Coin  4.0.3
Coin3D core library
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SoVRMLTextureTransform Member List

This is the complete list of members for SoVRMLTextureTransform, including all inherited members.

addAuditor(void *const auditor, const SoNotRec::Type type)SoBase
addCopy(const SoFieldContainer *orig, const SoFieldContainer *copy)SoFieldContainerstatic
addName(SoBase *const base, const char *const name)SoBasestatic
addToCopyDict(void) constSoNodevirtual
addWriteReference(SoOutput *out, SbBool isfromfield=FALSE)SoFieldContainervirtual
affectsState(void) constSoNodevirtual
alive (defined in SoBase)SoBasemutable
assertAlive(void) constSoBase
audioRender(SoAudioRenderAction *action)SoNodevirtual
audioRenderS(SoAction *action, SoNode *node)SoNodestatic
BaseFlags enum nameSoBaseprotected
callback(SoCallbackAction *action)SoVRMLTextureTransformvirtual
callbackS(SoAction *action, SoNode *node)SoNodestatic
centerSoVRMLTextureTransform
checkCopy(const SoFieldContainer *orig)SoFieldContainerstatic
COIN_1_0 enum valueSoNode
COIN_2_0 enum valueSoNode
COIN_2_2 enum valueSoNode
COIN_2_3 enum valueSoNode
COIN_2_4 enum valueSoNode
COIN_2_5 enum valueSoNode
COIN_3_0 enum valueSoNode
COIN_4_0 enum valueSoNode
connectRoute(SoInput *input, const SbName &fromnodename, const SbName &fromfieldname, const SbName &tonodename, const SbName &tofieldname)SoBasestatic
copy(SbBool copyconnections=FALSE) constSoNodevirtual
copyContents(const SoFieldContainer *from, SbBool copyconnections)SoNodevirtual
copyDone(void)SoFieldContainerstatic
copyFieldValues(const SoFieldContainer *container, SbBool copyconnections=FALSE)SoFieldContainer
copyThroughConnection(void) constSoNodevirtual
createNotRec(void)SoBaseprotectedvirtual
decrementCurrentWriteCounter(void)SoBasestatic
destroy(void)SoBaseprotectedvirtual
doAction(SoAction *action)SoVRMLTextureTransformvirtual
enableNotify(const SbBool flag)SoFieldContainer
EXTENSION enum valueSoNode
fieldsAreEqual(const SoFieldContainer *container) constSoFieldContainer
findCopy(const SoFieldContainer *orig, const SbBool copyconnections)SoFieldContainerstatic
get(SbString &fielddata)SoFieldContainer
get(SbString &fielddata, SoOutput *out)SoFieldContainer
getActionMethodIndex(const SoType type)SoNodestatic
getAllFields(SoFieldList &l) constSoFieldContainervirtual
getAuditors(void) constSoBase
getBoundingBox(SoGetBoundingBoxAction *action)SoNodevirtual
getBoundingBoxS(SoAction *action, SoNode *node)SoNodestatic
getByName(const SbName &name)SoNodestatic
getByName(const SbName &name, SoNodeList &l)SoNodestatic
getChildren(void) constSoNodevirtual
getClassTypeId(void)SoVRMLTextureTransformstatic
getCompatibilityTypes(const SoType &nodetype)SoNodestatic
getCurrentWriteCounter(void)SoBaseprotectedstatic
getEventIn(const SbName &name) constSoFieldContainervirtual
getEventOut(const SbName &name) constSoFieldContainervirtual
getField(const SbName &name) constSoFieldContainervirtual
getFieldData(void) constSoVRMLTextureTransformprotectedvirtual
getFieldDataPtr(void)SoVRMLTextureTransformprotectedstatic
getFieldName(const SoField *const field, SbName &name) constSoFieldContainer
getFields(SoFieldList &l) constSoFieldContainervirtual
getFieldsMemorySize(size_t &managed, size_t &unmanaged) constSoFieldContainervirtual
getFileFormatName(void) constSoBaseprotectedvirtual
getIsBuiltIn(void) constSoFieldContainer
getMatrix(SoGetMatrixAction *action)SoVRMLTextureTransformvirtual
getMatrixS(SoAction *action, SoNode *node)SoNodestatic
getName(void) constSoBasevirtual
getNamedBase(const SbName &name, SoType type)SoBasestatic
getNamedBases(const SbName &name, SoBaseList &baselist, SoType type)SoBasestatic
getNextActionMethodIndex(void)SoNodeprotectedstatic
getNextNodeId(void)SoNodestatic
getNodeId(void) constSoNode
getNodeType(void) constSoNode
getPrimitiveCount(SoGetPrimitiveCountAction *action)SoNodevirtual
