Coin
4.0.3
Coin3D core library
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The SoShapeHints class is a node containing hints about how to render geometry. More...
#include <Inventor/nodes/SoShapeHints.h>
Public Types | |
enum | FaceType { UNKNOWN_FACE_TYPE = SoShapeHintsElement::UNKNOWN_FACE_TYPE , CONVEX = SoShapeHintsElement::CONVEX } |
enum | ShapeType { UNKNOWN_SHAPE_TYPE = SoShapeHintsElement::UNKNOWN_SHAPE_TYPE , SOLID = SoShapeHintsElement::SOLID } |
enum | VertexOrdering { UNKNOWN_ORDERING = SoShapeHintsElement::UNKNOWN_ORDERING , CLOCKWISE = SoShapeHintsElement::CLOCKWISE , COUNTERCLOCKWISE = SoShapeHintsElement::COUNTERCLOCKWISE } |
enum | WindingType { NO_WINDING_TYPE = 0 } |
Public Types inherited from SoNode | |
enum | NodeType { INVENTOR = 0x0000 , VRML1 = 0x0001 , VRML2 = 0x0002 , INVENTOR_1 = 0x0004 , INVENTOR_2_0 = 0x0008 , INVENTOR_2_1 = 0x0010 , INVENTOR_2_5 = 0x0020 , INVENTOR_2_6 = 0x0040 , COIN_1_0 = 0x0080 , COIN_2_0 = 0x0100 , EXTENSION = 0x0200 , COIN_2_2 = 0x0400 , COIN_2_3 = 0x0800 , COIN_2_4 = 0x1000 , INVENTOR_5_0 = 0x2000 , COIN_2_5 = 0x4000 , COIN_3_0 = 0x8000 , INVENTOR_6_0 = 0x10000 , COIN_4_0 = 0x20000 } |
Static Public Member Functions | |
static SoType | getClassTypeId (void) |
static void | initClass (void) |
Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system. | |
Static Public Member Functions inherited from SoNode | |
static void | audioRenderS (SoAction *action, SoNode *node) |
static void | callbackS (SoAction *action, SoNode *node) |
static int | getActionMethodIndex (const SoType type) |
static void | getBoundingBoxS (SoAction *action, SoNode *node) |
static SoNode * | getByName (const SbName &name) |
static int | getByName (const SbName &name, SoNodeList &l) |
static SoType | getClassTypeId (void) |
static uint32_t | getCompatibilityTypes (const SoType &nodetype) |
static void | getMatrixS (SoAction *action, SoNode *node) |
static SbUniqueId | getNextNodeId (void) |
static void | getPrimitiveCountS (SoAction *action, SoNode *node) |
static void | GLRenderS (SoAction *action, SoNode *node) |
static void | handleEventS (SoAction *action, SoNode *node) |
static void | initClass (void) |
Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system. | |
static void | initClasses (void) |
static void | pickS (SoAction *action, SoNode *node) |
static void | rayPickS (SoAction *action, SoNode *node) |
static void | searchS (SoAction *action, SoNode *node) |
static void | writeS (SoAction *action, SoNode *node) |
Static Public Member Functions inherited from SoFieldContainer | |
static void | addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy) |
static SoFieldContainer * | checkCopy (const SoFieldContainer *orig) |
static void | cleanupClass (void) |
static void | copyDone (void) |
static SoFieldContainer * | findCopy (const SoFieldContainer *orig, const SbBool copyconnections) |
static SoType | getClassTypeId (void) |
This static method returns the SoType object associated with objects of this class. | |
static void | initClass (void) |
Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system. | |
static void | initCopyDict (void) |
Static Public Member Functions inherited from SoBase | |
static void | addName (SoBase *const base, const char *const name) |
static SbBool | connectRoute (SoInput *input, const SbName &fromnodename, const SbName &fromfieldname, const SbName &tonodename, const SbName &tofieldname) |
static void | decrementCurrentWriteCounter (void) |
static SoType | getClassTypeId (void) |
This static method returns the SoType object associated with objects of this class. | |
static SoBase * | getNamedBase (const SbName &name, SoType type) |
static int | getNamedBases (const SbName &name, SoBaseList &baselist, SoType type) |
static SbBool | getTraceRefs (void) |
static void | incrementCurrentWriteCounter (void) |
static void | initClass (void) |
Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system. | |
static SbBool | read (SoInput *input, SoBase *&base, SoType expectedtype) |
static SbBool | readRoute (SoInput *input) |
static void | removeName (SoBase *const base, const char *const name) |
static void | setInstancePrefix (const SbString &c) |
static void | setTraceRefs (SbBool trace) |
Public Attributes | |
SoSFFloat | creaseAngle |
SoSFEnum | faceType |
SoSFEnum | shapeType |
SoSFBool | useVBO |
SoSFEnum | vertexOrdering |
SoSFEnum | windingType |
Protected Member Functions | |
virtual | ~SoShapeHints () |
virtual const SoFieldData * | getFieldData (void) const |
Protected Member Functions inherited from SoNode | |
SoNode (void) | |
virtual | ~SoNode () |
virtual SbBool | readInstance (SoInput *in, unsigned short flags) |
Protected Member Functions inherited from SoFieldContainer | |
SoFieldContainer (void) | |
virtual | ~SoFieldContainer () |
Protected Member Functions inherited from SoBase | |
SoBase (void) | |
virtual | ~SoBase () |
virtual SoNotRec | createNotRec (void) |
virtual void | destroy (void) |
virtual const char * | getFileFormatName (void) const |
SbBool | hasMultipleWriteRefs (void) const |
void | writeFooter (SoOutput *out) const |
SbBool | writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine) const |
Static Protected Member Functions | |
static const SoFieldData ** | getFieldDataPtr (void) |
Static Protected Member Functions inherited from SoNode | |
static const SoFieldData ** | getFieldDataPtr (void) |
static int | getNextActionMethodIndex (void) |
static void | incNextActionMethodIndex (void) |
static void | setCompatibilityTypes (const SoType &nodetype, const uint32_t bitmask) |
static void | setNextActionMethodIndex (int index) |
Static Protected Member Functions inherited from SoBase | |
static uint32_t | getCurrentWriteCounter (void) |
static void | staticDataLock (void) |
static void | staticDataUnlock (void) |
Additional Inherited Members | |
Protected Types inherited from SoBase | |
enum | BaseFlags { IS_ENGINE = 0x01 , IS_GROUP = 0x02 } |
Protected Attributes inherited from SoNode | |
SbUniqueId | uniqueId |
Protected Attributes inherited from SoFieldContainer | |
SbBool | isBuiltIn |
Static Protected Attributes inherited from SoNode | |
static int | nextActionMethodIndex = 0 |
static SbUniqueId | nextUniqueId = 1 |
The SoShapeHints class is a node containing hints about how to render geometry.
The SoShapeHints node is used to set up clues to the rendering subsystem about how particular aspects of the subsequent geometry in the scene graph should be drawn.
Here is an example on how to display a scene in wireframe mode which only shows the triangles facing towards the camera.
The default settings of the rendering system are tuned towards programmer convenience. For instance, the default is to render both sides of all polygons to make sure we avoid any "holes" in the geometry if the vertex ordering should happen to differ for different polygons.
If the programmer gives up some of this convenience and uses SoShapeHints nodes to more closely specify information about the scene graph geometry, the clues given by the SoShapeHints node(s) will then be used by the rendering subsystem to avoid certain costly operations. Significant gains in rendering speed could be seen as a result.
Be aware that the way backface culling and two-sided lighting is decided by the rendering system is not at all intuitive. Here are the common rules of how primitive shapes will render themselves with regard to how the SoShapeHints::vertexOrdering and SoShapeHints::shapeType fields are set:
vertexOrdering == CLOCKWISE or COUNTERCLOCKWISE, shapeType == SOLID: causes primitives to be backface culled and rendered with one-sided lighting.
vertexOrdering == CLOCKWISE or COUNTERCLOCKWISE, shapeType == UNKNOWN_SHAPE_TYPE: primitives are not backface culled, and they are rendered with two-sided lighting.
The UNKNOWN_ORDERING enum has a special and non-intuitive meaning. The ordering is really set to counterclockwise – in OpenGL and when generating normals. However, if you want to render your geometry with one-sided lighting and backface culling disabled, you have to use this enum value, and your polygons need to be in counterclockwise ordering.
FILE FORMAT/DEFAULTS:
Enumeration of polygon face types.
Enumerator | |
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UNKNOWN_FACE_TYPE | Signifies: nothing is known about subsequent polygon data, be conservative when rendering. All polygons in the scene will be analyzed to see if they need to be tessellated (broken up) into triangles before passed on to the underlying immediate mode rendering system. The OpenGL rendering system handles most complex polygon types, but not all: it can for instance have problems with many-sided, concave polygons (concave polygons are "hollow", that is: rounded inwards). Coin's internal tessellator will most often handle the cases that OpenGL fails on. So if you are seeing weird artifacts in how complex polygons are rendered, try to change the SoShapeHints::faceType field to this value and see if they are then rendered correctly. Beware that turning on this functionality might have the effect of making the rendering performance worse. If it has a noticeable effect on your particular scene graph, we advise that you investigate whether you could change how the polygons are generated for Coin rendering and then avoid using this flag. |
CONVEX | Subsequent faces are all convex, so turn off the check for and tessellation of not convex faces. Subsequent polygons from faceset-type nodes (like SoFaceSet and SoIndexedFaceSet) will be sent unmodified to OpenGL, thereby assuming that the polygons are in a form handled by OpenGL. |
SoShapeHints::SoShapeHints | ( | void | ) |
Constructor.
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protectedvirtual |
Destructor.
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virtual |
Action method for SoCallbackAction.
Simply updates the state according to how the node behaves for the render action, so the application programmer can use the SoCallbackAction for extracting information about the scene graph.
Reimplemented from SoNode.
This function performs the typical operation of a node for any action.
Reimplemented from SoNode.
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virtual |
Action method for the SoGetBoundingBoxAction.
Calculates bounding box and center coordinates for node and modifies the values of the action to encompass the bounding box for this node and to shift the center point for the scene more towards the one for this node.
Nodes influencing how geometry nodes calculate their bounding box also override this method to change the relevant state variables.
Reimplemented from SoNode.
This static method returns the SoType object associated with objects of this class.
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protectedvirtual |
Returns a pointer to the class-wide field data storage object for this instance. If no fields are present, returns NULL
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Reimplemented from SoFieldContainer.
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staticprotected |
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
Returns the SoFieldData class which holds information about fields in this node.
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virtual |
Action method for the SoGLRenderAction.
This is called during rendering traversals. Nodes influencing the rendering state in any way or want to throw geometry primitives at OpenGL override this method.
Reimplemented from SoNode.
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virtual |
Action method for SoPickAction.
Does common processing for SoPickAction action instances.
Reimplemented from SoNode.
SoSFFloat SoShapeHints::creaseAngle |
When normals are automatically generated by Coin (i.e. SoNormal nodes are not used), this is the smallest angle between two faces where we would still calculate normals to do flat shading.
If the angle between the normals of two neighboring faces is less than the value of this field, the faces will be smooth shaded around their common edge.
The angle is specified in radians, and the default value is 0.0, meaning no smoothing will be done by default.
SoSFEnum SoShapeHints::faceType |
Hint about whether or not polygon faces are known to be convex. Default value is SoShapeHints::CONVEX.
SoSFEnum SoShapeHints::shapeType |
Hint about whether or not shapes are known to be "closed". Default value is SoShapeHints::UNKNOWN_SHAPE_TYPE.
SoSFEnum SoShapeHints::vertexOrdering |
Specifies how vertices are ordered for polygon faces.
Set this field to SoShapeHints::CLOCKWISE or SoShapeHints::COUNTERCLOCKWISE if possible to turn on backface culling and thereby optimize rendering.
Default value is SoShapeHints::UNKNOWN_ORDERING.
SoSFEnum SoShapeHints::windingType |
Hint about the winding type that is used to define holes in a polygon. Default value is SoShapeHints::NO_WINDING_TYPE, i.e. no winding type is used and therefore no holes are drawn. Up to now Coin does not support other winding types than the default.