Coin  4.0.3
Coin3D core library
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SoGLVBOElement Class Reference

The SoGLVBOElement class is used to store VBO state. More...

#include <Inventor/elements/SoGLVBOElement.h>

Inheritance diagram for SoGLVBOElement:
SoElement

Public Member Functions

virtual SoElementcopyMatchInfo (void) const
 
SoVBOgetColorVBO (void) const
 
SoVBOgetNormalVBO (void) const
 
int getNumTexCoordVBO (void) const
 
SoVBOgetTexCoordVBO (const int idx) const
 
SoVBOgetVertexVBO (void) const
 
virtual void init (SoState *state)
 
virtual SbBool matches (const SoElement *elt) const
 
virtual void pop (SoState *state, const SoElement *prevtopelement)
 
virtual void push (SoState *state)
 
- Public Member Functions inherited from SoElement
virtual ~SoElement ()
 
int getDepth (void) const
 
int getStackIndex (void) const
 
const SoType getTypeId (void) const
 
virtual void print (FILE *file=stdout) const
 
void setDepth (const int depth)
 

Static Public Member Functions

static voidcreateInstance (void)
 
static int getClassStackIndex (void)
 
static SoType getClassTypeId (void)
 
static const SoGLVBOElementgetInstance (SoState *state)
 
static void initClass (void)
 
static void setColorVBO (SoState *state, SoVBO *vbo)
 
static void setNormalVBO (SoState *state, SoVBO *vbo)
 
static void setTexCoordVBO (SoState *state, const int unit, SoVBO *vbo)
 
static void setVertexVBO (SoState *state, SoVBO *vbo)
 
static SbBool shouldCreateVBO (SoState *state, const int numdata)
 
- Static Public Member Functions inherited from SoElement
static int getClassStackIndex (void)
 
static SoType getClassTypeId (void)
 
static SoType getIdFromStackIndex (const int stackIndex)
 
static int getNumStackIndices (void)
 
static void initClass (void)
 
static void initElements (void)
 

Protected Member Functions

 SoGLVBOElement (void)
 
virtual ~SoGLVBOElement ()
 
- Protected Member Functions inherited from SoElement
 SoElement (void)
 
void capture (SoState *const state) const
 
virtual void captureThis (SoState *state) const
 
SoElementgetNextFree (void) const
 
SoElementgetNextInStack (void) const
 
void setStackIndex (const int index)
 
void setTypeId (const SoType typeId)
 

Static Protected Member Functions

static SoGLVBOElementgetElement (SoState *state)
 
- Static Protected Member Functions inherited from SoElement
static int createStackIndex (const SoType id)
 
static const SoElementgetConstElement (SoState *const state, const int stackIndex)
 
static SoElementgetElement (SoState *const state, const int stackIndex)
 

Additional Inherited Members

- Protected Attributes inherited from SoElement
int depth
 
int stackIndex
 
SoType typeId
 
- Static Protected Attributes inherited from SoElement
static int classStackIndex
 
static SoTypeListstackToType
 

Detailed Description

The SoGLVBOElement class is used to store VBO state.

FIXME: write doc.

Be aware that this class is an extension for Coin, and it is not available in the original SGI Open Inventor v2.1 API.

Since
Coin 2.5

Constructor & Destructor Documentation

◆ SoGLVBOElement()

SoGLVBOElement::SoGLVBOElement ( void )
protected

Constructor.

◆ ~SoGLVBOElement()

SoGLVBOElement::~SoGLVBOElement ( )
protectedvirtual

Destructor.

Member Function Documentation

◆ copyMatchInfo()

SoElement * SoGLVBOElement::copyMatchInfo ( void ) const
virtual

This function creates a copy of the element that contains enough information to enable the matches() function to work.

Used to help with scene graph traversal caching operations.

Implements SoElement.

◆ createInstance()

void * SoGLVBOElement::createInstance ( void )
static

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.

Creates a new instance of the class type corresponding to the SoType object.

◆ getClassStackIndex()

int SoGLVBOElement::getClassStackIndex ( void )
static

This static method returns the state stack index for the class.

◆ getClassTypeId()

SoType SoGLVBOElement::getClassTypeId ( void )
static

This static method returns the SoType object associated with objects of this class.

◆ getElement()

SoGLVBOElement * SoGLVBOElement::getElement ( SoState * state)
staticprotected

Returns a writable element instance.

◆ getInstance()

const SoGLVBOElement * SoGLVBOElement::getInstance ( SoState * state)
static

Returns a read-only element instance.

◆ init()

void SoGLVBOElement::init ( SoState * state)
virtual

This function initializes the element type in the given SoState. It is called for the first element of each enabled element type in SoState objects.

Reimplemented from SoElement.

◆ initClass()

void SoGLVBOElement::initClass ( void )
static

Initialize relevant common data for all instances, like the type system.

◆ matches()

SbBool SoGLVBOElement::matches ( const SoElement * element) const
virtual

This function returns TRUE is the element matches another element (of the same class), with respect to cache validity.

If the application programmer's extension element has a matches() function, it should also have a copyMatchInfo() function.

Implements SoElement.

◆ pop()

void SoGLVBOElement::pop ( SoState * state,
const SoElement * prevTopElement )
virtual

This method is called when the state is popped, and the depth of the element is bigger than the current state depth. pop() is called on the new top of stack, and a pointer to the previous top of stack is passed in prevTopElement.

Override this method if you need to copy some state information from the previous top of stack.

Reimplemented from SoElement.

◆ push()

void SoGLVBOElement::push ( SoState * state)
virtual

This method is called every time a new element is required in one of the stacks. This happens when a writable element is requested, using SoState::getElement() or indirectly SoElement::getElement(), and the depth of the current element is less than the state depth.

Override this method if your element needs to copy data from the previous top of stack. The push() method is called on the new element, and the previous element can be found using SoElement::getNextInStack().

Reimplemented from SoElement.

◆ setColorVBO()

void SoGLVBOElement::setColorVBO ( SoState * state,
SoVBO * vbo )
static

Sets the color VBO.

◆ setNormalVBO()

void SoGLVBOElement::setNormalVBO ( SoState * state,
SoVBO * vbo )
static

Sets the normal VBO.

◆ setTexCoordVBO()

void SoGLVBOElement::setTexCoordVBO ( SoState * state,
const int unit,
SoVBO * vbo )
static

Sets the texture coordinate VBO.

◆ setVertexVBO()

void SoGLVBOElement::setVertexVBO ( SoState * state,
SoVBO * vbo )
static

Sets the vertex VBO.

◆ shouldCreateVBO()

SbBool SoGLVBOElement::shouldCreateVBO ( SoState * state,
const int numdata )
static

Returns TRUE if VBO is supported for the current context, and if numdata is between the limits set for VBO rendering.


The documentation for this class was generated from the following files: