Coin
4.0.3
Coin3D core library
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The SoWriteAction class writes a scene graph to file. More...
#include <Inventor/actions/SoWriteAction.h>
Static Public Member Functions | |
static void | addMethod (const SoType type, SoActionMethod method) |
static void | enableElement (const SoType type, const int stackindex) |
static SoType | getClassTypeId (void) |
static void | initClass (void) |
Static Public Member Functions inherited from SoAction | |
static SoType | getClassTypeId (void) |
static void | initClass (void) |
static void | initClasses (void) |
static void | nullAction (SoAction *action, SoNode *node) |
Protected Member Functions | |
virtual void | beginTraversal (SoNode *node) |
virtual const SoEnabledElementsList & | getEnabledElements (void) const |
virtual SbBool | shouldCompactPathLists (void) const |
Protected Member Functions inherited from SoAction | |
SoAction (void) | |
virtual void | endTraversal (SoNode *node) |
void | setTerminated (const SbBool flag) |
virtual SbBool | shouldCompactPathList (void) const |
Static Protected Member Functions | |
static SoActionMethodList * | getClassActionMethods (void) |
static SoEnabledElementsList * | getClassEnabledElements (void) |
Static Protected Member Functions inherited from SoAction | |
static SoActionMethodList * | getClassActionMethods (void) |
static SoEnabledElementsList * | getClassEnabledElements (void) |
Additional Inherited Members | |
Public Types inherited from SoAction | |
enum | AppliedCode { NODE = 0 , PATH = 1 , PATH_LIST = 2 } |
enum | PathCode { NO_PATH = 0 , IN_PATH = 1 , BELOW_PATH = 2 , OFF_PATH = 3 } |
Protected Attributes inherited from SoAction | |
SoState * | state |
SoActionMethodList * | traversalMethods |
The SoWriteAction class writes a scene graph to file.
When applied to a scene, this action writes its contents to the stream contained within an SoOutput instance. This can be a file, a memory buffer or a system file handle like stdout
, for instance.
All information considered part of the scene graph should be written out, including not only nodes, but also the nodes' field values, global fields (at least those with connections inside the scene the action is applied to), engines in the scene, paths, etc.
The scene is written in the Open Inventor file format. Files in this format can be parsed into their scene graph structures by using the SoDB::readAll() method (SoDB also contains a few other import methods you can use).
Here's a complete, standalone usage example which shows how to write a scene graph to a memory buffer:
SoWriteAction::SoWriteAction | ( | void | ) |
Default constructor. Output will be written to stdout
in ASCII format.
SoWriteAction::SoWriteAction | ( | SoOutput * | out | ) |
Constructor. Output will be written via the out object.
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virtual |
Destructor.
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
This virtual method is called from SoAction::apply(), and is the entry point for the actual scene graph traversal.
It can be overridden to initialize the action at traversal start, for specific initializations in the action subclasses inheriting SoAction.
Default method just calls traverse(), which any overridden implementation of the method must do too (or call SoAction::beginTraversal()) to trigger the scene graph traversal.
Reimplemented from SoAction.
Applies the write method to the subgraph starting at node with the current SoOutput instance, without resetting any of the internal state of the action instance.
This should normally be for internal use only.
Applies the write method to path with the current SoOutput instance, without resetting any of the internal state of the action instance.
This should normally be for internal use only.
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
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staticprotected |
Returns list of action methods for this class. The enabledElements and methods variables are protected in the original OIV API. This is not such a good idea, since exposed static class member variables is a major grievance with regard to Win32 DLLs. This function is an extension for Coin, and it is not available in the original SGI Open Inventor v2.1 API.
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staticprotected |
Returns list of enabled elements for this class. The enabledElements and methods variables are protected in the original OIV API. This is not such a good idea, since exposed static class member variables is a major grievance with regard to Win32 DLLs. This function is an extension for Coin, and it is not available in the original SGI Open Inventor v2.1 API.
This static method returns the SoType object associated with objects of this class.
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protectedvirtual |
Returns list of enabled elements.
Reimplemented from SoAction.
Returns a pointer to the SoOutput object we're using when writing the scene graph.
Initializes the runtime type system for this class, and sets up the enabled elements and action method list.
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protectedvirtual |
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
Compact path lists are not implemented in Coin (yet), but if they are, SoWriteAction should return FALSE
here – it would only be extra overhead for the SoWriteAction to have path lists compacted before traversal.
Seems like a silly optimization to me, though.. :^/ 20000306 mortene.