Coin  4.0.3
Coin3D core library
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SoTransform Class Reference

The SoTransform class is the "all-purpose" transformation node type. More...

#include <Inventor/nodes/SoTransform.h>

Inheritance diagram for SoTransform:
SoTransformation SoNode SoFieldContainer SoBase SoTransformManip SoCenterballManip SoHandleBoxManip SoJackManip SoTabBoxManip SoTrackballManip SoTransformBoxManip SoTransformerManip

Public Member Functions

 SoTransform (void)
 
virtual void callback (SoCallbackAction *action)
 
void combineLeft (SoTransformation *nodeonright)
 
void combineRight (SoTransformation *nodeonleft)
 
virtual void doAction (SoAction *action)
 
virtual void getBoundingBox (SoGetBoundingBoxAction *action)
 
virtual void getMatrix (SoGetMatrixAction *action)
 
virtual void getPrimitiveCount (SoGetPrimitiveCountAction *action)
 
void getRotationSpaceMatrix (SbMatrix &mat, SbMatrix &inv) const
 
void getScaleSpaceMatrix (SbMatrix &mat, SbMatrix &inv) const
 
void getTranslationSpaceMatrix (SbMatrix &mat, SbMatrix &inv) const
 
virtual SoType getTypeId (void) const
 
virtual void GLRender (SoGLRenderAction *action)
 
void multLeft (const SbMatrix &mat)
 
void multRight (const SbMatrix &mat)
 
virtual void pick (SoPickAction *action)
 
void pointAt (const SbVec3f &frompoint, const SbVec3f &topoint)
 
void recenter (const SbVec3f &newcenter)
 
void setMatrix (const SbMatrix &mat)
 
- Public Member Functions inherited from SoNode
virtual SoNodeaddToCopyDict (void) const
 
virtual SbBool affectsState (void) const
 
virtual void audioRender (SoAudioRenderAction *action)
 
virtual SoNodecopy (SbBool copyconnections=FALSE) const
 
virtual void copyContents (const SoFieldContainer *from, SbBool copyconnections)
 
virtual SoFieldContainercopyThroughConnection (void) const
 
virtual SoChildListgetChildren (void) const
 
SbUniqueId getNodeId (void) const
 
NodeType getNodeType (void) const
 
virtual void GLRenderBelowPath (SoGLRenderAction *action)
 
virtual void GLRenderInPath (SoGLRenderAction *action)
 
virtual void GLRenderOffPath (SoGLRenderAction *action)
 
virtual void grabEventsCleanup (void)
 
virtual void grabEventsSetup (void)
 
virtual void handleEvent (SoHandleEventAction *action)
 
SbBool isOverride (void) const
 
virtual void notify (SoNotList *l)
 
virtual void rayPick (SoRayPickAction *action)
 
virtual void search (SoSearchAction *action)
 
void setNodeType (const NodeType type)
 
void setOverride (const SbBool state)
 
virtual void startNotify (void)
 
virtual void write (SoWriteAction *action)
 
virtual void writeInstance (SoOutput *out)
 
- Public Member Functions inherited from SoFieldContainer
virtual void addWriteReference (SoOutput *out, SbBool isfromfield=FALSE)
 
void copyFieldValues (const SoFieldContainer *container, SbBool copyconnections=FALSE)
 
SbBool enableNotify (const SbBool flag)
 
SbBool fieldsAreEqual (const SoFieldContainer *container) const
 
void get (SbString &fielddata)
 
void get (SbString &fielddata, SoOutput *out)
 
virtual int getAllFields (SoFieldList &l) const
 
virtual SoFieldgetEventIn (const SbName &name) const
 
virtual SoFieldgetEventOut (const SbName &name) const
 
virtual SoFieldgetField (const SbName &name) const
 
SbBool getFieldName (const SoField *const field, SbName &name) const
 
virtual int getFields (SoFieldList &l) const
 
virtual void getFieldsMemorySize (size_t &managed, size_t &unmanaged) const
 
SbBool getIsBuiltIn (void) const
 
voidgetUserData (void) const
 
SbBool hasDefaultValues (void) const
 
SbBool isNotifyEnabled (void) const
 
SbBool set (const char *const fielddata)
 
SbBool set (const char *fielddata, SoInput *input)
 
void setToDefaults (void)
 
void setUserData (void *userdata) const
 
virtual SbBool validateNewFieldValue (SoField *field, void *newval)
 
- Public Member Functions inherited from SoBase
void addAuditor (void *const auditor, const SoNotRec::Type type)
 
void assertAlive (void) const
 
const SoAuditorListgetAuditors (void) const
 
virtual SbName getName (void) const
 
int32_t getRefCount (void) const
 
SbBool isOfType (SoType type) const
 Returns TRUE if the type of this object is either of the same type or inherited from type.
 
void ref (void) const
 
void removeAuditor (void *const auditor, const SoNotRec::Type type)
 
virtual void setName (const SbName &newname)
 
SbBool shouldWrite (void)
 
void touch (void)
 
void unref (void) const
 
void unrefNoDelete (void) const
 

Static Public Member Functions

static SoType getClassTypeId (void)
 
static void initClass (void)
 Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.
 
