Coin  4.0.3
Coin3D core library
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SoAudioRenderAction Class Reference

The SoAudioRenderAction class renders the aural parts of the scene graph. More...

#include <Inventor/actions/SoAudioRenderAction.h>

Inheritance diagram for SoAudioRenderAction:
SoAction

Public Member Functions

virtual SoType getTypeId (void) const
 
- Public Member Functions inherited from SoAction
virtual ~SoAction (void)
 
virtual void apply (const SoPathList &pathlist, SbBool obeysrules=FALSE)
 
void apply (SoAction *beingApplied)
 
virtual void apply (SoNode *root)
 
virtual void apply (SoPath *path)
 
const SoPathgetCurPath (void)
 
PathCode getCurPathCode (void) const
 
virtual SoNodegetCurPathTail (void)
 
SoNodegetNodeAppliedTo (void) const
 
const SoPathListgetOriginalPathListAppliedTo (void) const
 
SoPathgetPathAppliedTo (void) const
 
PathCode getPathCode (int &numindices, const int *&indices)
 
const SoPathListgetPathListAppliedTo (void) const
 
SoStategetState (void) const
 
AppliedCode getWhatAppliedTo (void) const
 
SbBool hasTerminated (void) const
 
virtual void invalidateState (void)
 
SbBool isLastPathListAppliedTo (void) const
 
virtual SbBool isOfType (SoType type) const
 
void popCurPath (const PathCode prevpathcode)
 
void popCurPath (void)
 
void popPushCurPath (const int childindex, SoNode *node=NULL)
 
void pushCurPath (const int childindex, SoNode *node=NULL)
 
void pushCurPath (void)
 
void switchToNodeTraversal (SoNode *node)
 
void switchToPathTraversal (SoPath *path)
 
void traverse (SoNode *const node)
 
void usePathCode (int &numindices, const int *&indices)
 

Static Public Member Functions

static void addMethod (const SoType type, SoActionMethod method)
 
static void callAudioRender (SoAction *action, SoNode *node)
 
static void callDoAction (SoAction *action, SoNode *node)
 
static void enableElement (const SoType type, const int stackindex)
 
static SoType getClassTypeId (void)
 
static void initClass (void)
 
- Static Public Member Functions inherited from SoAction
static SoType getClassTypeId (void)
 
static void initClass (void)
 
static void initClasses (void)
 
static void nullAction (SoAction *action, SoNode *node)
 

Protected Member Functions

virtual void beginTraversal (SoNode *node)
 
virtual const SoEnabledElementsListgetEnabledElements (void) const
 
- Protected Member Functions inherited from SoAction
 SoAction (void)
 
virtual void endTraversal (SoNode *node)
 
void setTerminated (const SbBool flag)
 
virtual SbBool shouldCompactPathList (void) const
 

Static Protected Member Functions

static SoActionMethodListgetClassActionMethods (void)
 
static SoEnabledElementsListgetClassEnabledElements (void)
 
- Static Protected Member Functions inherited from SoAction
static SoActionMethodListgetClassActionMethods (void)
 
static SoEnabledElementsListgetClassEnabledElements (void)
 

Additional Inherited Members

- Public Types inherited from SoAction
enum  AppliedCode { NODE = 0 , PATH = 1 , PATH_LIST = 2 }
 
enum  PathCode { NO_PATH = 0 , IN_PATH = 1 , BELOW_PATH = 2 , OFF_PATH = 3 }
 
- Protected Attributes inherited from SoAction
SoStatestate
 
SoActionMethodListtraversalMethods
 

Detailed Description

The SoAudioRenderAction class renders the aural parts of the scene graph.

Applying this method at a root node for a scene graph, path or path list will render all sound-related nodes contained within that instance to the current SoAudioDevice.

Member Function Documentation

◆ addMethod()

void SoAudioRenderAction::addMethod ( const SoType type,
SoActionMethod method )
static

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.

◆ beginTraversal()

void SoAudioRenderAction::beginTraversal ( SoNode * node)
protectedvirtual

This virtual method is called from SoAction::apply(), and is the entry point for the actual scene graph traversal.

It can be overridden to initialize the action at traversal start, for specific initializations in the action subclasses inheriting SoAction.

Default method just calls traverse(), which any overridden implementation of the method must do too (or call SoAction::beginTraversal()) to trigger the scene graph traversal.

Reimplemented from SoAction.

◆ enableElement()

void SoAudioRenderAction::enableElement ( const SoType type,
const int stackindex )
static

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.

◆ getClassActionMethods()

SoActionMethodList * SoAudioRenderAction::getClassActionMethods ( void )
staticprotected

Returns list of action methods for this class. The enabledElements and methods variables are protected in the original OIV API. This is not such a good idea, since exposed static class member variables is a major grievance with regard to Win32 DLLs. This function is an extension for Coin, and it is not available in the original SGI Open Inventor v2.1 API.

◆ getClassEnabledElements()

SoEnabledElementsList * SoAudioRenderAction::getClassEnabledElements ( void )
staticprotected

Returns list of enabled elements for this class. The enabledElements and methods variables are protected in the original OIV API. This is not such a good idea, since exposed static class member variables is a major grievance with regard to Win32 DLLs. This function is an extension for Coin, and it is not available in the original SGI Open Inventor v2.1 API.

◆ getClassTypeId()

SoType SoAudioRenderAction::getClassTypeId ( void )
static

This static method returns the SoType object associated with objects of this class.

◆ getEnabledElements()

const SoEnabledElementsList & SoAudioRenderAction::getEnabledElements ( void ) const
protectedvirtual

Returns list of enabled elements.

Reimplemented from SoAction.

◆ getTypeId()

SoType SoAudioRenderAction::getTypeId ( void ) const
virtual

Returns the type identification of an object derived from a class inheriting SoAction. This is used for runtime type checking and "downward" casting.

Implements SoAction.


The documentation for this class was generated from the following files: