Coin  4.0.3
Coin3D core library
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SoVRMLCollision Class Reference

The SoVRMLCollision class is used for collision detection with the avatar. More...

#include <Inventor/VRMLnodes/SoVRMLCollision.h>

Inheritance diagram for SoVRMLCollision:
SoVRMLGroup SoVRMLParent SoGroup SoNode SoFieldContainer SoBase

Public Member Functions

 SoVRMLCollision (int numchildren)
 
 SoVRMLCollision (void)
 
virtual SoType getTypeId (void) const
 
virtual void GLRender (SoGLRenderAction *action)
 
virtual void notify (SoNotList *list)
 
- Public Member Functions inherited from SoVRMLGroup
 SoVRMLGroup (int numChildren)
 
 SoVRMLGroup (void)
 
virtual void audioRender (SoAudioRenderAction *action)
 
virtual void callback (SoCallbackAction *action)
 
virtual void doAction (SoAction *action)
 
virtual void getBoundingBox (SoGetBoundingBoxAction *action)
 
virtual void getMatrix (SoGetMatrixAction *action)
 
virtual void getPrimitiveCount (SoGetPrimitiveCountAction *action)
 
virtual void GLRenderBelowPath (SoGLRenderAction *action)
 
virtual void GLRenderInPath (SoGLRenderAction *action)
 
virtual void GLRenderOffPath (SoGLRenderAction *action)
 
virtual void rayPick (SoRayPickAction *action)
 
virtual void search (SoSearchAction *action)
 
virtual void write (SoWriteAction *action)
 
- Public Member Functions inherited from SoVRMLParent
virtual void addChild (SoNode *child)
 
virtual SbBool affectsState (void) const
 
virtual int findChild (const SoNode *child) const
 
virtual SoNodegetChild (int idx) const
 
virtual SoChildListgetChildren (void) const
 
virtual int getNumChildren (void) const
 
virtual void insertChild (SoNode *child, int idx)
 
virtual void removeAllChildren (void)
 
virtual void removeChild (int idx)
 
virtual void removeChild (SoNode *child)
 
virtual void replaceChild (int idx, SoNode *child)
 
virtual void replaceChild (SoNode *old, SoNode *child)
 
- Public Member Functions inherited from SoGroup
 SoGroup (int nchildren)
 
 SoGroup (void)
 
virtual void addWriteReference (SoOutput *out, SbBool isfromfield=FALSE)
 
virtual void handleEvent (SoHandleEventAction *action)
 
virtual void pick (SoPickAction *action)
 
- Public Member Functions inherited from SoNode
virtual SoNodeaddToCopyDict (void) const
 
virtual SoNodecopy (SbBool copyconnections=FALSE) const
 
virtual SoFieldContainercopyThroughConnection (void) const
 
SbUniqueId getNodeId (void) const
 
NodeType getNodeType (void) const
 
virtual void grabEventsCleanup (void)
 
virtual void grabEventsSetup (void)
 
SbBool isOverride (void) const
 
void setNodeType (const NodeType type)
 
void setOverride (const SbBool state)
 
virtual void startNotify (void)
 
virtual void writeInstance (SoOutput *out)
 
- Public Member Functions inherited from SoFieldContainer
void copyFieldValues (const SoFieldContainer *container, SbBool copyconnections=FALSE)
 
SbBool enableNotify (const SbBool flag)
 
SbBool fieldsAreEqual (const SoFieldContainer *container) const
 
void get (SbString &fielddata)
 
void get (SbString &fielddata, SoOutput *out)
 
virtual int getAllFields (SoFieldList &l) const
 
virtual SoFieldgetEventIn (const SbName &name) const
 
virtual SoFieldgetEventOut (const SbName &name) const
 
virtual SoFieldgetField (const SbName &name) const
 
SbBool getFieldName (const SoField *const field, SbName &name) const
 
virtual int getFields (SoFieldList &l) const
 
virtual void getFieldsMemorySize (size_t &managed, size_t &unmanaged) const
 
SbBool getIsBuiltIn (void) const
 
voidgetUserData (void) const
 
SbBool hasDefaultValues (void) const
 
SbBool isNotifyEnabled (void) const
 
SbBool set (const char *const fielddata)
 
SbBool set (const char *fielddata, SoInput *input)
 
void setToDefaults (void)
 
void setUserData (void *userdata) const
 
virtual SbBool validateNewFieldValue (SoField *field, void *newval)
 
- Public Member Functions inherited from SoBase
void addAuditor (void *const auditor, const SoNotRec::Type type)
 
void assertAlive (void) const
 
const SoAuditorListgetAuditors (void) const
 
virtual SbName getName (void) const
 
int32_t getRefCount (void) const
 
SbBool isOfType (SoType type) const
 Returns TRUE if the type of this object is either of the same type or inherited from type.
 
void ref (void) const
 
void removeAuditor (void *const auditor, const SoNotRec::Type type)
 
virtual void setName (const SbName &newname)
 
SbBool shouldWrite (void)
 
void touch (void)
 
void unref (void) const
 
void unrefNoDelete (void) const
 

Static Public Member Functions

static SoType getClassTypeId (void)
 
static void initClass (void)
 
- Static Public Member Functions inherited from SoVRMLGroup
static SoType getClassTypeId (void)
 
static int getNumRenderCaches (void)
 
static void initClass (void)
 
static void setNumRenderCaches (int num)
 
- Static Public Member Functions inherited from SoVRMLParent
static SoType getClassTypeId (void)
 
static void initClass (void)
 
static void updateChildList (const SoNode *const *nodes, const int numnodes, SoChildList &cl)
 
static void updateChildList (SoNode *nodewithsfnode, SoChildList &cl)
 
- Static Public Member Functions inherited from SoGroup
static SoType getClassTypeId (void)
 
static void initClass (void)
 Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.
 
- Static Public Member Functions inherited from SoNode
static void audioRenderS (SoAction *action, SoNode *node)
 
static void callbackS (SoAction *action, SoNode *node)
 
static int getActionMethodIndex (const SoType type)
 
static void getBoundingBoxS (SoAction *action, SoNode *node)
 
static SoNodegetByName (const SbName &name)
 
static int getByName (const SbName &name, SoNodeList &l)
 
static SoType getClassTypeId (void)
 
static uint32_t getCompatibilityTypes (const SoType &nodetype)
 
static void getMatrixS (SoAction *action, SoNode *node)
 
static SbUniqueId getNextNodeId (void)
 
static void getPrimitiveCountS (SoAction *action, SoNode *node)
 
static void GLRenderS (SoAction *action, SoNode *node)
 
static void handleEventS (SoAction *action, SoNode *node)
 
static void initClass (void)
 Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.
 
static void initClasses (void)
 
static void pickS (SoAction *action, SoNode *node)
 
static void rayPickS (SoAction *action, SoNode *node)
 
static void searchS (SoAction *action, SoNode *node)
 
static void writeS (SoAction *action, SoNode *node)
 
- Static Public Member Functions inherited from SoFieldContainer
static void addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy)
 
static SoFieldContainercheckCopy (const SoFieldContainer *orig)
 
static void cleanupClass (void)
 
static void copyDone (void)
 
static SoFieldContainerfindCopy (const SoFieldContainer *orig, const SbBool copyconnections)
 
static SoType getClassTypeId (void)
 This static method returns the SoType object associated with objects of this class.
 
static void initClass (void)
 Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.
 
static void initCopyDict (void)
 
- Static Public Member Functions inherited from SoBase
static void addName (SoBase *const base, const char *const name)
 
static SbBool connectRoute (SoInput *input, const SbName &fromnodename, const SbName &fromfieldname, const SbName &tonodename, const SbName &tofieldname)
 
static void decrementCurrentWriteCounter (void)
 
static SoType getClassTypeId (void)
 This static method returns the SoType object associated with objects of this class.
 
