Coin  4.0.3
Coin3D core library
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SoVRMLImageTexture Class Reference

The SoVRMLImageTexture class is used for mapping a texture file onto geometry. More...

#include <Inventor/VRMLnodes/SoVRMLImageTexture.h>

Inheritance diagram for SoVRMLImageTexture:
SoVRMLTexture SoNode SoFieldContainer SoBase

Public Member Functions

 SoVRMLImageTexture (void)
 
void allowPrequalifyFile (SbBool enable)
 
virtual void callback (SoCallbackAction *action)
 
virtual void doAction (SoAction *action)
 
const SbImagegetImage (void) const
 
virtual SoType getTypeId (void) const
 
virtual void GLRender (SoGLRenderAction *action)
 
virtual void rayPick (SoRayPickAction *action)
 
void setImage (const SbImage &image)
 
- Public Member Functions inherited from SoNode
virtual SoNodeaddToCopyDict (void) const
 
virtual SbBool affectsState (void) const
 
virtual void audioRender (SoAudioRenderAction *action)
 
virtual SoNodecopy (SbBool copyconnections=FALSE) const
 
virtual void copyContents (const SoFieldContainer *from, SbBool copyconnections)
 
virtual SoFieldContainercopyThroughConnection (void) const
 
virtual void getBoundingBox (SoGetBoundingBoxAction *action)
 
virtual SoChildListgetChildren (void) const
 
virtual void getMatrix (SoGetMatrixAction *action)
 
SbUniqueId getNodeId (void) const
 
NodeType getNodeType (void) const
 
virtual void getPrimitiveCount (SoGetPrimitiveCountAction *action)
 
virtual void GLRenderBelowPath (SoGLRenderAction *action)
 
virtual void GLRenderInPath (SoGLRenderAction *action)
 
virtual void GLRenderOffPath (SoGLRenderAction *action)
 
virtual void grabEventsCleanup (void)
 
virtual void grabEventsSetup (void)
 
virtual void handleEvent (SoHandleEventAction *action)
 
SbBool isOverride (void) const
 
virtual void notify (SoNotList *l)
 
virtual void pick (SoPickAction *action)
 
virtual void search (SoSearchAction *action)
 
void setNodeType (const NodeType type)
 
void setOverride (const SbBool state)
 
virtual void startNotify (void)
 
virtual void write (SoWriteAction *action)
 
virtual void writeInstance (SoOutput *out)
 
- Public Member Functions inherited from SoFieldContainer
virtual void addWriteReference (SoOutput *out, SbBool isfromfield=FALSE)
 
void copyFieldValues (const SoFieldContainer *container, SbBool copyconnections=FALSE)
 
SbBool enableNotify (const SbBool flag)
 
SbBool fieldsAreEqual (const SoFieldContainer *container) const
 
void get (SbString &fielddata)
 
void get (SbString &fielddata, SoOutput *out)
 
virtual int getAllFields (SoFieldList &l) const
 
virtual SoFieldgetEventIn (const SbName &name) const
 
virtual SoFieldgetEventOut (const SbName &name) const
 
virtual SoFieldgetField (const SbName &name) const
 
SbBool getFieldName (const SoField *const field, SbName &name) const
 
virtual int getFields (SoFieldList &l) const
 
virtual void getFieldsMemorySize (size_t &managed, size_t &unmanaged) const
 
SbBool getIsBuiltIn (void) const
 
voidgetUserData (void) const
 
SbBool hasDefaultValues (void) const
 
SbBool isNotifyEnabled (void) const
 
SbBool set (const char *const fielddata)
 
SbBool set (const char *fielddata, SoInput *input)
 
void setToDefaults (void)
 
void setUserData (void *userdata) const
 
virtual SbBool validateNewFieldValue (SoField *field, void *newval)
 
- Public Member Functions inherited from SoBase
void addAuditor (void *const auditor, const SoNotRec::Type type)
 
void assertAlive (void) const
 
const SoAuditorListgetAuditors (void) const
 
virtual SbName getName (void) const
 
int32_t getRefCount (void) const
 
SbBool isOfType (SoType type) const
 Returns TRUE if the type of this object is either of the same type or inherited from type.
 
void ref (void) const
 
void removeAuditor (void *const auditor, const SoNotRec::Type type)
 
virtual void setName (const SbName &newname)
 
SbBool shouldWrite (void)
 
void touch (void)
 
void unref (void) const
 
void unrefNoDelete (void) const
 

Static Public Member Functions

static SoType getClassTypeId (void)
 
static void initClass (void)
 
static void setDelayFetchURL (const SbBool onoff)
 
static void setImageDataMaxAge (const uint32_t maxage)
 
static void setPrequalifyFileCallBack (VRMLPrequalifyFileCallback *cb, void *closure)
 
- Static Public Member Functions inherited from SoVRMLTexture
static SoType getClassTypeId (void)
 
static void initClass (void)
 
- Static Public Member Functions inherited from SoNode
static void audioRenderS (SoAction *action, SoNode *node)
 
static void callbackS (SoAction *action, SoNode *node)
 
static int getActionMethodIndex (const SoType type)
 
static void getBoundingBoxS (SoAction *action, SoNode *node)
 
static SoNodegetByName (const SbName &name)
 
static int getByName (const SbName &name, SoNodeList &l)
 
static SoType getClassTypeId (void)
 
static uint32_t getCompatibilityTypes (const SoType &nodetype)
 
static void getMatrixS (SoAction *action, SoNode *node)
 
static SbUniqueId getNextNodeId (void)
 
static void getPrimitiveCountS (SoAction *action, SoNode *node)
 
static void GLRenderS (SoAction *action, SoNode *node)
 
static void handleEventS (SoAction *action, SoNode *node)
 
static void initClass (void)
 Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.
 
static void initClasses (void)
 
static void pickS (SoAction *action, SoNode *node)
 
static void rayPickS (SoAction *action, SoNode *node)
 
static void searchS (SoAction *action, SoNode *node)
 
static void writeS (SoAction *action, SoNode *node)
 
- Static Public Member Functions inherited from SoFieldContainer
static void addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy)
 
static SoFieldContainercheckCopy (const SoFieldContainer *orig)
 
static void cleanupClass (void)
 
static void copyDone (void)
 
static SoFieldContainerfindCopy (const SoFieldContainer *orig, const SbBool copyconnections)
 
static SoType getClassTypeId (void)
 This static method returns the SoType object associated with objects of this class.
 
static void initClass (void)
 Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.
 
static void initCopyDict (void)
 
- Static Public Member Functions inherited from SoBase
static void addName (SoBase *const base, const char *const name)
 
static SbBool connectRoute (SoInput *input, const SbName &fromnodename, const SbName &fromfieldname, const SbName &tonodename, const SbName &tofieldname)
 
static void decrementCurrentWriteCounter (void)
 
static SoType getClassTypeId (void)
 This static method returns the SoType object associated with objects of this class.
 
static SoBasegetNamedBase (const SbName &name, SoType type)
 
static int getNamedBases (const SbName &name, SoBaseList &baselist, SoType type)
 
static SbBool getTraceRefs (void)
 
static void incrementCurrentWriteCounter (void)
 
static void initClass (void)
 Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.
 
static SbBool read (SoInput *input, SoBase *&base, SoType expectedtype)
 
static SbBool readRoute (SoInput *input)
 
static void removeName (SoBase *const base, const char *const name)
 
static void setInstancePrefix (const SbString &c)
 
static void setTraceRefs (SbBool trace)
 

Public Attributes

SoMFString url
 
- Public Attributes inherited from SoVRMLTexture
SoSFBool repeatS
 
SoSFBool repeatT
 

Protected Member Functions

virtual ~SoVRMLImageTexture ()
 
virtual const SoFieldDatagetFieldData (void) const
 
int getReadStatus (void) const
 
virtual SbBool readInstance (SoInput *in, unsigned short flags)
 
void setReadStatus (int status)
 
- Protected Member Functions inherited from SoVRMLTexture
 SoVRMLTexture (void)
 
virtual ~SoVRMLTexture ()
 
- Protected Member Functions inherited from SoNode
 SoNode (void)
 
virtual ~SoNode ()
 
- Protected Member Functions inherited from SoFieldContainer
 SoFieldContainer (void)
 
virtual ~SoFieldContainer ()
 
- Protected Member Functions inherited from SoBase
 SoBase (void)
 
virtual ~SoBase ()
 
virtual SoNotRec createNotRec (void)
 
virtual void destroy (void)
 
virtual const char * getFileFormatName (void) const
 
SbBool hasMultipleWriteRefs (void) const
 
void writeFooter (SoOutput *out) const
 
SbBool writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine) const
 

Static Protected Member Functions

static const SoFieldData ** getFieldDataPtr (void)
 
- Static Protected Member Functions inherited from SoVRMLTexture
static const SoFieldData ** getFieldDataPtr (void)
 
- Static Protected Member Functions inherited from SoNode
static const SoFieldData ** getFieldDataPtr (void)
 
static int getNextActionMethodIndex (void)
 
static void incNextActionMethodIndex (void)
 
static void setCompatibilityTypes (const SoType &nodetype, const uint32_t bitmask)
 
static void setNextActionMethodIndex (int index)
 
- Static Protected Member Functions inherited from SoBase
static uint32_t getCurrentWriteCounter (void)
 
static void staticDataLock (void)
 
static void staticDataUnlock (void)
 

Additional Inherited Members

- Public Types inherited from SoNode
enum  NodeType {
  INVENTOR = 0x0000 , VRML1 = 0x0001 , VRML2 = 0x0002 , INVENTOR_1 = 0x0004 ,
  INVENTOR_2_0 = 0x0008 , INVENTOR_2_1 = 0x0010 , INVENTOR_2_5 = 0x0020 , INVENTOR_2_6 = 0x0040 ,
  COIN_1_0 = 0x0080 , COIN_2_0 = 0x0100 , EXTENSION = 0x0200 , COIN_2_2 = 0x0400 ,
  COIN_2_3 = 0x0800 , COIN_2_4 = 0x1000 , INVENTOR_5_0 = 0x2000 , COIN_2_5 = 0x4000 ,
  COIN_3_0 = 0x8000 , INVENTOR_6_0 = 0x10000 , COIN_4_0 = 0x20000
}
 
- Protected Types inherited from SoBase
enum  BaseFlags { IS_ENGINE = 0x01 , IS_GROUP = 0x02 }
 
- Protected Attributes inherited from SoNode
SbUniqueId uniqueId
 
- Protected Attributes inherited from SoFieldContainer
SbBool isBuiltIn
 
- Static Protected Attributes inherited from SoNode
static int nextActionMethodIndex = 0
 
static SbUniqueId nextUniqueId = 1
 

Detailed Description

The SoVRMLImageTexture class is used for mapping a texture file onto geometry.

The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium:

ImageTexture {
  exposedField MFString url     []
  field        SFBool   repeatS TRUE
  field        SFBool   repeatT TRUE
}

The ImageTexture node defines a texture map by specifying an image file and general parameters for mapping to geometry. Texture maps are defined in a 2D coordinate system (s, t) that ranges from [0.0, 1.0] in both directions. The bottom edge of the image corresponds to the S-axis of the texture map, and left edge of the image corresponds to the T-axis of the texture map. The lower-left pixel of the image corresponds to s=0, t=0, and the top-right pixel of the image corresponds to s=1, t=1. These relationships are depicted in Figure 6.9.

Figure 6.9

The texture is read from the URL specified by the url field. When the url field contains no values ([]), texturing is disabled. Browsers shall support the JPEG and PNG image file formats. In addition, browsers may support other image formats (e.g. CGM) which can be rendered into a 2D image. Support for the GIF format is also recommended (including transparency).

Details on the url field can be found in 4.5, VRML and the World Wide Web.

See 4.6.11, Texture maps (http://www.web3d.org/documents/specifications/14772/V2.0/part1/concepts.html#4.6.11), for a general description of texture maps.

See 4.14, Lighting model (http://www.web3d.org/documents/specifications/14772/V2.0/part1/concepts.html#4.14), for a description of lighting equations and the interaction between textures, materials, and geometry appearance.

The repeatS and repeatT fields specify how the texture wraps in the S and T directions. If repeatS is TRUE (the default), the texture map is repeated outside the [0.0, 1.0] texture coordinate range in the S direction so that it fills the shape. If repeatS is FALSE, the texture coordinates are clamped in the S direction to lie within the [0.0, 1.0] range. The repeatT field is analogous to the repeatS field.

The rest of this class documentation is not from the VRML97 standards documentation, but was written specifically for the Coin3D API documentation.

One common flaw with many programs that have support for exporting VRML or Inventor files, is that the same texture file is exported several times, but as different nodes. This can cause excessive texture memory usage and slow rendering. Below is an example program that fixes this by replacing all instances of the same texture with a pointer to the first node:

#include <Inventor/actions/SoSearchAction.h>
#include <Inventor/actions/SoWriteAction.h>
#include <Inventor/VRMLnodes/SoVRMLGroup.h>
#include <Inventor/VRMLnodes/SoVRMLImageTexture.h>
#include <Inventor/VRMLnodes/SoVRMLAppearance.h>
#include <Inventor/SoDB.h>
#include <Inventor/SoInput.h>
#include <Inventor/SoOutput.h>
#include <cassert>
int main(int argc, char ** argv)
{
if (argc < 2) return -1;
if (!in.openFile(argv[1])) return -1;
if (!in.isFileVRML2()) return -1; // file is not a vrml2 file
if (!root) return -1;
root->ref();
sa.setSearchingAll(TRUE);
sa.apply(root);
SbDict namedict;
for (int i = 0; i < pl.getLength(); i++) {
if (p->getTail()->isOfType(SoVRMLImageTexture::getClassTypeId())) {
if (tex->url.getNum()) {
// FIXME: we only check the first name here. Should really check all of them
SbName name = tex->url[0].getString();
unsigned long key = (unsigned long) ((void*) name.getString());
void * tmp;
if (!namedict.find(key, tmp)) {
(void) namedict.enter(key, tex);
}
else if (tmp != (void*) tex) {
SoNode * parent = p->getNodeFromTail(1);
((SoVRMLAppearance*)parent)->texture = (SoNode*) tmp;
}
else {
// not a valid VRML2 file. Print a warning or something.
}
}
}
}
}
sa.reset();
out.setHeaderString("#VRML V2.0 utf8");
wa.apply(root);
root->unref();
}
The SbDict class organizes a dictionary of keys and values.
Definition SbDict.h:63
SbBool enter(const Key key, void *const value)
Definition SbDict.cpp:165
SbBool find(const Key key, void *&value) const
Definition SbDict.cpp:176
The SbList class is a template container class for lists.
Definition SbList.h:70
int getLength(void) const
Definition SbList.h:168
The SbName class stores strings by reference.
Definition SbName.h:40
const char * getString(void) const
Definition SbName.cpp:144
virtual void apply(SoNode *root)
Definition SoAction.cpp:463
void unref(void) const
Definition SoBase.cpp:530
SbBool isOfType(SoType type) const
Returns TRUE if the type of this object is either of the same type or inherited from type.
Definition SoBase.cpp:631
void ref(void) const
Definition SoBase.cpp:478
static SoVRMLGroup * readAllVRML(SoInput *input)
Definition SoDB.cpp:696
static void init(void)
Definition SoDB.cpp:200
The SoFullPath class allows examination of hidden children in paths.
Definition SoFullPath.h:38
The SoInput class is an abstraction of file import functionality.
Definition SoInput.h:61
The SoNode class is the base class for nodes used in scene graphs.
Definition SoNode.h:56
The SoOutput class is an abstraction of an output stream.
Definition SoOutput.h:51
The SoPathList class is a container for pointers to SoPath objects.
Definition SoPathList.h:40
The SoSearchAction class provides methods for searching through scene graphs.
Definition SoSearchAction.h:44
void setType(const SoType type, const SbBool chkderived=TRUE)
Definition SoSearchAction.cpp:216
@ ALL
Definition SoSearchAction.h:56
void reset(void)
Definition SoSearchAction.cpp:382
void setSearchingAll(const SbBool searchall)
Definition SoSearchAction.cpp:319
SoPathList & getPaths(void)
Definition SoSearchAction.cpp:372
void setInterest(const Interest interest)
Definition SoSearchAction.cpp:290
The SoVRMLAppearance class specifies visual properties for shapes.
Definition SoVRMLAppearance.h:43
static SoType getClassTypeId(void)
Definition Appearance.cpp:135
The SoVRMLGroup class is used for grouping VRML nodes.
Definition SoVRMLGroup.h:45
The SoVRMLImageTexture class is used for mapping a texture file onto geometry.
Definition SoVRMLImageTexture.h:49
static SoType getClassTypeId(void)
Definition ImageTexture.cpp:309
The SoWriteAction class writes a scene graph to file.
Definition SoWriteAction.h:42

Constructor & Destructor Documentation

◆ SoVRMLImageTexture()

SoVRMLImageTexture::SoVRMLImageTexture ( void )

Constructor.

