Coin
4.0.3
Coin3D core library
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The SoIndexedFaceSet class is used to handle generic indexed facesets. More...
#include <Inventor/nodes/SoIndexedFaceSet.h>
Static Public Member Functions | |
static SoType | getClassTypeId (void) |
static void | initClass (void) |
Static Public Member Functions inherited from SoIndexedShape | |
static SoType | getClassTypeId (void) |
static void | initClass (void) |
Static Public Member Functions inherited from SoVertexShape | |
static SoType | getClassTypeId (void) |
static void | initClass (void) |
Static Public Member Functions inherited from SoShape | |
static SoType | getClassTypeId (void) |
static float | getDecimatedComplexity (SoState *state, float complexity) |
static void | getScreenSize (SoState *const state, const SbBox3f &boundingbox, SbVec2s &rectsize) |
static void | initClass (void) |
Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system. | |
Static Public Member Functions inherited from SoNode | |
static void | audioRenderS (SoAction *action, SoNode *node) |
static void | callbackS (SoAction *action, SoNode *node) |
static int | getActionMethodIndex (const SoType type) |
static void | getBoundingBoxS (SoAction *action, SoNode *node) |
static SoNode * | getByName (const SbName &name) |
static int | getByName (const SbName &name, SoNodeList &l) |
static SoType | getClassTypeId (void) |
static uint32_t | getCompatibilityTypes (const SoType &nodetype) |
static void | getMatrixS (SoAction *action, SoNode *node) |
static SbUniqueId | getNextNodeId (void) |
static void | getPrimitiveCountS (SoAction *action, SoNode *node) |
static void | GLRenderS (SoAction *action, SoNode *node) |
static void | handleEventS (SoAction *action, SoNode *node) |
static void | initClass (void) |
Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system. | |
static void | initClasses (void) |
static void | pickS (SoAction *action, SoNode *node) |
static void | rayPickS (SoAction *action, SoNode *node) |
static void | searchS (SoAction *action, SoNode *node) |
static void | writeS (SoAction *action, SoNode *node) |
Static Public Member Functions inherited from SoFieldContainer | |
static void | addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy) |
static SoFieldContainer * | checkCopy (const SoFieldContainer *orig) |
static void | cleanupClass (void) |
static void | copyDone (void) |
static SoFieldContainer * | findCopy (const SoFieldContainer *orig, const SbBool copyconnections) |
static SoType | getClassTypeId (void) |
This static method returns the SoType object associated with objects of this class. | |
static void | initClass (void) |
Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system. | |
static void | initCopyDict (void) |
Static Public Member Functions inherited from SoBase | |
static void | addName (SoBase *const base, const char *const name) |
static SbBool | connectRoute (SoInput *input, const SbName &fromnodename, const SbName &fromfieldname, const SbName &tonodename, const SbName &tofieldname) |
static void | decrementCurrentWriteCounter (void) |
static SoType | getClassTypeId (void) |
This static method returns the SoType object associated with objects of this class. | |
static SoBase * | getNamedBase (const SbName &name, SoType type) |
static int | getNamedBases (const SbName &name, SoBaseList &baselist, SoType type) |
static SbBool | getTraceRefs (void) |
static void | incrementCurrentWriteCounter (void) |
static void | initClass (void) |
Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system. | |
static SbBool | read (SoInput *input, SoBase *&base, SoType expectedtype) |
static SbBool | readRoute (SoInput *input) |
static void | removeName (SoBase *const base, const char *const name) |
static void | setInstancePrefix (const SbString &c) |
static void | setTraceRefs (SbBool trace) |
Static Protected Member Functions | |
static const SoFieldData ** | getFieldDataPtr (void) |
Static Protected Member Functions inherited from SoIndexedShape | |
static SbBool | areTexCoordsIndexed (SoAction *action) |
static const SoFieldData ** | getFieldDataPtr (void) |
Static Protected Member Functions inherited from SoVertexShape | |
static const SoFieldData ** | getFieldDataPtr (void) |
Static Protected Member Functions inherited from SoShape | |
static const SoFieldData ** | getFieldDataPtr (void) |
Static Protected Member Functions inherited from SoNode | |
static const SoFieldData ** | getFieldDataPtr (void) |
static int | getNextActionMethodIndex (void) |
static void | incNextActionMethodIndex (void) |
static void | setCompatibilityTypes (const SoType &nodetype, const uint32_t bitmask) |
static void | setNextActionMethodIndex (int index) |
Static Protected Member Functions inherited from SoBase | |
static uint32_t | getCurrentWriteCounter (void) |
static void | staticDataLock (void) |
static void | staticDataUnlock (void) |
Additional Inherited Members | |
Public Types inherited from SoShape | |
enum | TriangleShape { TRIANGLE_STRIP , TRIANGLE_FAN , TRIANGLES , POLYGON , QUADS , QUAD_STRIP , POINTS , LINES , LINE_STRIP } |
Public Types inherited from SoNode | |
enum | NodeType { INVENTOR = 0x0000 , VRML1 = 0x0001 , VRML2 = 0x0002 , INVENTOR_1 = 0x0004 , INVENTOR_2_0 = 0x0008 , INVENTOR_2_1 = 0x0010 , INVENTOR_2_5 = 0x0020 , INVENTOR_2_6 = 0x0040 , COIN_1_0 = 0x0080 , COIN_2_0 = 0x0100 , EXTENSION = 0x0200 , COIN_2_2 = 0x0400 , COIN_2_3 = 0x0800 , COIN_2_4 = 0x1000 , INVENTOR_5_0 = 0x2000 , COIN_2_5 = 0x4000 , COIN_3_0 = 0x8000 , INVENTOR_6_0 = 0x10000 , COIN_4_0 = 0x20000 } |
Public Attributes inherited from SoIndexedShape | |
SoMFInt32 | coordIndex |
SoMFInt32 | materialIndex |
SoMFInt32 | normalIndex |
SoMFInt32 | textureCoordIndex |
Public Attributes inherited from SoVertexShape | |
SoSFNode | vertexProperty |
Protected Types inherited from SoBase | |
enum | BaseFlags { IS_ENGINE = 0x01 , IS_GROUP = 0x02 } |
Protected Attributes inherited from SoNode | |
SbUniqueId | uniqueId |
Protected Attributes inherited from SoFieldContainer | |
SbBool | isBuiltIn |
Static Protected Attributes inherited from SoNode | |
static int | nextActionMethodIndex = 0 |
static SbUniqueId | nextUniqueId = 1 |
The SoIndexedFaceSet class is used to handle generic indexed facesets.
Facesets are specified using the coordIndex field. Each face must be terminated by a negative (-1) index. Coordinates, normals, materials and texture coordinates from the current state (or from the vertexProperty node if set), can be indexed to create triangles, quads or polygons.
Here's a usage example of just about the simplest possible use of this node, to show a single polygon face:
#Inventor V2.1 ascii Separator { Coordinate3 { point [ 0 0 0, 1 0 0, 1 1 0 ] } IndexedFaceSet { coordIndex [ 0, 1, 2, -1 ] } }
Binding PER_VERTEX_INDEXED, PER_VERTEX, PER_FACE_INDEXED, PER_FACE or OVERALL can be set for material, and normals. The default material binding is OVERALL. The default normal binding is PER_VERTEX_INDEXED. When PER_VERTEX_INDEXED binding is used and the corresponding materialIndex, normalIndex, texCoordIndex field is empty, the coordIndex field will be used to index material, normal or texture coordinate. If you do specify indices for material, normals or texture coordinates for PER_VERTEX_INDEXED binding, make sure your index array matches the coordIndex array: there should be a -1 wherever there is a -1 in the coordIndex field. This is done to make this node more easily readable for humans.
A fairly common request when rendering facesets is how to display a set of faces with different colors on the backside versus the frontside. There is not direct support for this in the API, but it can easily be implemented by duplicating all faces in both the SoShapeHints::COUNTERCLOCKWISE and the SoShapeHints::CLOCKWISE order. Here is a simple usage example, showing the technique for a single polygon, using two SoFaceSet nodes for rendering the same polygon from both sides:
#Inventor V2.1 ascii Separator { Coordinate3 { point [ 0 0 0, 1 0 0, 1 1 0 ] } Separator { Material { diffuseColor [ 1 1 0 ] } ShapeHints { vertexOrdering COUNTERCLOCKWISE shapeType SOLID } FaceSet { numVertices [ 3 ] } } Separator { Material { diffuseColor [ 1 0 0 ] } ShapeHints { vertexOrdering CLOCKWISE shapeType SOLID } FaceSet { numVertices [ 3 ] } } }
The same effect can also be done in the following manner, using an SoIndexedFaceSet to explicitly render the polygon coordinates in both directions (clockwise and counterclockwise):
#Inventor V2.1 ascii Separator { Coordinate3 { point [ 0 0 0, 1 0 0, 1 1 0 ] } Material { diffuseColor [ 1 0 0, 1 1 0 ] } MaterialBinding { value PER_FACE_INDEXED } ShapeHints { vertexOrdering COUNTERCLOCKWISE shapeType SOLID } IndexedFaceSet { coordIndex [ 0, 1, 2, -1, 2, 1, 0, -1 ] materialIndex [ 0, 1 ] } }
Another rather rare issue that might be interesting to know about is that to render polygons with concave borders, you should set up an SoShapeHints node with SoShapeHints::faceType set to SoShapeHints::UNKNOWN_FACE_TYPE in the scene graph before the SoIndexedFaceSet (or SoFaceSet) node. This needs to be done to force the rendering code to tessellate the polygons properly to triangles before sending it off to OpenGL. Without it, the polygons will be sent as-is to OpenGL, and the OpenGL implementation's tessellator is often not able to tessellate properly. Here is an example which usually fails without the SoShapeHints node (try commenting it out, and see what happens):
#Inventor V2.1 ascii ShapeHints { faceType UNKNOWN_FACE_TYPE } Coordinate3 { point [ 2 0 0, 1 0 0, 1 1 0, 0 1 0, 0 2 0, 1 2 0, 2 2 0, 2 1 0 ] } FaceSet {}
FILE FORMAT/DEFAULTS:
SoIndexedFaceSet::SoIndexedFaceSet | ( | void | ) |
Constructor.
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protectedvirtual |
Destructor.
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virtual |
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
Subclasses should override this method to generate default normals using the SoNormalBundle class. TRUE
should be returned if normals were generated, FALSE
otherwise.
Default method returns FALSE
.
This function is an extension for Coin, and it is not available in the original SGI Open Inventor v2.1 API.
Reimplemented from SoVertexShape.
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virtual |
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
Subclasses should override this method to generate default normals using the SoNormalCache class. This is more effective than using SoNormalGenerator. Return TRUE
if normals were generated, FALSE
otherwise.
Default method just returns FALSE
.
This function is an extension for Coin, and it is not available in the original SGI Open Inventor v2.1 API.
Reimplemented from SoVertexShape.
The method implements action behavior for shape nodes for SoCallbackAction. It is invoked from SoShape::callback(). (Subclasses should not override SoNode::callback().)
The subclass implementations uses the convenience methods SoShape::beginShape(), SoShape::shapeVertex(), and SoShape::endShape(), with SoDetail instances, to pass the primitives making up the shape back to the caller.
Implements SoShape.
This static method returns the SoType object associated with objects of this class.
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protectedvirtual |
Returns a pointer to the class-wide field data storage object for this instance. If no fields are present, returns NULL
.
Reimplemented from SoIndexedShape.
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staticprotected |
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
Returns the SoFieldData class which holds information about fields in this node.
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virtual |
Action method for the SoGetPrimitiveCountAction.
Calculates the number of triangle, line segment and point primitives for the node and adds these to the counters of the action.
Nodes influencing how geometry nodes calculate their primitive count also override this method to change the relevant state variables.
Reimplemented from SoShape.
Returns the type identification of an object derived from a class inheriting SoBase. This is used for runtime type checking and "downward" casting.
Reimplemented from SoIndexedShape.
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virtual |
Action method for the SoGLRenderAction.
This is called during rendering traversals. Nodes influencing the rendering state in any way or want to throw geometry primitives at OpenGL override this method.
Reimplemented from SoShape.