Coin  4.0.3
Coin3D core library
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SoVRMLImageTexture.h
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32
33#ifndef COIN_SOVRMLIMAGETEXTURE_H
34#define COIN_SOVRMLIMAGETEXTURE_H
35
36#include <Inventor/nodes/SoSubNode.h>
37#include <Inventor/VRMLnodes/SoVRMLTexture.h>
38#include <Inventor/fields/SoMFString.h>
39#include <Inventor/SbImage.h>
40
42class SoSensor;
43class SbImage;
44
45typedef SbBool VRMLPrequalifyFileCallback(const SbString &, void *,
47
49{
51 SO_NODE_HEADER(SoVRMLImageTexture);
52
53public:
54 static void initClass(void);
56
57 SoMFString url;
58
59 static void setDelayFetchURL(const SbBool onoff);
60 static void setPrequalifyFileCallBack(VRMLPrequalifyFileCallback * cb,
61 void * closure);
62 void allowPrequalifyFile(SbBool enable);
63
64 virtual void doAction(SoAction * action);
65 virtual void GLRender(SoGLRenderAction * action);
66 virtual void callback(SoCallbackAction * action);
67 virtual void rayPick(SoRayPickAction * action);
68
69 void setImage(const SbImage & image);
70 const SbImage * getImage(void) const;
71
72 static void setImageDataMaxAge(const uint32_t maxage);
73
74protected:
75 virtual ~SoVRMLImageTexture();
76
77 virtual SbBool readInstance(SoInput * in, unsigned short flags);
78 int getReadStatus(void) const;
79 void setReadStatus(int status);
80
81private:
82
83 SbBool readImage(const SbString & filename);
84 SbBool loadUrl(void);
85 class SoVRMLImageTextureP * pimpl;
86 static void urlSensorCB(void *, SoSensor *);
87 static void glimage_callback(void * closure);
88 static SbBool image_read_cb(const SbString &, SbImage *, void *);
89 static void read_thread(void * closure);
90 static SbBool default_prequalify_cb(const SbString & url, void * closure,
91 SoVRMLImageTexture * node);
92 static void oneshot_readimage_cb(void *, SoSensor *);
93
94}; // class SoVRMLImageTexture
95
96#endif // ! COIN_SOVRMLIMAGETEXTURE_H
The SbImage class is an abstract data type for 2D and 3D images.
Definition SbImage.h:46
The SbList class is a template container class for lists.
Definition SbList.h:70
The SbString class is a string class with convenience functions for string operations.
Definition SbString.h:52
The SoAction class is the base class for all traversal actions.
Definition SoAction.h:77
The SoCallbackAction class invokes callbacks at specific nodes.
Definition SoCallbackAction.h:80
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:50
The SoInput class is an abstraction of file import functionality.
Definition SoInput.h:61
The SoMFString class is a container for SbString values.
Definition SoMFString.h:40
The SoRayPickAction class does ray intersection with scene graphs.
Definition SoRayPickAction.h:50
The SoSensor class is the abstract base class for all sensors.
Definition SoSensor.h:43
The SoVRMLImageTexture class is used for mapping a texture file onto geometry.
Definition SoVRMLImageTexture.h:49
The SoVRMLTexture class is a superclass for VRML texture nodes.
Definition SoVRMLTexture.h:41