◆ ~SoVRMLImageTexture()

SoVRMLImageTexture::~SoVRMLImageTexture ( )
protectedvirtual

Destructor.

Member Function Documentation

◆ allowPrequalifyFile()

void SoVRMLImageTexture::allowPrequalifyFile ( SbBool enable)

Enable prequalify file loading.

◆ callback()

void SoVRMLImageTexture::callback ( SoCallbackAction * action)
virtual

Action method for SoCallbackAction.

Simply updates the state according to how the node behaves for the render action, so the application programmer can use the SoCallbackAction for extracting information about the scene graph.

Reimplemented from SoNode.

◆ doAction()

void SoVRMLImageTexture::doAction ( SoAction * action)
virtual

This function performs the typical operation of a node for any action.

Reimplemented from SoNode.

◆ getClassTypeId()

SoType SoVRMLImageTexture::getClassTypeId ( void )
static

This static method returns the SoType object associated with objects of this class.

◆ getFieldData()

const SoFieldData * SoVRMLImageTexture::getFieldData ( void ) const
protectedvirtual

Returns a pointer to the class-wide field data storage object for this instance. If no fields are present, returns NULL.

Reimplemented from SoVRMLTexture.

◆ getFieldDataPtr()

const SoFieldData ** SoVRMLImageTexture::getFieldDataPtr ( void )
staticprotected

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.

Returns the SoFieldData class which holds information about fields in this node.

◆ getImage()

const SbImage * SoVRMLImageTexture::getImage ( void ) const

Returns the texture image.

◆ getReadStatus()

int SoVRMLImageTexture::getReadStatus ( void ) const
protected

Returns the read status.

◆ getTypeId()

SoType SoVRMLImageTexture::getTypeId ( void ) const
virtual

Returns the type identification of an object derived from a class inheriting SoBase. This is used for runtime type checking and "downward" casting.

Reimplemented from SoVRMLTexture.

◆ GLRender()

void SoVRMLImageTexture::GLRender ( SoGLRenderAction * action)
virtual

Action method for the SoGLRenderAction.

This is called during rendering traversals. Nodes influencing the rendering state in any way or want to throw geometry primitives at OpenGL override this method.

Reimplemented from SoVRMLTexture.

◆ initClass()

void SoVRMLImageTexture::initClass ( void )
static

◆ rayPick()

void SoVRMLImageTexture::rayPick ( SoRayPickAction * action)
virtual

Action method for SoRayPickAction.

Checks the ray specification of the action and tests for intersection with the data of the node.

Nodes influencing relevant state variables for how picking is done also override this method.

Reimplemented from SoNode.

◆ readInstance()

SbBool SoVRMLImageTexture::readInstance ( SoInput * in,
unsigned short flags )
protectedvirtual

This method is mainly intended for internal use during file import operations.

It reads a definition of an instance from the input stream in. The input stream state points to the start of a serialized / persistent representation of an instance of this class type.

TRUE or FALSE is returned, depending on if the instantiation and configuration of the new object of this class type went OK or not. The import process should be robust and handle corrupted input streams by returning FALSE.

flags is used internally during binary import when reading user extension nodes, group nodes or engines.

Reimplemented from SoNode.

◆ setDelayFetchURL()

void SoVRMLImageTexture::setDelayFetchURL ( const SbBool onoff)
static

Sets whether the image loading is delayed until the first time the image is needed, or if the image is loaded immediately when the url field is changed/set. Default value is TRUE.

◆ setImage()

void SoVRMLImageTexture::setImage ( const SbImage & image)

Set the image data for this node. Can be used by the prequalify callback to set the data in the node.

◆ setImageDataMaxAge()

void SoVRMLImageTexture::setImageDataMaxAge ( const uint32_t maxage)
static

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.

◆ setPrequalifyFileCallBack()

void SoVRMLImageTexture::setPrequalifyFileCallBack ( VRMLPrequalifyFileCallback * cb,
void * closure )
static

Sets the prequalify callback for ImageTexture nodes. This is a callback that will be called when an image is about to be read.

◆ setReadStatus()

void SoVRMLImageTexture::setReadStatus ( int status)
protected

Sets the read status.


The documentation for this class was generated from the following files: