Coin
4.0.3
Coin3D core library
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The SoBase class is the top-level superclass for a number of class-hierarchies. More...
#include <Inventor/misc/SoBase.h>
Public Member Functions | |
void | addAuditor (void *const auditor, const SoNotRec::Type type) |
virtual void | addWriteReference (SoOutput *out, SbBool isfromfield=FALSE) |
void | assertAlive (void) const |
const SoAuditorList & | getAuditors (void) const |
virtual SbName | getName (void) const |
int32_t | getRefCount (void) const |
virtual SoType | getTypeId (void) const =0 |
Returns the type identification of an object derived from a class inheriting SoBase. This is used for runtime type checking and "downward" casting. | |
SbBool | isOfType (SoType type) const |
Returns TRUE if the type of this object is either of the same type or inherited from type. | |
virtual void | notify (SoNotList *l) |
void | ref (void) const |
void | removeAuditor (void *const auditor, const SoNotRec::Type type) |
virtual void | setName (const SbName &newname) |
SbBool | shouldWrite (void) |
virtual void | startNotify (void) |
void | touch (void) |
void | unref (void) const |
void | unrefNoDelete (void) const |
Protected Types | |
enum | BaseFlags { IS_ENGINE = 0x01 , IS_GROUP = 0x02 } |
Protected Member Functions | |
SoBase (void) | |
virtual | ~SoBase () |
virtual SoNotRec | createNotRec (void) |
virtual void | destroy (void) |
virtual const char * | getFileFormatName (void) const |
SbBool | hasMultipleWriteRefs (void) const |
virtual SbBool | readInstance (SoInput *input, unsigned short flags)=0 |
void | writeFooter (SoOutput *out) const |
SbBool | writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine) const |
Static Protected Member Functions | |
static uint32_t | getCurrentWriteCounter (void) |
static void | staticDataLock (void) |
static void | staticDataUnlock (void) |
The SoBase class is the top-level superclass for a number of class-hierarchies.
SoBase provides the basic interfaces and methods for doing reference counting, type identification and import/export. All classes in Coin which uses these mechanisms are descendent from this class.
One important issue with SoBase-derived classes is that they should not be statically allocated, neither in static module memory nor on function's stack frames. SoBase-derived classes must always be allocated dynamically from the memory heap with the new
operator.
This is so because SoBase-derived instances are reference counted, and will self destruct on the appropriate time. For this to work, they must be explicitly allocated in heap memory. See the class documentation of SoNode for more information.
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This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
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Constructor. The initial reference count will be set to zero.
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Destructor. There should not be any normal circumstance where you need to explicitly delete an object derived from the SoBase class, as the reference counting should take care of deallocating unused objects.
void SoBase::addAuditor | ( | void *const | auditor, |
const SoNotRec::Type | type ) |
Add an auditor to notify whenever the object changes in any significant way.
Adds a name<->object mapping to the global dictionary.
This method is used during the first write pass of a write action to count the number of references to this object in the scene graph.
Reimplemented in SoFieldContainer, SoBaseKit, and SoGroup.
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
There are 4 bits allocated for each SoBase-object for a bitpattern that indicates the object is still "alive". The pattern is changed when the object is destructed. If this method is then called after destruction, an assert will hit.
This is used internally in Coin (in for instance SoBase::ref()) to try to detect when the instance has been prematurely destructed. This is a very common mistake made by application programmers (letting the refcount drop to zero before it should, that is), so the extra piece of assistance through the accompanying assert() in this method to detect dangling references to the object, with subsequent memory corruption and mysterious crashes, should be a Good Thing.
This function is an extension for Coin, and it is not available in the original SGI Open Inventor v2.1 API.
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Connect a route from the node named fromnodename's field fromfieldname to the node named tonodename's field tofieldname. This method will consider the fields types (event in, event out, etc) when connecting.
This function is an extension for Coin, and it is not available in the original SGI Open Inventor v2.1 API.
Create a record entry for notification lists.
Reimplemented in SoGroup.
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
Cleans up all hanging references to and from this instance, and then commits suicide.
Called automatically when the reference count goes to zero.
Reimplemented in SoProto.
const SoAuditorList & SoBase::getAuditors | ( | void | ) | const |
Returns list of objects auditing this object.
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This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
Returns the class name this object should be written under. Default string returned is the name of the class from the type system.
User extensions nodes and engines override this method to return the name of the extension (instead of "UnknownNode" or "UnknownEngine").
Reimplemented in SoProtoInstance.
Returns name of object. If no name has been given to this object, the returned SbName will contain the empty string.
Returns the object of type, or derived from type, registered under name. If several objects have been registered under the same name with the same type, returns the last one which was registered.
If no object of a valid type or subtype has been registered with the given name, returns NULL
.
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Returns the number of objects of type type, or derived from type, registered under name.
All matches will also be appended to baselist.
int32_t SoBase::getRefCount | ( | void | ) | const |
Returns number of objects referring to this object.
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Return the status of the reference tracing flag.
Returns the type identification of an object derived from a class inheriting SoBase. This is used for runtime type checking and "downward" casting.
Usage example:
For application programmers wanting to extend the library with new nodes, engines, nodekits, draggers or others: this method needs to be overridden in all subclasses. This is typically done as part of setting up the full type system for extension classes, which is usually accomplished by using the predefined macros available through for instance Inventor/nodes/SoSubNode.h (SO_NODE_INIT_CLASS and SO_NODE_CONSTRUCTOR for node classes), Inventor/engines/SoSubEngine.h (for engine classes) and so on.
For more information on writing Coin extensions, see the class documentation of the top level superclasses for the various class groups.
Implemented in SoForeignFileKit, SoSTLFileKit, SoShadowCulling, SoShadowDirectionalLight, SoShadowGroup, SoShadowSpotLight, SoShadowStyle, SoProfilerTopEngine, SoNodeVisualize, SoProfilerOverlayKit, SoProfilerTopKit, SoProfilerVisualizeKit, SoScrollingGraphKit, SoProfilerStats, SoCenterballDragger, SoDirectionalLightDragger, SoDragger, SoDragPointDragger, SoHandleBoxDragger, SoJackDragger, SoPointLightDragger, SoRotateCylindricalDragger, SoRotateDiscDragger, SoRotateSphericalDragger, SoScale1Dragger, SoScale2Dragger, SoScale2UniformDragger, SoScaleUniformDragger, SoSpotLightDragger, SoTabBoxDragger, SoTabPlaneDragger, SoTrackballDragger, SoTransformBoxDragger, SoTransformerDragger, SoTranslate1Dragger, SoTranslate2Dragger, SoBoolOperation, SoCalculator, SoComposeMatrix, SoComposeRotation, SoComposeRotationFromTo, SoComposeVec2f, SoComposeVec3f, SoComposeVec4f, SoComputeBoundingBox, SoConcatenate, SoCounter, SoDecomposeMatrix, SoDecomposeRotation, SoDecomposeVec2f, SoDecomposeVec3f, SoDecomposeVec4f, SoElapsedTime, SoFieldConverter, SoGate, SoHeightMapToNormalMap, SoInterpolate, SoInterpolateFloat, SoInterpolateRotation, SoInterpolateVec2f, SoInterpolateVec3f, SoInterpolateVec