Coin
4.0.3
Coin3D core library
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The SoTexture2 class is used to map a 2D texture onto subsequent geometry in the scene graph. More...
#include <Inventor/nodes/SoTexture2.h>
Public Types | |
enum | Model { MODULATE = SoMultiTextureImageElement::MODULATE , DECAL = SoMultiTextureImageElement::DECAL , BLEND = SoMultiTextureImageElement::BLEND , REPLACE = SoMultiTextureImageElement::REPLACE } |
enum | Wrap { REPEAT = SoMultiTextureImageElement::REPEAT , CLAMP = SoMultiTextureImageElement::CLAMP } |
Public Types inherited from SoNode | |
enum | NodeType { INVENTOR = 0x0000 , VRML1 = 0x0001 , VRML2 = 0x0002 , INVENTOR_1 = 0x0004 , INVENTOR_2_0 = 0x0008 , INVENTOR_2_1 = 0x0010 , INVENTOR_2_5 = 0x0020 , INVENTOR_2_6 = 0x0040 , COIN_1_0 = 0x0080 , COIN_2_0 = 0x0100 , EXTENSION = 0x0200 , COIN_2_2 = 0x0400 , COIN_2_3 = 0x0800 , COIN_2_4 = 0x1000 , INVENTOR_5_0 = 0x2000 , COIN_2_5 = 0x4000 , COIN_3_0 = 0x8000 , INVENTOR_6_0 = 0x10000 , COIN_4_0 = 0x20000 } |
Static Public Member Functions | |
static SoType | getClassTypeId (void) |
static void | initClass (void) |
Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system. | |
static SbBool | readImage (const SbString &fname, int &w, int &h, int &nc, unsigned char *&bytes) |
Static Public Member Functions inherited from SoTexture | |
static void | cleanupClass (void) |
static SoType | getClassTypeId (void) |
static void | initClass (void) |
Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system. | |
Static Public Member Functions inherited from SoNode | |
static void | audioRenderS (SoAction *action, SoNode *node) |
static void | callbackS (SoAction *action, SoNode *node) |
static int | getActionMethodIndex (const SoType type) |
static void | getBoundingBoxS (SoAction *action, SoNode *node) |
static SoNode * | getByName (const SbName &name) |
static int | getByName (const SbName &name, SoNodeList &l) |
static SoType | getClassTypeId (void) |
static uint32_t | getCompatibilityTypes (const SoType &nodetype) |
static void | getMatrixS (SoAction *action, SoNode *node) |
static SbUniqueId | getNextNodeId (void) |
static void | getPrimitiveCountS (SoAction *action, SoNode *node) |
static void | GLRenderS (SoAction *action, SoNode *node) |
static void | handleEventS (SoAction *action, SoNode *node) |
static void | initClass (void) |
Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system. | |
static void | initClasses (void) |
static void | pickS (SoAction *action, SoNode *node) |
static void | rayPickS (SoAction *action, SoNode *node) |
static void | searchS (SoAction *action, SoNode *node) |
static void | writeS (SoAction *action, SoNode *node) |
Static Public Member Functions inherited from SoFieldContainer | |
static void | addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy) |
static SoFieldContainer * | checkCopy (const SoFieldContainer *orig) |
static void | cleanupClass (void) |
static void | copyDone (void) |
static SoFieldContainer * | findCopy (const SoFieldContainer *orig, const SbBool copyconnections) |
static SoType | getClassTypeId (void) |
This static method returns the SoType object associated with objects of this class. | |
static void | initClass (void) |
Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system. | |
static void | initCopyDict (void) |
Static Public Member Functions inherited from SoBase | |
static void | addName (SoBase *const base, const char *const name) |
static SbBool | connectRoute (SoInput *input, const SbName &fromnodename, const SbName &fromfieldname, const SbName &tonodename, const SbName &tofieldname) |
static void | decrementCurrentWriteCounter (void) |
static SoType | getClassTypeId (void) |
This static method returns the SoType object associated with objects of this class. | |
static SoBase * | getNamedBase (const SbName &name, SoType type) |
static int | getNamedBases (const SbName &name, SoBaseList &baselist, SoType type) |
static SbBool | getTraceRefs (void) |
static void | incrementCurrentWriteCounter (void) |
static void | initClass (void) |
Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system. | |
static SbBool | read (SoInput *input, SoBase *&base, SoType expectedtype) |
static SbBool | readRoute (SoInput *input) |
static void | removeName (SoBase *const base, const char *const name) |
static void | setInstancePrefix (const SbString &c) |
static void | setTraceRefs (SbBool trace) |
Public Attributes | |
SoSFColor | blendColor |
SoSFBool | enableCompressedTexture |
SoSFString | filename |
SoSFImage | image |
SoSFEnum | model |
SoSFEnum | wrapS |
SoSFEnum | wrapT |
Protected Member Functions | |
virtual | ~SoTexture2 () |
virtual const SoFieldData * | getFieldData (void) const |
int | getReadStatus (void) |
virtual void | notify (SoNotList *list) |
virtual SbBool | readInstance (SoInput *in, unsigned short flags) |
void | setReadStatus (int s) |
Protected Member Functions inherited from SoNode | |
SoNode (void) | |
virtual | ~SoNode () |
Protected Member Functions inherited from SoFieldContainer | |
SoFieldContainer (void) | |
virtual | ~SoFieldContainer () |
Protected Member Functions inherited from SoBase | |
SoBase (void) | |
virtual | ~SoBase () |
virtual SoNotRec | createNotRec (void) |
virtual void | destroy (void) |
virtual const char * | getFileFormatName (void) const |
SbBool | hasMultipleWriteRefs (void) const |
void | writeFooter (SoOutput *out) const |
SbBool | writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine) const |
Static Protected Member Functions | |
static const SoFieldData ** | getFieldDataPtr (void) |
Static Protected Member Functions inherited from SoTexture | |
static const SoFieldData ** | getFieldDataPtr (void) |
Static Protected Member Functions inherited from SoNode | |
static const SoFieldData ** | getFieldDataPtr (void) |
static int | getNextActionMethodIndex (void) |
static void | incNextActionMethodIndex (void) |
static void | setCompatibilityTypes (const SoType &nodetype, const uint32_t bitmask) |
static void | setNextActionMethodIndex (int index) |
Static Protected Member Functions inherited from SoBase | |
static uint32_t | getCurrentWriteCounter (void) |
static void | staticDataLock (void) |
static void | staticDataUnlock (void) |
Additional Inherited Members | |
Protected Types inherited from SoBase | |
enum | BaseFlags { IS_ENGINE = 0x01 , IS_GROUP = 0x02 } |
Protected Attributes inherited from SoNode | |
SbUniqueId | uniqueId |
Protected Attributes inherited from SoFieldContainer | |
SbBool | isBuiltIn |
Static Protected Attributes inherited from SoNode | |
static int | nextActionMethodIndex = 0 |
static SbUniqueId | nextUniqueId = 1 |
The SoTexture2 class is used to map a 2D texture onto subsequent geometry in the scene graph.
Shape nodes within the scope of SoTexture2 nodes in the scene graph (i.e. below the same SoSeparator and to the right hand side of the SoTexture2) will have the texture applied according to each shape type's individual characteristics. See the documentation of the various shape types (SoFaceSet, SoCube, SoSphere, etc.) for information about the specifics of how the textures will be applied.
For a simple usage example, see the class documentation for SoSFImage.
One common flaw with many programs that have support for exporting VRML or Inventor files, is that the same texture file is exported several times, but as different nodes. This can cause excessive texture memory usage and slow rendering. Below is an example program that fixes this by replacing all instances of the same texture with a pointer to the first node:
When working with Inventor files, one often wants to embed external texture image files into the Inventor files themselves. Here's a minimal, standalone example which shows how that can be accomplished by calling SoField::touch() on the SoTexture2::image fields before scene graph export:
Run the example by piping the iv-file you want to do texture embedding on from stdin, e.g. like this:
$ ./test < input.iv
FILE FORMAT/DEFAULTS:
Texture mapping model, for deciding how to "merge" the texture map with the object it is mapped onto.
Enumerator | |
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MODULATE | Texture color is multiplied by the polygon color. The result will be Phong shaded (if light model is PHONG). |
DECAL | Texture image overwrites polygon shading. Textured pixels will not be Phong shaded. Has undefined behaviour for grayscale and grayscale-alpha textures. |
BLEND | This model is normally used with monochrome textures (i.e. textures with one or two components). The first component, the intensity, is then used to blend between the shaded color of the polygon and the SoTexture2::blendColor. |
REPLACE | Texture image overwrites polygon shading. Textured pixels will not be Phong shaded. Supports grayscale and grayscale alpha textures. This feature requires OpenGL 1.1. MODULATE will be used if OpenGL version < 1.1 is detected. Please note that using this texture model will make your Inventor files incompatible with older versions of Coin and Inventor. You need Coin >= 2.2 or TGS Inventor 4.0 to load Inventor files that uses the REPLACE texture model. |
SoTexture2::SoTexture2 | ( | void | ) |
Constructor.
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protectedvirtual |
Destructor. Frees up internal resources used to store texture image data.
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virtual |
Action method for SoCallbackAction.
Simply updates the state according to how the node behaves for the render action, so the application programmer can use the SoCallbackAction for extracting information about the scene graph.
Reimplemented from SoTexture.
This function performs the typical operation of a node for any action.
Reimplemented from SoTexture.
This static method returns the SoType object associated with objects of this class.
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protectedvirtual |
Returns a pointer to the class-wide field data storage object for this instance. If no fields are present, returns NULL
.
Reimplemented from SoTexture.
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staticprotected |
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
Returns the SoFieldData class which holds information about fields in this node.
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protected |
Returns read status. 1 for success, 0 for failure.
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virtual |
Action method for the SoGLRenderAction.
This is called during rendering traversals. Nodes influencing the rendering state in any way or want to throw geometry primitives at OpenGL override this method.
Reimplemented from SoTexture.
Notifies all auditors for this instance when changes are made.
Reimplemented from SoNode.
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virtual |
Action method for SoRayPickAction.
Checks the ray specification of the action and tests for intersection with the data of the node.
Nodes influencing relevant state variables for how picking is done also override this method.
Reimplemented from SoNode.
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static |
Not implemented in Coin; should probably not have been public in the original SGI Open Inventor API. We'll consider to implement it if requested.
This method is mainly intended for internal use during file import operations.
It reads a definition of an instance from the input stream in. The input stream state points to the start of a serialized / persistent representation of an instance of this class type.
TRUE
or FALSE
is returned, depending on if the instantiation and configuration of the new object of this class type went OK or not. The import process should be robust and handle corrupted input streams by returning FALSE
.
flags is used internally during binary import when reading user extension nodes, group nodes or engines.
Reimplemented from SoNode.
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protected |
Sets read status.
SoSFColor SoTexture2::blendColor |
Blend color. Used when SoTexture2::model is SoTexture2::BLEND.
Default color value is [0, 0, 0], black, which means no contribution to the blending is made.
SoSFBool SoTexture2::enableCompressedTexture |
Hint to Coin that compressed textures should be used if this is supported by the graphics hardware and OpenGL drivers. Using compressed textures usually reduces texture memory usage for a texture by 4-6 times.
SoSFString SoTexture2::filename |
Texture filename, referring to a file on disk in a supported image bitmap format.
By default contains an empty string, which means the texture will be fetched from SoTexture2::image and not from disk. (Specify either this field or use SoTexture2::image, not both.)
FIXME: Section about simage is outdated.
For reading texture image files from disk, Coin uses the "simage" library from Kongsberg Oil & Gas Technologies. This library must be installed for it to be possible to load any image files at all.
The set of image formats you can actually read with the simage library depends on how the simage library was built, as simage is again dependent on a few other low level file import/export libraries (for instance for JPEG, GIF, TIFF and PNG support). To make sure all wanted formats are supported, you should build the simage library yourself.
The set of image formats guaranteed to be supported by simage is Targa (.tga), PIC (.pic), SGI RGB (.rgb, .bw) and XWD (.xwd).
For more information about the simage library, including download and build instructions, see the Coin repository.
SoSFImage SoTexture2::image |
Inline image data. Defaults to contain an empty image.
See documentation of the SoSFImage class for a very detailed description of how the format specification for the image data is laid out, and what different image formats for color textures, semi-transparent textures, grayscale textures, etc., are supported.
SoSFEnum SoTexture2::model |
Texture mapping model for how the texture map is "merged" with the polygon primitives it is applied to. Default value is SoTexture2::MODULATE.
SoSFEnum SoTexture2::wrapS |
Wrapping strategy for the S coordinate when the texture map is narrower than the object to map onto.
Default value is SoTexture2::REPEAT.
SoSFEnum SoTexture2::wrapT |
Wrapping strategy for the T coordinate when the texture map is shorter than the object to map onto.
Default value is SoTexture2::REPEAT.