Coin
4.0.3
Coin3D core library
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The SoVRMLAppearance class specifies visual properties for shapes. More...
#include <Inventor/VRMLnodes/SoVRMLAppearance.h>
Public Attributes | |
SoSFNode | material |
SoSFNode | texture |
SoSFNode | textureTransform |
Protected Member Functions | |
virtual | ~SoVRMLAppearance () |
virtual const SoFieldData * | getFieldData (void) const |
Protected Member Functions inherited from SoNode | |
SoNode (void) | |
virtual | ~SoNode () |
virtual SbBool | readInstance (SoInput *in, unsigned short flags) |
Protected Member Functions inherited from SoFieldContainer | |
SoFieldContainer (void) | |
virtual | ~SoFieldContainer () |
Protected Member Functions inherited from SoBase | |
SoBase (void) | |
virtual | ~SoBase () |
virtual SoNotRec | createNotRec (void) |
virtual void | destroy (void) |
virtual const char * | getFileFormatName (void) const |
SbBool | hasMultipleWriteRefs (void) const |
void | writeFooter (SoOutput *out) const |
SbBool | writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine) const |
Static Protected Member Functions | |
static const SoFieldData ** | getFieldDataPtr (void) |
Static Protected Member Functions inherited from SoNode | |
static const SoFieldData ** | getFieldDataPtr (void) |
static int | getNextActionMethodIndex (void) |
static void | incNextActionMethodIndex (void) |
static void | setCompatibilityTypes (const SoType &nodetype, const uint32_t bitmask) |
static void | setNextActionMethodIndex (int index) |
Static Protected Member Functions inherited from SoBase | |
static uint32_t | getCurrentWriteCounter (void) |
static void | staticDataLock (void) |
static void | staticDataUnlock (void) |
Additional Inherited Members | |
Public Types inherited from SoNode | |
enum | NodeType { INVENTOR = 0x0000 , VRML1 = 0x0001 , VRML2 = 0x0002 , INVENTOR_1 = 0x0004 , INVENTOR_2_0 = 0x0008 , INVENTOR_2_1 = 0x0010 , INVENTOR_2_5 = 0x0020 , INVENTOR_2_6 = 0x0040 , COIN_1_0 = 0x0080 , COIN_2_0 = 0x0100 , EXTENSION = 0x0200 , COIN_2_2 = 0x0400 , COIN_2_3 = 0x0800 , COIN_2_4 = 0x1000 , INVENTOR_5_0 = 0x2000 , COIN_2_5 = 0x4000 , COIN_3_0 = 0x8000 , INVENTOR_6_0 = 0x10000 , COIN_4_0 = 0x20000 } |
Protected Types inherited from SoBase | |
enum | BaseFlags { IS_ENGINE = 0x01 , IS_GROUP = 0x02 } |
Protected Attributes inherited from SoNode | |
SbUniqueId | uniqueId |
Protected Attributes inherited from SoFieldContainer | |
SbBool | isBuiltIn |
Static Protected Attributes inherited from SoNode | |
static int | nextActionMethodIndex = 0 |
static SbUniqueId | nextUniqueId = 1 |
The SoVRMLAppearance class specifies visual properties for shapes.
The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium:
Appearance { exposedField SFNode material NULL exposedField SFNode texture NULL exposedField SFNode textureTransform NULL }
The Appearance node specifies the visual properties of geometry. The value for each of the fields in this node may be NULL. However, if the field is non-NULL, it shall contain one node of the appropriate type. The material field, if specified, shall contain a VRMLMaterial node. If the material field is NULL or unspecified, lighting is off (all lights are ignored during rendering of the object that references this Appearance) and the unlit object color is (1, 1, 1). Details of the VRML lighting model are in 4.14, Lighting model (http://www.web3d.org/documents/specifications/14772/V2.0/part1/concepts.html#4.14).
The texture field, if specified, shall contain one of the various types of texture nodes (VRMLImageTexture, VRMLMovieTexture, or VRMLPixelTexture). If the texture node is NULL or the texture field is unspecified, the object that references this Appearance is not textured. The textureTransform field, if specified, shall contain a VRMLTextureTransform node. If the textureTransform is NULL or unspecified, the textureTransform field has no effect.
SoVRMLAppearance::SoVRMLAppearance | ( | void | ) |
Constructor.
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protectedvirtual |
Destructor.
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virtual |
Action method for SoCallbackAction.
Simply updates the state according to how the node behaves for the render action, so the application programmer can use the SoCallbackAction for extracting information about the scene graph.
Reimplemented from SoNode.
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virtual |
Makes a deep copy of all data of from into this instance, except external scene graph references if copyconnections is FALSE
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This is the method that should be overridden by extension node / engine / dragger / whatever subclasses which need to account for internal data that are not handled automatically.
For copying nodes from application code, you should not invoke this function directly, but rather call the SoNode::copy() function:
The same also goes for engines.
Make sure that when you override the copyContents() method in your extension class that you also make it call upwards to its parent superclass in the inheritance hierarchy, as copyContents() in for instance SoNode and SoFieldContainer does important work. It should go something like this:
Reimplemented from SoNode.
This function performs the typical operation of a node for any action.
Reimplemented from SoNode.
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virtual |
Returns list of children for this node.
Reimplemented from SoNode.
This static method returns the SoType object associated with objects of this class.
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protectedvirtual |
Returns a pointer to the class-wide field data storage object for this instance. If no fields are present, returns NULL
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Reimplemented from SoFieldContainer.
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staticprotected |
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
Returns the SoFieldData class which holds information about fields in this node.
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virtual |
Action method for the SoGLRenderAction.
This is called during rendering traversals. Nodes influencing the rendering state in any way or want to throw geometry primitives at OpenGL override this method.
Reimplemented from SoNode.
Notifies all auditors for this instance when changes are made.
Reimplemented from SoNode.
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virtual |
Action method for SoSearchAction.
Compares the search criteria from the action to see if this node is a match. Searching is done by matching up all criteria set up in the SoSearchAction – if any of the requested criteria is a miss, the search is not deemed successful for the node.
Reimplemented from SoNode.
SoSFNode SoVRMLAppearance::material |
Can contain an SoVRMLMaterial node. Is NULL by default.
SoSFNode SoVRMLAppearance::texture |
Can contain a texture node. Is NULL by default.
SoSFNode SoVRMLAppearance::textureTransform |
Can contain an SoVRMLTextureTransform node. Is NULL by default.