4f, SoOneShot, SoOnOff, SoSelectOne, SoTexture2Convert, SoTimeCounter, SoTransformVec3f, SoTriggerAny, SoCenterballManip, SoClipPlaneManip, SoDirectionalLightManip, SoHandleBoxManip, SoJackManip, SoPointLightManip, SoSpotLightManip, SoTabBoxManip, SoTrackballManip, SoTransformBoxManip, SoTransformerManip, SoTransformManip, SoProto, SoProtoInstance, SoAppearanceKit, SoBaseKit, SoCameraKit, SoInteractionKit, SoLightKit, SoNodeKitListPart, SoSceneKit, SoSeparatorKit, SoShapeKit, SoWrapperKit, SoAlphaTest, SoAnnotation, SoAntiSquish, SoArray, SoAsciiText, SoBaseColor, SoBlinker, SoBumpMap, SoBumpMapCoordinate, SoBumpMapTransform, SoCacheHint, SoCallback, SoCamera, SoClipPlane, SoColorIndex, SoComplexity, SoCone, SoCoordinate3, SoCoordinate4, SoCube, SoCylinder, SoDepthBuffer, SoDirectionalLight, SoDrawStyle, SoEnvironment, SoEventCallback, SoExtSelection, SoFaceSet, SoFile, SoFont, SoFontStyle, SoFragmentShader, SoFrustumCamera, SoGeoCoordinate, SoGeoLocation, SoGeometryShader, SoGeoOrigin, SoGeoSeparator, SoGroup, SoImage, SoIndexedFaceSet, SoIndexedLineSet, SoIndexedMarkerSet, SoIndexedNurbsCurve, SoIndexedNurbsSurface, SoIndexedPointSet, SoIndexedShape, SoIndexedTriangleStripSet, SoInfo, SoLabel, SoLevelOfDetail, SoLight, SoLightModel, SoLinearProfile, SoLineSet, SoListener, SoLocateHighlight, SoLOD, SoMarkerSet, SoMaterial, SoMaterialBinding, SoMatrixTransform, SoMultipleCopy, SoNonIndexedShape, SoNormal, SoNormalBinding, SoNurbsCurve, SoNurbsProfile, SoNurbsSurface, SoOrthographicCamera, SoPackedColor, SoPathSwitch, SoPendulum, SoPerspectiveCamera, SoPickStyle, SoPointLight, SoPointSet, SoPolygonOffset, SoProfile, SoProfileCoordinate2, SoProfileCoordinate3, SoQuadMesh, SoResetTransform, SoReversePerspectiveCamera, SoRotation, SoRotationXYZ, SoRotor, SoScale, SoSceneTexture2, SoSceneTextureCubeMap, SoSelection, SoSeparator, SoShaderObject, SoShaderParameter, SoUniformShaderParameter, SoShaderParameter1f, SoShaderParameter1i, SoShaderParameter2f, SoShaderParameter2i, SoShaderParameter3f, SoShaderParameter3i, SoShaderParameter4f, SoShaderParameter4i, SoShaderParameterArray1f, SoShaderParameterArray1i, SoShaderParameterArray2f, SoShaderParameterArray2i, SoShaderParameterArray3f, SoShaderParameterArray3i, SoShaderParameterArray4f, SoShaderParameterArray4i, SoShaderParameterMatrix, SoShaderParameterMatrixArray, SoShaderStateMatrixParameter, SoShaderProgram, SoShape, SoShapeHints, SoShuttle, SoSphere, SoSpotLight, SoSurroundScale, SoSwitch, SoText2, SoText3, SoTexture, SoTexture2, SoTexture2Transform, SoTexture3, SoTexture3Transform, SoTextureCombine, SoTextureCoordinate2, SoTextureCoordinate3, SoTextureCoordinateBinding, SoTextureCoordinateCube, SoTextureCoordinateCylinder, SoTextureCoordinateDefault, SoTextureCoordinateEnvironment, SoTextureCoordinateFunction, SoTextureCoordinateNormalMap, SoTextureCoordinateObject, SoTextureCoordinatePlane, SoTextureCoordinateReflectionMap, SoTextureCoordinateSphere, SoTextureCubeMap, SoTextureMatrixTransform, SoTextureScalePolicy, SoTextureUnit, SoTransform, SoTransformation, SoTransformSeparator, SoTranslation, SoTransparencyType, SoTriangleStripSet, SoUnits, SoVertexAttribute, SoVertexAttributeBinding, SoVertexProperty, SoVertexShader, SoVertexShape, SoWWWAnchor, SoWWWInline, SoPath, SoVRMLAnchor, SoVRMLAppearance, SoVRMLAudioClip, SoVRMLBackground, SoVRMLBillboard, SoVRMLBox, SoVRMLCollision, SoVRMLColor, SoVRMLColorInterpolator, SoVRMLCone, SoVRMLCoordinate, SoVRMLCoordinateInterpolator, SoVRMLCylinder, SoVRMLCylinderSensor, SoVRMLDirectionalLight, SoVRMLDragSensor, SoVRMLElevationGrid, SoVRMLExtrusion, SoVRMLFog, SoVRMLFontStyle, SoVRMLGeometry, SoVRMLGroup, SoVRMLImageTexture, SoVRMLIndexedFaceSet, SoVRMLIndexedLine, SoVRMLIndexedLineSet, SoVRMLIndexedShape, SoVRMLInline, SoVRMLInterpolator, SoVRMLLight, SoVRMLLOD, SoVRMLMaterial, SoVRMLMovieTexture, SoVRMLNavigationInfo, SoVRMLNormal, SoVRMLNormalInterpolator, SoVRMLOrientationInterpolator, SoVRMLParent, SoVRMLPixelTexture, SoVRMLPlaneSensor, SoVRMLPointLight, SoVRMLPointSet, SoVRMLPositionInterpolator, SoVRMLProximitySensor, SoVRMLScalarInterpolator, SoVRMLScript, SoVRMLSensor, SoVRMLShape, SoVRMLSound, SoVRMLSphere, SoVRMLSphereSensor, SoVRMLSpotLight, SoVRMLSwitch, SoVRMLText, SoVRMLTexture, SoVRMLTextureCoordinate, SoVRMLTextureTransform, SoVRMLTimeSensor, SoVRMLTouchSensor, SoVRMLTransform, SoVRMLVertexLine, SoVRMLVertexPoint, SoVRMLVertexShape, SoVRMLViewpoint, SoVRMLVisibilitySensor, and SoVRMLWorldInfo.
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Returns TRUE
if this object will be written more than once upon export. Note that the result from this method is only valid during the second pass of a write action (and partially during the COUNT_REFS pass).
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
SbBool SoBase::isOfType | ( | SoType | type | ) | const |
Returns TRUE
if the type of this object is either of the same type or inherited from type.
This is used for runtime type checking and "downward" casting.
Usage example:
Notifies all auditors for this instance when changes are made.
Reimplemented in SoProfilerStats, SoFieldContainer, SoNode, SoVertexAttribute, SoAsciiText, SoBumpMap, SoImage, SoIndexedLineSet, SoIndexedPointSet, SoMaterial, SoPackedColor, SoSceneTexture2, SoSceneTextureCubeMap, SoText3, SoTexture2, SoTexture3, SoTextureCubeMap, SoVertexProperty, SoVRMLAppearance, SoVRMLBillboard, SoVRMLCollision, SoVRMLElevationGrid, SoVRMLExtrusion, SoVRMLGeometry, SoVRMLGroup, SoVRMLIndexedLine, SoVRMLIndexedLineSet, SoVRMLIndexedShape, SoVRMLLOD, SoVRMLParent, SoVRMLPixelTexture, SoVRMLProximitySensor, SoVRMLScript, SoVRMLShape, SoVRMLSwitch, SoVRMLText, SoVRMLTimeSensor, SoVRMLTouchSensor, SoVRMLTransform, SoVRMLVertexLine, SoVRMLVertexPoint, SoVRMLVertexShape, SoShadowGroup, SoEngine, SoNodeEngine, SoBlinker, SoLevelOfDetail, SoLOD, SoSeparator, SoShape, SoSwitch, and SoVertexShape.
Read next SoBase derived instance from the in stream, check that it is derived from expectedtype and place a pointer to the newly allocated instance in base.
FALSE
is returned on read errors, mismatch with the expectedtype, or if there are attempts at referencing (through the USE
keyword) unknown instances.
If we return TRUE
with base equal to NULL
, three things might have happened:
NULL
keyword. This can happen when reading the contents of SoSFNode fields (note that NULL is not allowed for SoMFNode)If TRUE
is returned and base is not NULL
upon return, the instance was allocated and initialized according to what was read from the in stream.
This method is mainly intended for internal use during file import operations.
It reads a definition of an instance from the input stream in. The input stream state points to the start of a serialized / persistent representation of an instance of this class type.
TRUE
or FALSE
is returned, depending on if the instantiation and configuration of the new object of this class type went OK or not. The import process should be robust and handle corrupted input streams by returning FALSE
.
flags is used internally during binary import when reading user extension nodes, group nodes or engines.
Implemented in SoEngine, SoNodeEngine, SoFieldContainer, SoProtoInstance, SoBaseKit, SoInteractionKit, SoNodeKitListPart, SoBumpMap, SoFile, SoGroup, SoImage, SoNode, SoNormalBinding, SoSeparator, SoShaderObject, SoTexture2, SoTexture3, SoTextureCoordinateBinding, SoTextureCubeMap, SoVertexAttribute, SoWWWInline, SoVRMLBackground, SoVRMLImageTexture, SoVRMLLOD, SoVRMLParent, SoVRMLPixelTexture, SoVRMLSwitch, and SoProto.
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This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
Reads a (VRML97) ROUTE. We decided to also add support for routes in Coin, as a generic feature, since we think it is nicer than setting up field connections inside the nodes.
Increase the reference count of the object. This might be necessary to do explicitly from user code for certain situations (mainly to avoid premature deletion), but is usually called from other instances within the Coin library when objects are made dependent on each other.
See the class documentation of SoNode for more extensive information about reference counting.
void SoBase::removeAuditor | ( | void *const | auditor, |
const SoNotRec::Type | type ) |
Remove an auditor from the list. auditor will then no longer be notified whenever any updates are made to this object.
Removes a name<->object mapping from the global dictionary.
Referenced instances of SoBase are written as "DEF NamePrefixNumber" when exported. "Name" is the name of the base instance from setName(), "Prefix" is common for all objects and can be set by this method (default is "+"), and "Number" is a unique id which is necessary if multiple objects have the same name.
If you want the prefix to be something else than "+", use this method.
Set the name of this object.
Some characters are invalid to use as parts of names for SoBase derived objects, as object names needs to be consistent with the syntax of Inventor and VRML files upon file export / import operations (so one must for instance avoid using special token characters).
Invalid characters will be automatically replaced by underscore characters. If the name starts with an invalid character, the new name will be preceded by an underscore character.
For the exact definitions of what constitutes legal and illegal characters for SoBase names, see the SbName functions listed below.
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Set to TRUE
to activate debugging of reference counting, which could aid in finding hard to track down problems with accesses to freed memory or memory leaks. Note: this will produce lots of debug information in any "normal" running system, so use sensibly.
The reference tracing functionality will be disabled in "release versions" of the Coin library.
SbBool SoBase::shouldWrite | ( | void | ) |
Returns TRUE
if this object should be written out during a write action. Will return FALSE
if no references to this object have been made in the scene graph.
Note that connections from the fields of field container objects is not alone a valid reason for writing out the object – there must also be at least one reference directly from another SoBase (like a parent/child relationship, for instance).
This method will return a valid result only during the second pass of write actions.
This is the method which starts the notification sequence after changes.
At the end of a notification sequence, all "immediate" sensors (i.e. sensors set up with a zero priority) are triggered.
Reimplemented in SoNode.
Force an update, in the sense that all objects connected to this object as an auditor will have to re-check the values of their inter-dependent data.
This is often used as an effective way of manually triggering a redraw by application programmers.
Decrease the reference count of an object. If the reference count reaches zero, the object will delete itself. Be careful when explicitly calling this method, beware that you usually need to match user level calls to ref() with calls to either unref() or unrefNoDelete() to avoid memory leaks.
Decrease reference count, but do not delete ourself if the count reaches zero.
This method will terminate the block representing an SoBase derived object.
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Write out the header of any SoBase derived object. The header consists of the DEF
keyword and the object name (if the object has a name, otherwise these will be skipped), the class name and a left bracket.
Alternatively, the object representation may be made up of just the USE
keyword plus the object name, if this is the second or subsequent reference written to the file.
If the object has been completed just by writing the header (which will be the case if we're writing multiple references of an object), we return TRUE
, otherwise FALSE
.
If we return FALSE
(i.e. there's more to write), we will increment the indentation level.