Coin  4.0.3
Coin3D core library
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SoQuadMesh Class Reference

The SoQuadMesh class is used to render and optimize a quadrilateral mesh. More...

#include <Inventor/nodes/SoQuadMesh.h>

Inheritance diagram for SoQuadMesh:
SoNonIndexedShape SoVertexShape SoShape SoNode SoFieldContainer SoBase

Public Member Functions

 SoQuadMesh (void)
 
virtual SbBool generateDefaultNormals (SoState *state, SoNormalBundle *nb)
 
virtual void getPrimitiveCount (SoGetPrimitiveCountAction *action)
 
virtual SoType getTypeId (void) const
 
virtual void GLRender (SoGLRenderAction *action)
 
- Public Member Functions inherited from SoVertexShape
virtual void notify (SoNotList *nl)
 
virtual void write (SoWriteAction *action)
 
- Public Member Functions inherited from SoShape
virtual SbBool affectsState (void) const
 
virtual void callback (SoCallbackAction *action)
 
virtual void getBoundingBox (SoGetBoundingBoxAction *action)
 
const SoBoundingBoxCachegetBoundingBoxCache (void) const
 
virtual void rayPick (SoRayPickAction *action)
 
- Public Member Functions inherited from SoNode
virtual SoNodeaddToCopyDict (void) const
 
virtual void audioRender (SoAudioRenderAction *action)
 
virtual SoNodecopy (SbBool copyconnections=FALSE) const
 
virtual void copyContents (const SoFieldContainer *from, SbBool copyconnections)
 
virtual SoFieldContainercopyThroughConnection (void) const
 
virtual void doAction (SoAction *action)
 
virtual SoChildListgetChildren (void) const
 
virtual void getMatrix (SoGetMatrixAction *action)
 
SbUniqueId getNodeId (void) const
 
NodeType getNodeType (void) const
 
virtual void GLRenderBelowPath (SoGLRenderAction *action)
 
virtual void GLRenderInPath (SoGLRenderAction *action)
 
virtual void GLRenderOffPath (SoGLRenderAction *action)
 
virtual void grabEventsCleanup (void)
 
virtual void grabEventsSetup (void)
 
virtual void handleEvent (SoHandleEventAction *action)
 
SbBool isOverride (void) const
 
virtual void pick (SoPickAction *action)
 
virtual void search (SoSearchAction *action)
 
void setNodeType (const NodeType type)
 
void setOverride (const SbBool state)
 
virtual void startNotify (void)
 
virtual void writeInstance (SoOutput *out)
 
- Public Member Functions inherited from SoFieldContainer
virtual void addWriteReference (SoOutput *out, SbBool isfromfield=FALSE)
 
void copyFieldValues (const SoFieldContainer *container, SbBool copyconnections=FALSE)
 
SbBool enableNotify (const SbBool flag)
 
SbBool fieldsAreEqual (const SoFieldContainer *container) const
 
void get (SbString &fielddata)
 
void get (SbString &fielddata, SoOutput *out)
 
virtual int getAllFields (SoFieldList &l) const
 
virtual SoFieldgetEventIn (const SbName &name) const
 
virtual SoFieldgetEventOut (const SbName &name) const
 
virtual SoFieldgetField (const SbName &name) const
 
SbBool getFieldName (const SoField *const field, SbName &name) const
 
virtual int getFields (SoFieldList &l) const
 
virtual void getFieldsMemorySize (size_t &managed, size_t &unmanaged) const
 
SbBool getIsBuiltIn (void) const
 
voidgetUserData (void) const
 
SbBool hasDefaultValues (void) const
 
SbBool isNotifyEnabled (void) const
 
SbBool set (const char *const fielddata)
 
SbBool set (const char *fielddata, SoInput *input)
 
void setToDefaults (void)
 
void setUserData (void *userdata) const
 
virtual SbBool validateNewFieldValue (SoField *field, void *newval)
 
- Public Member Functions inherited from SoBase
void addAuditor (void *const auditor, const SoNotRec::Type type)
 
void assertAlive (void) const
 
const SoAuditorListgetAuditors (void) const
 
virtual SbName getName (void) const
 
int32_t getRefCount (void) const
 
SbBool isOfType (SoType type) const
 Returns TRUE if the type of this object is either of the same type or inherited from type.
 
void ref (void) const
 
void removeAuditor (void *const auditor, const SoNotRec::Type type)
 
virtual void setName (const SbName &newname)
 
SbBool shouldWrite (void)
 
void touch (void)
 
void unref (void) const
 
void unrefNoDelete (void) const
 

Static Public Member Functions

static SoType getClassTypeId (void)
 
static void initClass (void)
 
- Static Public Member Functions inherited from SoNonIndexedShape
static SoType getClassTypeId (void)
 
static void initClass (void)
 
- Static Public Member Functions inherited from SoVertexShape
static SoType getClassTypeId (void)
 
static void initClass (void)
 
- Static Public Member Functions inherited from SoShape
static SoType getClassTypeId (void)
 
static float getDecimatedComplexity (SoState *state, float complexity)
 
static void getScreenSize (SoState *const state, const SbBox3f &boundingbox, SbVec2s &rectsize)
 
static void initClass (void)
 Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.
 
- Static Public Member Functions inherited from SoNode
static void audioRenderS (SoAction *action, SoNode *node)
 
static void callbackS (SoAction *action, SoNode *node)
 
static int getActionMethodIndex (const SoType type)
 
static void getBoundingBoxS (SoAction *action, SoNode *node)
 
static SoNodegetByName (const SbName &name)
 
static int getByName (const SbName &name, SoNodeList &l)
 
static SoType getClassTypeId (void)
 
static uint32_t getCompatibilityTypes (const SoType &nodetype)
 
static void getMatrixS (SoAction *action, SoNode *node)
 
static SbUniqueId getNextNodeId (void)
 
static void getPrimitiveCountS (SoAction *action, SoNode *node)
 
static void GLRenderS (SoAction *action, SoNode *node)
 
static void handleEventS (SoAction *action, SoNode *node)
 
static void initClass (void)
 Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.
 
static void initClasses (void)
 
static void pickS (SoAction *action, SoNode *node)
 
static void rayPickS (SoAction *action, SoNode *node)
 
static void searchS (SoAction *action, SoNode *node)
 
static void writeS (SoAction *action, SoNode *node)
 
- Static Public Member Functions inherited from SoFieldContainer
static void addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy)
 
static SoFieldContainercheckCopy (const SoFieldContainer *orig)
 
static void cleanupClass (void)
 
static void copyDone (void)
 
static SoFieldContainerfindCopy (const SoFieldContainer *orig, const SbBool copyconnections)
 
static SoType getClassTypeId (void)
 This static method returns the SoType object associated with objects of this class.
 
static void initClass (void)
 Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.
 
static void initCopyDict (void)
 
- Static Public Member Functions inherited from SoBase
static void addName (SoBase *const base, const char *const name)
 
static SbBool connectRoute (SoInput *input, const SbName &fromnodename, const SbName &fromfieldname, const SbName &tonodename, const SbName &tofieldname)
 
static void decrementCurrentWriteCounter (void)
 
static SoType getClassTypeId (void)
 This static method returns the SoType object associated with objects of this class.
 
static SoBasegetNamedBase (const SbName &name, SoType type)
 
static int getNamedBases (const SbName &name, SoBaseList &baselist, SoType type)
 
static SbBool getTraceRefs (void)
 
static void incrementCurrentWriteCounter (void)
 
static void initClass (void)
 Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.
 
static SbBool read (SoInput *input, SoBase *&base, SoType expectedtype)
 
static SbBool readRoute (SoInput *input)
 
static void removeName (SoBase *const base, const char *const name)
 
static void setInstancePrefix (const SbString &c)
 
static void setTraceRefs (SbBool trace)
 

Public Attributes

SoSFInt32 verticesPerColumn
 
SoSFInt32 verticesPerRow
 
- Public Attributes inherited from SoNonIndexedShape
SoSFInt32 startIndex
 
- Public Attributes inherited from SoVertexShape
SoSFNode vertexProperty
 

Protected Member Functions

virtual ~SoQuadMesh ()
 
virtual void computeBBox (SoAction *action, SbBox3f &box, SbVec3f &center)
 
virtual SbBool generateDefaultNormals (SoState *, SoNormalCache *)
 
virtual void generatePrimitives (SoAction *action)
 
virtual const SoFieldDatagetFieldData (void) const
 
- Protected Member Functions inherited from SoNonIndexedShape
 SoNonIndexedShape (void)
 
virtual ~SoNonIndexedShape ()
 
void computeCoordBBox (SoAction *action, int numVertices, SbBox3f &box, SbVec3f &center)
 
void fixNumVerticesPointers (SoState *state, const int32_t *&start, const int32_t *&end, int32_t *dummyarray) const
 
- Protected Member Functions inherited from SoVertexShape
 SoVertexShape (void)
 
virtual ~SoVertexShape ()
 
SoNormalCachegenerateAndReadLockNormalCache (SoState *const state)
 
SoNormalCachegetNormalCache (void) const
 
void getVertexData (SoState *state, const SoCoordinateElement *&coords, const SbVec3f *&normals, const SbBool neednormals)
 
void readLockNormalCache (void)
 
void readUnlockNormalCache (void)
 
void setNormalCache (SoState *const state, const int num, const SbVec3f *normals)
 
virtual SbBool shouldGLRender (SoGLRenderAction *action)
 
- Protected Member Functions inherited from SoShape
 SoShape (void)
 
virtual ~SoShape ()
 
void beginShape (SoAction *const action, const TriangleShape shapetype, SoDetail *const detail=NULL)
 
void beginSolidShape (SoGLRenderAction *action)
 
void computeObjectSpaceRay (SoRayPickAction *const action)
 
void computeObjectSpaceRay (SoRayPickAction *const action, const SbMatrix &matrix)
 
virtual SoDetailcreateLineSegmentDetail (SoRayPickAction *action, const SoPrimitiveVertex *v1, const SoPrimitiveVertex *v2, SoPickedPoint *pp)
 
virtual SoDetailcreatePointDetail (SoRayPickAction *action, const SoPrimitiveVertex *v, SoPickedPoint *pp)
 
virtual SoDetailcreateTriangleDetail (SoRayPickAction *action, const SoPrimitiveVertex *v1, const SoPrimitiveVertex *v2, const SoPrimitiveVertex *v3, SoPickedPoint *pp)
 
void endShape (void)
 
void endSolidShape (SoGLRenderAction *action)
 
void finishVertexArray (SoGLRenderAction *action, const SbBool vbo, const SbBool normpervertex, const SbBool texpervertex, const SbBool colorpervertex)
 
void generateVertex (SoPrimitiveVertex *const pv, const SbVec3f &point, const SbBool useTexFunc, const SoMultiTextureCoordinateElement *const tce, const float s, const float t, const float r, const SbVec3f &normal)
 
void generateVertex (SoPrimitiveVertex *const pv, const SbVec3f &point, const SbBool useTexFunc, const SoMultiTextureCoordinateElement *const tce, const float s, const float t, const SbVec3f &normal)
 
float getComplexityValue (SoAction *action)
 
void GLRenderBoundingBox (SoGLRenderAction *action)
 
void invokeLineSegmentCallbacks (SoAction *const action, const SoPrimitiveVertex *const v1, const SoPrimitiveVertex *const v2)
 
void invokePointCallbacks (SoAction *const action, const SoPrimitiveVertex *const v)
 
void invokeTriangleCallbacks (SoAction *const action, const SoPrimitiveVertex *const v1, const SoPrimitiveVertex *const v2, const SoPrimitiveVertex *const v3)
 
void shapeVertex (const SoPrimitiveVertex *const v)
 
SbBool shouldPrimitiveCount (SoGetPrimitiveCountAction *action)
 
SbBool shouldRayPick (SoRayPickAction *const action)
 
SbBool startVertexArray (SoGLRenderAction *action, const SoCoordinateElement *coords, const SbVec3f *pervertexnormals, const SbBool texpervertex, const SbBool colorpervertex)
 
