElement(void) (defined in SoModelMatrixElement) | SoModelMatrixElement | protected |
stackIndex | SoElement | protected |
stackToType | SoElement | protectedstatic |
translateBy(SoState *const state, SoNode *const node, const SbVec3f &translation) | SoModelMatrixElement | static |
translateEltBy(const SbVec3f &translation) | SoGLModelMatrixElement | protectedvirtual |
typeId | SoElement | protected |
~SoAccumulatedElement() | SoAccumulatedElement | protectedvirtual |
~SoElement() | SoElement | virtual |
~SoGLModelMatrixElement() | SoGLModelMatrixElement | protectedvirtual |
~SoModelMatrixElement() | SoModelMatrixElement | protectedvirtual |