static SoBasegetNamedBase (const SbName &name, SoType type)
 
static int getNamedBases (const SbName &name, SoBaseList &baselist, SoType type)
 
static SbBool getTraceRefs (void)
 
static void incrementCurrentWriteCounter (void)
 
static void initClass (void)
 Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.
 
static SbBool read (SoInput *input, SoBase *&base, SoType expectedtype)
 
static SbBool readRoute (SoInput *input)
 
static void removeName (SoBase *const base, const char *const name)
 
static void setInstancePrefix (const SbString &c)
 
static void setTraceRefs (SbBool trace)
 

Public Attributes

SoSFBool collide
 
SoSFTime collideTime
 
SoSFNode proxy
 
- Public Attributes inherited from SoVRMLGroup
SoSFVec3f bboxCenter
 
SoSFVec3f bboxSize
 
SoSFEnum boundingBoxCaching
 
SoSFEnum pickCulling
 
SoSFEnum renderCaching
 
SoSFEnum renderCulling
 
- Public Attributes inherited from SoVRMLParent
SoMFNode children
 

Protected Member Functions

virtual ~SoVRMLCollision ()
 
virtual const SoFieldDatagetFieldData (void) const
 
- Protected Member Functions inherited from SoVRMLGroup
virtual ~SoVRMLGroup ()
 
virtual SbBool cullTest (SoState *state)
 
- Protected Member Functions inherited from SoVRMLParent
 SoVRMLParent (int approxchildren)
 
 SoVRMLParent (void)
 
virtual ~SoVRMLParent ()
 
virtual void copyContents (const SoFieldContainer *from, SbBool copyConn)
 
virtual SbBool readInstance (SoInput *in, unsigned short flags)
 
- Protected Member Functions inherited from SoGroup
virtual ~SoGroup ()
 
virtual SoNotRec createNotRec (void)
 
virtual SbBool readChildren (SoInput *in)
 
void setOperation (const SoNotRec::OperationType opType=SoNotRec::UNSPECIFIED, const SoNode *cc=NULL, const SoNode *pc=NULL, const int ci=-1)
 
- Protected Member Functions inherited from SoNode
 SoNode (void)
 
virtual ~SoNode ()
 
- Protected Member Functions inherited from SoFieldContainer
 SoFieldContainer (void)
 
virtual ~SoFieldContainer ()
 
- Protected Member Functions inherited from SoBase
 SoBase (void)
 
virtual ~SoBase ()
 
virtual void destroy (void)
 
virtual const char * getFileFormatName (void) const
 
SbBool hasMultipleWriteRefs (void) const
 
void writeFooter (SoOutput *out) const
 
SbBool writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine) const
 

Static Protected Member Functions

static const SoFieldData ** getFieldDataPtr (void)
 
- Static Protected Member Functions inherited from SoVRMLGroup
static const SoFieldData ** getFieldDataPtr (void)
 
- Static Protected Member Functions inherited from SoVRMLParent
static const SoFieldData ** getFieldDataPtr (void)
 
- Static Protected Member Functions inherited from SoGroup
static const SoFieldData ** getFieldDataPtr (void)
 
- Static Protected Member Functions inherited from SoNode
static const SoFieldData ** getFieldDataPtr (void)
 
static int getNextActionMethodIndex (void)
 
static void incNextActionMethodIndex (void)
 
static void setCompatibilityTypes (const SoType &nodetype, const uint32_t bitmask)
 
static void setNextActionMethodIndex (int index)
 
- Static Protected Member Functions inherited from SoBase
static uint32_t getCurrentWriteCounter (void)
 
static void staticDataLock (void)
 
static void staticDataUnlock (void)
 

Additional Inherited Members

- Public Types inherited from SoVRMLGroup
enum  CacheEnabled { OFF , ON , AUTO }
 
- Public Types inherited from SoNode
enum  NodeType {
  INVENTOR = 0x0000 , VRML1 = 0x0001 , VRML2 = 0x0002 , INVENTOR_1 = 0x0004 ,
  INVENTOR_2_0 = 0x0008 , INVENTOR_2_1 = 0x0010 , INVENTOR_2_5 = 0x0020 , INVENTOR_2_6 = 0x0040 ,
  COIN_1_0 = 0x0080 , COIN_2_0 = 0x0100 , EXTENSION = 0x0200 , COIN_2_2 = 0x0400 ,
  COIN_2_3 = 0x0800 , COIN_2_4 = 0x1000 , INVENTOR_5_0 = 0x2000 , COIN_2_5 = 0x4000 ,
  COIN_3_0 = 0x8000 , INVENTOR_6_0 = 0x10000 , COIN_4_0 = 0x20000
}
 
- Protected Types inherited from SoBase
enum  BaseFlags { IS_ENGINE = 0x01 , IS_GROUP = 0x02 }
 
- Protected Attributes inherited from SoVRMLParent
SoMFNode addChildren
 
SoMFNode removeChildren
 
- Protected Attributes inherited from SoGroup
SoChildListchildren
 
- Protected Attributes inherited from SoNode
SbUniqueId uniqueId
 
- Protected Attributes inherited from SoFieldContainer
SbBool isBuiltIn
 
- Static Protected Attributes inherited from SoVRMLGroup
static int numRenderCaches = 2
 
- Static Protected Attributes inherited from SoNode
static int nextActionMethodIndex = 0
 
static SbUniqueId nextUniqueId = 1
 

Detailed Description

The SoVRMLCollision class is used for collision detection with the avatar.

The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium:

Collision {
  eventIn      MFNode   addChildren
  eventIn      MFNode   removeChildren
  exposedField MFNode   children        []
  exposedField SFBool   collide         TRUE
  field        SFVec3f  bboxCenter      0 0 0      # (-,)
  field        SFVec3f  bboxSize        -1 -1 -1   # (0,) or -1,-1,-1
  field        SFNode   proxy           NULL
  eventOut     SFTime   collideTime
}

The Collision node is a grouping node that specifies the collision detection properties for its children (and their descendants), specifies surrogate objects that replace its children during collision detection, and sends events signalling that a collision has occurred between the avatar and the Collision node's geometry or surrogate. By default, all geometric nodes in the scene are collidable with the viewer except IndexedLineSet, PointSet, and Text. Browsers shall detect geometric collisions between the avatar (see SoVRMLNavigationInfo) and the scene's geometry and prevent the avatar from 'entering' the geometry. See 4.13.4, Collision detection and terrain following (http://www.web3d.org/documents/specifications/14772/V2.0/part1/concepts.html#4.13.4), for general information on collision detection.

If there are no Collision nodes specified in a VRML file, browsers shall detect collisions between the avatar and all objects during navigation.

Subclause 4.6.5, Grouping and children nodes (http://www.web3d.org/documents/specifications/14772/V2.0/part1/concepts.html#4.6.5), contains a description of the children, addChildren, and removeChildren fields and eventIns.

The Collision node's collide field enables and disables collision detection. If collide is set to FALSE, the children and all descendants of the Collision node shall not be checked for collision, even though they are drawn. This includes any descendent Collision nodes that have collide set to TRUE (i.e., setting collide to FALSE turns collision off for every node below it).

Collision nodes with the collide field set to TRUE detect the nearest collision with their descendent geometry (or proxies). When the nearest collision is detected, the collided Collision node sends the time of the collision through its collideTime eventOut. If a Collision node contains a child, descendant, or proxy (see below) that is a Collision node, and both Collision nodes detect that a collision has occurred, both send a collideTime event at the same time. A collideTime event shall be generated if the avatar is colliding with collidable geometry when the Collision node is read from a VRML file or inserted into the transformation hierarchy.

The bboxCenter and bboxSize fields specify a bounding box that encloses the Collision node's children. This is a hint that may be used for optimization purposes. The results are undefined if the specified bounding box is smaller than the actual bounding box of the children at any time. A default bboxSize value, (-1, -1, -1), implies that the bounding box is not specified and if needed shall be calculated by the browser. More details on the bboxCenter and bboxSize fields can be found in 4.6.4, Bounding boxes. (http://www.web3d.org/documents/specifications/14772/V2.0/part1/concepts.html#4.6.4),

The collision proxy, defined in the proxy field, is any legal children node as described in 4.6.5, Grouping and children nodes, (http://www.web3d.org/documents/specifications/14772/V2.0/part1/concepts.html#4.6.5), that is used as a substitute for the Collision node's children during collision detection. The proxy is used strictly for collision detection; it is not drawn. If the value of the collide field is TRUE and the proxy field is non-NULL, the proxy field defines the scene on which collision detection is performed. If the proxy value is NULL, collision detection is performed against the children of the Collision node. If proxy is specified, any descendent children of the Collision node are ignored during collision detection. If children is empty, collide is TRUE, and proxy is specified, collision detection is performed against the proxy but nothing is displayed. In this manner, invisible collision objects may be supported.

The collideTime eventOut generates an event specifying the time when the avatar (see SoVRMLNavigationInfo) makes contact with the collidable children or proxy of the Collision node. An ideal implementation computes the exact time of collision. Implementations may approximate the ideal by sampling the positions of collidable objects and the user. The SoVRMLNavigationInfo node contains additional information for parameters that control the avatar size.

Constructor & Destructor Documentation

◆ SoVRMLCollision() [1/2]

SoVRMLCollision::SoVRMLCollision ( void )

Constructor.

◆ SoVRMLCollision() [2/2]

SoVRMLCollision::SoVRMLCollision ( int numchildren)

Constructor. numchildren is the expected number of children.

◆ ~SoVRMLCollision()

SoVRMLCollision::~SoVRMLCollision ( )
protectedvirtual

Destructor.

Member Function Documentation

◆ getClassTypeId()

SoType SoVRMLCollision::getClassTypeId ( void )
static

This static method returns the SoType object associated with objects of this class.

◆ getFieldData()

const SoFieldData * SoVRMLCollision::getFieldData ( void ) const
protectedvirtual

Returns a pointer to the class-wide field data storage object for this instance. If no fields are present, returns NULL.

Reimplemented from SoVRMLGroup.

◆ getFieldDataPtr()

const SoFieldData ** SoVRMLCollision::getFieldDataPtr ( void )
staticprotected

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.

Returns the SoFieldData class which holds information about fields in this node.

◆ getTypeId()

SoType SoVRMLCollision::getTypeId ( void ) const
virtual

Returns the type identification of an object derived from a class inheriting SoBase. This is used for runtime type checking and "downward" casting.

Reimplemented from SoVRMLGroup.

◆ GLRender()

void SoVRMLCollision::GLRender ( SoGLRenderAction * action)
virtual

Action method for the SoGLRenderAction.

This is called during rendering traversals. Nodes influencing the rendering state in any way or want to throw geometry primitives at OpenGL override this method.

Reimplemented from SoVRMLGroup.

◆ initClass()

void SoVRMLCollision::initClass ( void )
static

◆ notify()

void SoVRMLCollision::notify ( SoNotList * l)
virtual

Notifies all auditors for this instance when changes are made.

Reimplemented from SoVRMLGroup.

Member Data Documentation

◆ collide

SoSFBool SoVRMLCollision::collide

Enable/disable collision.

◆ collideTime

SoSFTime SoVRMLCollision::collideTime

An eventOut sent for each collision that occurs.

◆ proxy

SoSFNode SoVRMLCollision::proxy

Proxy node(s) used for collision testing.


The documentation for this class was generated from the following files: