Coin
4.0.3
Coin3D core library
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The SoVRMLMovieTexture class is used the map movies onto geometry. More...
#include <Inventor/VRMLnodes/SoVRMLMovieTexture.h>
Public Attributes | |
SoSFFloat | alpha |
SoSFColor | blendColor |
SoSFTime | duration_changed |
SoSFBool | isActive |
SoSFBool | loop |
SoSFEnum | model |
SoSFTime | pauseTime |
SoSFTime | resumeTime |
SoSFBool | scaleTexCoord |
SoSFFloat | speed |
SoSFTime | startTime |
SoSFTime | stopTime |
SoMFString | url |
Public Attributes inherited from SoVRMLTexture | |
SoSFBool | repeatS |
SoSFBool | repeatT |
Protected Member Functions | |
virtual | ~SoVRMLMovieTexture () |
virtual const SoFieldData * | getFieldData (void) const |
Protected Member Functions inherited from SoVRMLTexture | |
SoVRMLTexture (void) | |
virtual | ~SoVRMLTexture () |
Protected Member Functions inherited from SoNode | |
SoNode (void) | |
virtual | ~SoNode () |
virtual SbBool | readInstance (SoInput *in, unsigned short flags) |
Protected Member Functions inherited from SoFieldContainer | |
SoFieldContainer (void) | |
virtual | ~SoFieldContainer () |
Protected Member Functions inherited from SoBase | |
SoBase (void) | |
virtual | ~SoBase () |
virtual SoNotRec | createNotRec (void) |
virtual void | destroy (void) |
virtual const char * | getFileFormatName (void) const |
SbBool | hasMultipleWriteRefs (void) const |
void | writeFooter (SoOutput *out) const |
SbBool | writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine) const |
Static Protected Member Functions | |
static const SoFieldData ** | getFieldDataPtr (void) |
Static Protected Member Functions inherited from SoVRMLTexture | |
static const SoFieldData ** | getFieldDataPtr (void) |
Static Protected Member Functions inherited from SoNode | |
static const SoFieldData ** | getFieldDataPtr (void) |
static int | getNextActionMethodIndex (void) |
static void | incNextActionMethodIndex (void) |
static void | setCompatibilityTypes (const SoType &nodetype, const uint32_t bitmask) |
static void | setNextActionMethodIndex (int index) |
Static Protected Member Functions inherited from SoBase | |
static uint32_t | getCurrentWriteCounter (void) |
static void | staticDataLock (void) |
static void | staticDataUnlock (void) |
Additional Inherited Members | |
Public Types inherited from SoNode | |
enum | NodeType { INVENTOR = 0x0000 , VRML1 = 0x0001 , VRML2 = 0x0002 , INVENTOR_1 = 0x0004 , INVENTOR_2_0 = 0x0008 , INVENTOR_2_1 = 0x0010 , INVENTOR_2_5 = 0x0020 , INVENTOR_2_6 = 0x0040 , COIN_1_0 = 0x0080 , COIN_2_0 = 0x0100 , EXTENSION = 0x0200 , COIN_2_2 = 0x0400 , COIN_2_3 = 0x0800 , COIN_2_4 = 0x1000 , INVENTOR_5_0 = 0x2000 , COIN_2_5 = 0x4000 , COIN_3_0 = 0x8000 , INVENTOR_6_0 = 0x10000 , COIN_4_0 = 0x20000 } |
Protected Types inherited from SoBase | |
enum | BaseFlags { IS_ENGINE = 0x01 , IS_GROUP = 0x02 } |
Protected Attributes inherited from SoNode | |
SbUniqueId | uniqueId |
Protected Attributes inherited from SoFieldContainer | |
SbBool | isBuiltIn |
Static Protected Attributes inherited from SoNode | |
static int | nextActionMethodIndex = 0 |
static SbUniqueId | nextUniqueId = 1 |
The SoVRMLMovieTexture class is used the map movies onto geometry.
The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium:
MovieTexture { exposedField SFBool loop FALSE exposedField SFFloat speed 1.0 # (-inf, inf) exposedField SFTime startTime 0 # (-inf, inf) exposedField SFTime stopTime 0 # (-inf, inf) exposedField MFString url [] field SFBool repeatS TRUE field SFBool repeatT TRUE eventOut SFTime duration_changed eventOut SFBool isActive }
The MovieTexture node defines a time dependent texture map (contained in a movie file) and parameters for controlling the movie and the texture mapping. A MovieTexture node can also be used as the source of sound data for a Sound node. In this special case, the MovieTexture node is not used for rendering.
Texture maps are defined in a 2D coordinate system (s, t) that ranges from 0.0 to 1.0 in both directions. The bottom edge of the image corresponds to the S-axis of the texture map, and left edge of the image corresponds to the T-axis of the texture map. The lower-left pixel of the image corresponds to s=0.0, t=0.0, and the top-right pixel of the image corresponds to s=1.0, t=1.0. Figure 6.12 depicts the texture map coordinate system of the MovieTexture.
The url field that defines the movie data shall support MPEG1-Systems (audio and video) or MPEG1-Video (video-only) movie file formats 2 Details on the url field can be found in 4.5, VRML and the World Wide Web (http://www.web3d.org/documents/specifications/14772/V2.0/part1/concepts.html#4.5). MovieTexture nodes can be referenced by an Appearance node's texture field (as a movie texture) and by a Sound node's source field (as an audio source only). See 4.6.11, Texture maps (http://www.web3d.org/documents/specifications/14772/V2.0/part1/concepts.html#4.6.11), for a general description of texture maps. 4.14, Lighting model (http://www.web3d.org/documents/specifications/14772/V2.0/part1/concepts.html#4.14), contains details on lighting equations and the interaction between textures, materials, and geometries.
As soon as the movie is loaded, a duration_changed eventOut is sent. This indicates the duration of the movie in seconds. This eventOut value can be read (for instance, by a Script node) to determine the duration of a movie. A value of "-1" implies the movie has not yet loaded or the value is unavailable for some reason.
The loop, startTime, and stopTime exposedFields and the isActive eventOut, and their effects on the MovieTexture node, are discussed in detail in the 4.6.9, Time-dependent nodes, section (http://www.web3d.org/documents/specifications/14772/V2.0/part1/concepts.html#4.6.9).
The cycle of a MovieTexture node is the length of time in seconds for one playing of the movie at the specified speed. The speed exposedField indicates how fast the movie shall be played. A speed of 2 indicates the movie plays twice as fast. The duration_changed output is not affected by the speed exposedField. set_speed events are ignored while the movie is playing. A negative speed implies that the movie will play backwards.
If a MovieTexture node is inactive when the movie is first loaded, frame 0 of the movie texture is displayed if speed is non-negative or the last frame of the movie texture is shown if speed is negative (see 4.11.3, Discrete and continuous changes). A MovieTexture node shall display frame 0 if speed = 0. For positive values of speed, an active MovieTexture node displays the frame at movie time t as follows (i.e., in the movie's local time system with frame 0 at time 0 with speed = 1):
t = (now - startTime) modulo (duration/speed)
If speed is negative, the MovieTexture node displays the frame at movie time:
t = duration - ((now - startTime) modulo |duration/speed|)
When a MovieTexture node becomes inactive, the frame corresponding to the time at which the MovieTexture became inactive will remain as the texture.
SoVRMLMovieTexture::SoVRMLMovieTexture | ( | void | ) |
Constructor.
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protectedvirtual |
Destructor.
This static method returns the SoType object associated with objects of this class.
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protectedvirtual |
Returns a pointer to the class-wide field data storage object for this instance. If no fields are present, returns NULL
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Reimplemented from SoVRMLTexture.
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staticprotected |
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
Returns the SoFieldData class which holds information about fields in this node.
Returns the type identification of an object derived from a class inheriting SoBase. This is used for runtime type checking and "downward" casting.
Reimplemented from SoVRMLTexture.
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virtual |
Action method for the SoGLRenderAction.
This is called during rendering traversals. Nodes influencing the rendering state in any way or want to throw geometry primitives at OpenGL override this method.
Reimplemented from SoVRMLTexture.
SoSFTime SoVRMLMovieTexture::duration_changed |
An eventOut that is signaled after the node is loaded or inserted in the scene graph.
SoSFBool SoVRMLMovieTexture::isActive |
An eventOut that is signaled when the movie begins/finishes playing.
SoSFBool SoVRMLMovieTexture::loop |
Specifies whether movie should be looped or not. Default value is FALSE.
SoSFTime SoVRMLMovieTexture::startTime |
Specifies the start time.
SoSFTime SoVRMLMovieTexture::stopTime |
Specifies the stop time.
SoMFString SoVRMLMovieTexture::url |
The filename URL.