- Protected Member Functions inherited from SoNode
 SoNode (void)
 
virtual ~SoNode ()
 
virtual SbBool readInstance (SoInput *in, unsigned short flags)
 
- Protected Member Functions inherited from SoFieldContainer
 SoFieldContainer (void)
 
virtual ~SoFieldContainer ()
 
- Protected Member Functions inherited from SoBase
 SoBase (void)
 
virtual ~SoBase ()
 
virtual SoNotRec createNotRec (void)
 
virtual void destroy (void)
 
virtual const char * getFileFormatName (void) const
 
SbBool hasMultipleWriteRefs (void) const
 
void writeFooter (SoOutput *out) const
 
SbBool writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine) const
 

Static Protected Member Functions

static const SoFieldData ** getFieldDataPtr (void)
 
- Static Protected Member Functions inherited from SoNonIndexedShape
static const SoFieldData ** getFieldDataPtr (void)
 
- Static Protected Member Functions inherited from SoVertexShape
static const SoFieldData ** getFieldDataPtr (void)
 
- Static Protected Member Functions inherited from SoShape
static const SoFieldData ** getFieldDataPtr (void)
 
- Static Protected Member Functions inherited from SoNode
static const SoFieldData ** getFieldDataPtr (void)
 
static int getNextActionMethodIndex (void)
 
static void incNextActionMethodIndex (void)
 
static void setCompatibilityTypes (const SoType &nodetype, const uint32_t bitmask)
 
static void setNextActionMethodIndex (int index)
 
- Static Protected Member Functions inherited from SoBase
static uint32_t getCurrentWriteCounter (void)
 
static void staticDataLock (void)
 
static void staticDataUnlock (void)
 

Additional Inherited Members

- Public Types inherited from SoShape
enum  TriangleShape {
  TRIANGLE_STRIP , TRIANGLE_FAN , TRIANGLES , POLYGON ,
  QUADS , QUAD_STRIP , POINTS , LINES ,
  LINE_STRIP
}
 
- Public Types inherited from SoNode
enum  NodeType {
  INVENTOR = 0x0000 , VRML1 = 0x0001 , VRML2 = 0x0002 , INVENTOR_1 = 0x0004 ,
  INVENTOR_2_0 = 0x0008 , INVENTOR_2_1 = 0x0010 , INVENTOR_2_5 = 0x0020 , INVENTOR_2_6 = 0x0040 ,
  COIN_1_0 = 0x0080 , COIN_2_0 = 0x0100 , EXTENSION = 0x0200 , COIN_2_2 = 0x0400 ,
  COIN_2_3 = 0x0800 , COIN_2_4 = 0x1000 , INVENTOR_5_0 = 0x2000 , COIN_2_5 = 0x4000 ,
  COIN_3_0 = 0x8000 , INVENTOR_6_0 = 0x10000 , COIN_4_0 = 0x20000
}
 
- Protected Types inherited from SoBase
enum  BaseFlags { IS_ENGINE = 0x01 , IS_GROUP = 0x02 }
 
- Protected Attributes inherited from SoNode
SbUniqueId uniqueId
 
- Protected Attributes inherited from SoFieldContainer
SbBool isBuiltIn
 
- Static Protected Attributes inherited from SoNode
static int nextActionMethodIndex = 0
 
static SbUniqueId nextUniqueId = 1
 

Detailed Description

The SoQuadMesh class is used to render and optimize a quadrilateral mesh.

This node uses the coordinates in order, either from the state or from the SoQuadMesh::vertexProperty node, to construct a quadrilateral mesh.

The quads are generated in row major order, using the two fields SoQuadMesh::verticesPerColumn and SoQuadMesh::verticesPerRow to specify the mesh. E.g. if SoQuadMesh::verticesPerColumn is 3 and SoQuadMesh::verticesPerRow is 2, two quads will be generated with the first one using (in order) coordinates 0, 1, 3 and 2, the second one using coordinates 2, 3, 5 and 4 (you get three rows of vertices; the first row uses vertices 0 and 1, the second row 2 and 3, and the third row 4 and 5).

Here's a quick and simple usage example code snippet:

// Vertices for the Quad mesh.
static float vertices[25][3] = {
// Row 1
{-11, 0, 1}, {0, 11, 1}, {11, 0, 1}, {0, -11, 1}, {-11, 0, 1},
// Row 2
{-9, 0, 1}, {0, 9, 1}, {9, 0, 1}, {0, -9, 1}, {-9, 0, 1},
// Row 3
{-9, 0, -1}, {0, 9, -1}, {9, 0, -1}, {0, -9, -1}, {-9, 0, -1},
// Row 4
{-11, 0, -1}, {0, 11, -1}, {11, 0, -1}, {0, -11, -1}, {-11, 0, -1},
// Row 5
{-11, 0, 1}, {0, 11, 1}, {11, 0, 1}, {0, -11, 1}, {-11, 0, 1}
};
// This function generates an object by using the SoQuadMesh node
// Return:
// SoSeparator *
static SoSeparator *
quadMesh(void)
{
// Define coordinates
SoCoordinate3 * coords = new SoCoordinate3;
coords->point.setValues(0, 30, vertices);
qm->addChild(coords);
// QuadMesh
mesh->verticesPerRow = 5;
mesh->verticesPerColumn = 5;
qm->addChild(mesh);
return qm;
}
The SbList class is a template container class for lists.
Definition SbList.h:70
The SoCoordinate3 class is a node for providing coordinates to shape nodes.
Definition SoCoordinate3.h:41
SoMFVec3f point
Definition SoCoordinate3.h:50
The SoQuadMesh class is used to render and optimize a quadrilateral mesh.
Definition SoQuadMesh.h:40
SoQuadMesh(void)
Definition SoQuadMesh.cpp:210
The SoSeparator class is a state-preserving group node.
Definition SoSeparator.h:44

The quadmesh geometry resulting from this code looks like this:

Rendering of Example Scenegraph

Here is another example, this time making a 2x2 grid, with a texture:

#Inventor V2.1 ascii

Separator {
  Complexity { textureQuality 0.01 }
  Texture2 {
    image 2 2 4 0xff0000ff 0x00ff00ff 0xffff00ff 0xff00ffff
  }
  Coordinate3 {
    point [
      0 2 0,
      1 2 0,
      2 2 0,
      0 1 0,
      1 1 0,
      2 1 0,
      0 0 0,
      1 0 0,
      2 0 0
    ]
  }
  QuadMesh {
    verticesPerRow 3
    verticesPerColumn 3
  }
}

For SoQuadMesh, normals and materials can be bound PER_PART (per row), PER_FACE, PER_VERTEX and OVERALL. The default material binding is OVERALL. The default normal binding is PER_VERTEX.

A note about SoQuadMesh shading: the quads in the mesh are just passed on to OpenGL's GL_QUAD primitive rendering. Under certain circumstances, this can lead to artifacts in how your meshes are shaded. This is an inherent problem with drawing quads in meshes.

There is a work around solution for the above mentioned problem that can be applied with Coin: by setting the global environment variable COIN_QUADMESH_PRECISE_LIGHTING to "1", the quads will be broken up into triangles before rendered, and shading will likely look much better. Be aware that this technique causes rendering of the SoQuadMesh to slow down by an approximate factor of 6.

The "precise lighting" technique is currently limited to work only when SoQuadMesh rendering is parameterized with 3D coordinates, a material binding that is not per vertex, and if texture mapping is done is must be without using any of the SoTextureCoordinateFunction subclass nodes.

FILE FORMAT/DEFAULTS:

QuadMesh {
}
SoSFInt32 startIndex
Definition SoNonIndexedShape.h:49
SoSFInt32 verticesPerColumn
Definition SoQuadMesh.h:49
SoSFInt32 verticesPerRow
Definition SoQuadMesh.h:50
SoSFNode vertexProperty
Definition SoVertexShape.h:58
See also
SoTriangleStripSet SoIndexedTriangleStripSet

Constructor & Destructor Documentation

◆ SoQuadMesh()

SoQuadMesh::SoQuadMesh ( void )

Constructor.

◆ ~SoQuadMesh()

SoQuadMesh::~SoQuadMesh ( )
protectedvirtual

Destructor.

Member Function Documentation

◆ computeBBox()

void SoQuadMesh::computeBBox ( SoAction * action,
SbBox3f & box,
SbVec3f & center )
protectedvirtual

Implemented by SoShape subclasses to let the SoShape superclass know the exact size and weighted center point of the shape's bounding box.

The bounding box and center point should be calculated and returned in the local coordinate system.

The method implements action behavior for shape nodes for SoGetBoundingBoxAction. It is invoked from SoShape::getBoundingBox(). (Subclasses should not override SoNode::getBoundingBox().)

The box parameter sent in is guaranteed to be an empty box, while center is undefined upon function entry.

Implements SoShape.

◆ generateDefaultNormals() [1/2]

SbBool SoQuadMesh::generateDefaultNormals ( SoState * state,
SoNormalCache * cache )
protectedvirtual

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.

Subclasses should override this method to generate default normals using the SoNormalCache class. This is more effective than using SoNormalGenerator. Return TRUE if normals were generated, FALSE otherwise.

Default method just returns FALSE.

This function is an extension for Coin, and it is not available in the original SGI Open Inventor v2.1 API.

Reimplemented from SoVertexShape.

◆ generateDefaultNormals() [2/2]

SbBool SoQuadMesh::generateDefaultNormals ( SoState * state,
SoNormalBundle * bundle )
virtual

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.

Subclasses should override this method to generate default normals using the SoNormalBundle class. TRUE should be returned if normals were generated, FALSE otherwise.

Default method returns FALSE.

This function is an extension for Coin, and it is not available in the original SGI Open Inventor v2.1 API.

Reimplemented from SoVertexShape.

◆ generatePrimitives()

void SoQuadMesh::generatePrimitives ( SoAction * action)
protectedvirtual

The method implements action behavior for shape nodes for SoCallbackAction. It is invoked from SoShape::callback(). (Subclasses should not override SoNode::callback().)

The subclass implementations uses the convenience methods SoShape::beginShape(), SoShape::shapeVertex(), and SoShape::endShape(), with SoDetail instances, to pass the primitives making up the shape back to the caller.

Implements SoShape.

◆ getClassTypeId()

SoType SoQuadMesh::getClassTypeId ( void )
static

This static method returns the SoType object associated with objects of this class.

◆ getFieldData()

const SoFieldData * SoQuadMesh::getFieldData ( void ) const
protectedvirtual

Returns a pointer to the class-wide field data storage object for this instance. If no fields are present, returns NULL.

Reimplemented from SoNonIndexedShape.

◆ getFieldDataPtr()

const SoFieldData ** SoQuadMesh::getFieldDataPtr ( void )
staticprotected

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.

Returns the SoFieldData class which holds information about fields in this node.

◆ getPrimitiveCount()

void SoQuadMesh::getPrimitiveCount ( SoGetPrimitiveCountAction * action)
virtual

Action method for the SoGetPrimitiveCountAction.

Calculates the number of triangle, line segment and point primitives for the node and adds these to the counters of the action.

Nodes influencing how geometry nodes calculate their primitive count also override this method to change the relevant state variables.

Reimplemented from SoShape.

◆ getTypeId()

SoType SoQuadMesh::getTypeId ( void ) const
virtual

Returns the type identification of an object derived from a class inheriting SoBase. This is used for runtime type checking and "downward" casting.

Reimplemented from SoNonIndexedShape.

◆ GLRender()

void SoQuadMesh::GLRender ( SoGLRenderAction * action)
virtual

Action method for the SoGLRenderAction.

This is called during rendering traversals. Nodes influencing the rendering state in any way or want to throw geometry primitives at OpenGL override this method.

Reimplemented from SoShape.

◆ initClass()

void SoQuadMesh::initClass ( void )
static

Member Data Documentation

◆ verticesPerColumn

SoSFInt32 SoQuadMesh::verticesPerColumn

Specifies to number of vertices in each column.

◆ verticesPerRow

SoSFInt32 SoQuadMesh::verticesPerRow

Specifies the number of vertices in each row.


The documentation for this class was generated from the following files: