Coin
4.0.3
Coin3D core library
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This is the complete list of members for SoGLMultiTextureCoordinateElement, including all inherited members.
capture(SoState *const state) const | SoElement | inlineprotected |
captureThis(SoState *state) const | SoElement | protectedvirtual |
convert2 (defined in SoMultiTextureCoordinateElement) | SoMultiTextureCoordinateElement | protected |
convert3 (defined in SoMultiTextureCoordinateElement) | SoMultiTextureCoordinateElement | protected |
convert4 (defined in SoMultiTextureCoordinateElement) | SoMultiTextureCoordinateElement | protected |
CoordType enum name (defined in SoMultiTextureCoordinateElement) | SoMultiTextureCoordinateElement | |
copyMatchInfo(void) const | SoMultiTextureCoordinateElement | virtual |
createInstance(void) | SoGLMultiTextureCoordinateElement | static |
createStackIndex(const SoType id) | SoElement | protectedstatic |
DEFAULT enum value (defined in SoMultiTextureCoordinateElement) | SoMultiTextureCoordinateElement | |
depth | SoElement | protected |
EXPLICIT enum value (defined in SoMultiTextureCoordinateElement) | SoMultiTextureCoordinateElement | |
FUNCTION enum value (defined in SoMultiTextureCoordinateElement) | SoMultiTextureCoordinateElement | |
get(const int unit, const SbVec3f &point, const SbVec3f &normal) const | SoMultiTextureCoordinateElement | |
get(const SbVec3f &point, const SbVec3f &normal) const (defined in SoMultiTextureCoordinateElement) | SoMultiTextureCoordinateElement | inline |
get2(const int unit, const int index) const | SoMultiTextureCoordinateElement | |
get2(const int index) const (defined in SoMultiTextureCoordinateElement) | SoMultiTextureCoordinateElement | inline |
get3(const int unit, const int index) const | SoMultiTextureCoordinateElement | |
get3(const int index) const (defined in SoMultiTextureCoordinateElement) | SoMultiTextureCoordinateElement | inline |
get4(const int unit, const int index) const | SoMultiTextureCoordinateElement | |
get4(const int index) const (defined in SoMultiTextureCoordinateElement) | SoMultiTextureCoordinateElement | inline |
getArrayPtr2(const int unit=0) const | SoMultiTextureCoordinateElement | |
getArrayPtr3(const int unit=0) const | SoMultiTextureCoordinateElement | |
getArrayPtr4(const int unit=0) const | SoMultiTextureCoordinateElement | |
getClassStackIndex(void) | SoGLMultiTextureCoordinateElement | static |
getClassTypeId(void) | SoGLMultiTextureCoordinateElement | static |
getConstElement(SoState *const state, const int stackIndex) | SoElement | inlineprotectedstatic |
getDepth(void) const | SoElement | |
getDimension(const int unit=0) const | SoMultiTextureCoordinateElement | |
getElement(SoState *const state, const int stackIndex) | SoElement | inlineprotectedstatic |
getIdFromStackIndex(const int stackIndex) | SoElement | static |
getInstance(SoState *const state) | SoGLMultiTextureCoordinateElement | static |
getMaxUnits() const (defined in SoMultiTextureCoordinateElement) | SoMultiTextureCoordinateElement | protected |
getNextFree(void) const | SoElement | protected |
getNextInStack(void) const | SoElement | protected |
getNum(const int unit=0) const | SoMultiTextureCoordinateElement | |
getNumStackIndices(void) | SoElement | static |
getStackIndex(void) const | SoElement | |
getType(const int unit=0) const | SoGLMultiTextureCoordinateElement | virtual |
SoMultiTextureCoordinateElement::getType(SoState *const state, const int unit=0) | SoMultiTextureCoordinateElement | static |
getTypeId(void) const | SoElement | |
getUnitData(const int unit) | SoMultiTextureCoordinateElement | protected |
getUnitData(const int unit) const (defined in SoMultiTextureCoordinateElement) | SoMultiTextureCoordinateElement | protected |
init(SoState *state) | SoGLMultiTextureCoordinateElement | virtual |
initClass(void) | SoGLMultiTextureCoordinateElement | static |
initElements(void) | SoElement | static |
initMulti(SoState *state) const | SoGLMultiTextureCoordinateElement | |
initRender(const SbBool *enabled, const int maxenabled) const | SoGLMultiTextureCoordinateElement | |
is2D(const int unit=0) const | SoMultiTextureCoordinateElement | |
matches(const SoElement *elem) const | SoMultiTextureCoordinateElement | virtual |
NONE enum value (defined in SoMultiTextureCoordinateElement) | SoMultiTextureCoordinateElement | |
pop(SoState *state, const SoElement *prevTopElement) | SoGLMultiTextureCoordinateElement | virtual |
print(FILE *file=stdout) const | SoElement | virtual |
push(SoState *state) | SoGLMultiTextureCoordinateElement | virtual |
send(const int unit, const int index) const | SoGLMultiTextureCoordinateElement | |
send(const int unit, const int index, const SbVec3f &c, const SbVec3f &n) const | SoGLMultiTextureCoordinateElement | |
send(const int index) const (defined in SoGLMultiTextureCoordinateElement) | SoGLMultiTextureCoordinateElement | inline |
send(const int index, const SbVec3f &c, const SbVec3f &n) const (defined in SoGLMultiTextureCoordinateElement) | SoGLMultiTextureCoordinateElement | inline |
set2(SoState *const state, SoNode *const node, const int unit, const int32_t numCoords, const SbVec2f *const coords) | SoMultiTextureCoordinateElement | static |
set2(SoState *const state, SoNode *const node, const int32_t numCoords, const SbVec2f *const coords) (defined in SoMultiTextureCoordinateElement) | SoMultiTextureCoordinateElement | inlinestatic |
set3(SoState *const state, SoNode *const node, const int unit, const int32_t numCoords, const SbVec3f *const coords) | SoMultiTextureCoordinateElement | static |
set3(SoState *const state, SoNode *const node, const int32_t numCoords, const SbVec3f *const coords) (defined in SoMultiTextureCoordinateElement) | SoMultiTextureCoordinateElement | inlinestatic |
set4(SoState *const state, SoNode *const node, const int unit, const int32_t numCoords, const SbVec4f *const coords) | SoMultiTextureCoordinateElement | static |
set4(SoState *const state, SoNode *const node, const int32_t numCoords, const SbVec4f *const coords) (defined in SoMultiTextureCoordinateElement) | SoMultiTextureCoordinateElement | inlinestatic |
setDefault(SoState *const state, SoNode *const node, const int unit=0) | SoMultiTextureCoordinateElement | static |
setDepth(const int depth) | SoElement | |
setElt(const int unit, SoTexCoordTexgenCB *func, void *data=NULL) | SoGLMultiTextureCoordinateElement | protectedvirtual |
setFunction(SoState *const state, SoNode *const node, const int unit, SoTextureCoordinateFunctionCB *const func, void *const userdata) | SoMultiTextureCoordinateElement | static |
setFunction(SoState *const state, SoNode *const node, SoTextureCoordinateFunctionCB *const func, void *const userdata) (defined in SoMultiTextureCoordinateElement) | SoMultiTextureCoordinateElement | inlinestatic |
setStackIndex(const int index) | SoElement | protected |
setTexGen(SoState *const state, SoNode *const node, const int unit, SoTexCoordTexgenCB *const texgenFunc, void *const texgenData=NULL, SoTextureCoordinateFunctionCB *const func=NULL, void *const funcData=NULL) | SoGLMultiTextureCoordinateElement | static |
setTexGen(SoState *const state, SoNode *const node, SoTexCoordTexgenCB *const texgenFunc, void *const texgenData=NULL, SoTextureCoordinateFunctionCB *const func=NULL, void *const funcData=NULL) (defined in SoGLMultiTextureCoordinateElement) | SoGLMultiTextureCoordinateElement | inlinestatic |
setTypeId(const SoType typeId) | SoElement | protected |
SoElement(void) | SoElement | protected |
SoGLMultiTextureCoordinateElement(void) | SoGLMultiTextureCoordinateElement | protected |
SoMultiTextureCoordinateElement(void) | SoMultiTextureCoordinateElement | protected |
stackIndex | SoElement | protected |
stackToType | SoElement | protectedstatic |
TEXGEN enum value (defined in SoMultiTextureCoordinateElement) | SoMultiTextureCoordinateElement | |
typeId | SoElement | protected |
~SoElement() | SoElement | virtual |
~SoGLMultiTextureCoordinateElement() | SoGLMultiTextureCoordinateElement | protectedvirtual |
~SoMultiTextureCoordinateElement() | SoMultiTextureCoordinateElement | protectedvirtual |