getPrimitiveCountS(SoAction *action, SoNode *node)SoNodestatic
getRefCount(void) constSoBase
getTraceRefs(void)SoBasestatic
getTypeId(void) constSoVRMLTextureTransformvirtual
getUserData(void) constSoFieldContainer
GLRender(SoGLRenderAction *action)SoVRMLTextureTransformvirtual
GLRenderBelowPath(SoGLRenderAction *action)SoNodevirtual
GLRenderInPath(SoGLRenderAction *action)SoNodevirtual
GLRenderOffPath(SoGLRenderAction *action)SoNodevirtual
GLRenderS(SoAction *action, SoNode *node)SoNodestatic
grabEventsCleanup(void)SoNodevirtual
grabEventsSetup(void)SoNodevirtual
handleEvent(SoHandleEventAction *action)SoNodevirtual
handleEventS(SoAction *action, SoNode *node)SoNodestatic
hasDefaultValues(void) constSoFieldContainer
hasMultipleWriteRefs(void) constSoBaseprotected
incNextActionMethodIndex(void)SoNodeprotectedstatic
incrementCurrentWriteCounter(void)SoBasestatic
initClass(void)SoVRMLTextureTransformstatic
initClasses(void)SoNodestatic
initCopyDict(void)SoFieldContainerstatic
INVENTOR enum valueSoNode
INVENTOR_1 enum valueSoNode
INVENTOR_2_0 enum valueSoNode
INVENTOR_2_1 enum valueSoNode
INVENTOR_2_5 enum valueSoNode
INVENTOR_2_6 enum valueSoNode
INVENTOR_5_0 enum valueSoNode
INVENTOR_6_0 enum valueSoNode
IS_ENGINE enum value (defined in SoBase)SoBaseprotected
IS_GROUP enum value (defined in SoBase)SoBaseprotected
isBuiltInSoFieldContainerprotected
isNotifyEnabled(void) constSoFieldContainer
isOfType(SoType type) constSoBase
isOverride(void) constSoNode
nextActionMethodIndexSoNodeprotectedstatic
nextUniqueIdSoNodeprotectedstatic
NodeType enum nameSoNode
notify(SoNotList *l)SoNodevirtual
pick(SoPickAction *action)SoVRMLTextureTransformvirtual
pickS(SoAction *action, SoNode *node)SoNodestatic
rayPick(SoRayPickAction *action)SoNodevirtual
rayPickS(SoAction *action, SoNode *node)SoNodestatic
read(SoInput *input, SoBase *&base, SoType expectedtype)SoBasestatic
readInstance(SoInput *in, unsigned short flags)SoNodeprotectedvirtual
readRoute(SoInput *input)SoBasestatic
ref(void) constSoBase
referencecount (defined in SoBase)SoBasemutable
removeAuditor(void *const auditor, const SoNotRec::Type type)SoBase
removeName(SoBase *const base, const char *const name)SoBasestatic
rotationSoVRMLTextureTransform
scaleSoVRMLTextureTransform
search(SoSearchAction *action)SoNodevirtual
searchS(SoAction *action, SoNode *node)SoNodestatic
set(const char *const fielddata)SoFieldContainer
set(const char *fielddata, SoInput *input)SoFieldContainer
setCompatibilityTypes(const SoType &nodetype, const uint32_t bitmask)SoNodeprotectedstatic
setInstancePrefix(const SbString &c)SoBasestatic
setName(const SbName &newname)SoBasevirtual
setNextActionMethodIndex(int index)SoNodeprotectedstatic
setNodeType(const NodeType type)SoNode
setOverride(const SbBool state)SoNode
setToDefaults(void)SoFieldContainer
setTraceRefs(SbBool trace)SoBasestatic
setUserData(void *userdata) constSoFieldContainer
shouldWrite(void)SoBase
SoBase(void)SoBaseprotected
SoFieldContainer(void)SoFieldContainerprotected
SoNode(void)SoNodeprotected
SoVRMLTextureTransform(void)SoVRMLTextureTransform
startNotify(void)SoNodevirtual
staticDataLock(void)SoBaseprotectedstatic
staticDataUnlock(void)SoBaseprotectedstatic
touch(void)SoBase
translationSoVRMLTextureTransform
uniqueIdSoNodeprotected
unref(void) constSoBase
unrefNoDelete(void) constSoBase
validateNewFieldValue(SoField *field, void *newval)SoFieldContainervirtual
VRML1 enum valueSoNode
VRML2 enum valueSoNode
write(SoWriteAction *action)SoNodevirtual
writeFooter(SoOutput *out) constSoBaseprotected
writeHeader(SoOutput *out, SbBool isgroup, SbBool isengine) constSoBaseprotected
writeInstance(SoOutput *out)SoNodevirtual
writeS(SoAction *action, SoNode *node)SoNodestatic
~SoBase()SoBaseprotectedvirtual
~SoFieldContainer()SoFieldContainerprotectedvirtual
~SoNode()SoNodeprotectedvirtual
~SoVRMLTextureTransform()SoVRMLTextureTransformprotectedvirtual