- Static Public Member Functions inherited from SoTransformation
static SoType getClassTypeId (void)
 
static void initClass (void)
 Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.
 
- Static Public Member Functions inherited from SoNode
static void audioRenderS (SoAction *action, SoNode *node)
 
static void callbackS (SoAction *action, SoNode *node)
 
static int getActionMethodIndex (const SoType type)
 
static void getBoundingBoxS (SoAction *action, SoNode *node)
 
static SoNodegetByName (const SbName &name)
 
static int getByName (const SbName &name, SoNodeList &l)
 
static SoType getClassTypeId (void)
 
static uint32_t getCompatibilityTypes (const SoType &nodetype)
 
static void getMatrixS (SoAction *action, SoNode *node)
 
static SbUniqueId getNextNodeId (void)
 
static void getPrimitiveCountS (SoAction *action, SoNode *node)
 
static void GLRenderS (SoAction *action, SoNode *node)
 
static void handleEventS (SoAction *action, SoNode *node)
 
static void initClass (void)
 Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.
 
static void initClasses (void)
 
static void pickS (SoAction *action, SoNode *node)
 
static void rayPickS (SoAction *action, SoNode *node)
 
static void searchS (SoAction *action, SoNode *node)
 
static void writeS (SoAction *action, SoNode *node)
 
- Static Public Member Functions inherited from SoFieldContainer
static void addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy)
 
static SoFieldContainercheckCopy (const SoFieldContainer *orig)
 
static void cleanupClass (void)
 
static void copyDone (void)
 
static SoFieldContainerfindCopy (const SoFieldContainer *orig, const SbBool copyconnections)
 
static SoType getClassTypeId (void)
 This static method returns the SoType object associated with objects of this class.
 
static void initClass (void)
 Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.
 
static void initCopyDict (void)
 
- Static Public Member Functions inherited from SoBase
static void addName (SoBase *const base, const char *const name)
 
static SbBool connectRoute (SoInput *input, const SbName &fromnodename, const SbName &fromfieldname, const SbName &tonodename, const SbName &tofieldname)
 
static void decrementCurrentWriteCounter (void)
 
static SoType getClassTypeId (void)
 This static method returns the SoType object associated with objects of this class.
 
static SoBasegetNamedBase (const SbName &name, SoType type)
 
static int getNamedBases (const SbName &name, SoBaseList &baselist, SoType type)
 
static SbBool getTraceRefs (void)
 
static void incrementCurrentWriteCounter (void)
 
static void initClass (void)
 Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.
 
static SbBool read (SoInput *input, SoBase *&base, SoType expectedtype)
 
static SbBool readRoute (SoInput *input)
 
static void removeName (SoBase *const base, const char *const name)
 
static void setInstancePrefix (const SbString &c)
 
static void setTraceRefs (SbBool trace)
 

Public Attributes

SoSFVec3f center
 
SoSFRotation rotation
 
SoSFVec3f scaleFactor
 
SoSFRotation scaleOrientation
 
SoSFVec3f translation
 

Protected Member Functions

virtual ~SoTransform ()
 
virtual const SoFieldDatagetFieldData (void) const
 
- Protected Member Functions inherited from SoTransformation
 SoTransformation (void)
 
virtual ~SoTransformation ()
 
- Protected Member Functions inherited from SoNode
 SoNode (void)
 
virtual ~SoNode ()
 
virtual SbBool readInstance (SoInput *in, unsigned short flags)
 
- Protected Member Functions inherited from SoFieldContainer
 SoFieldContainer (void)
 
virtual ~SoFieldContainer ()
 
- Protected Member Functions inherited from SoBase
 SoBase (void)
 
virtual ~SoBase ()
 
virtual SoNotRec createNotRec (void)
 
virtual void destroy (void)
 
virtual const char * getFileFormatName (void) const
 
SbBool hasMultipleWriteRefs (void) const
 
void writeFooter (SoOutput *out) const
 
SbBool writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine) const
 

Static Protected Member Functions

static const SoFieldData ** getFieldDataPtr (void)
 
- Static Protected Member Functions inherited from SoTransformation
static const SoFieldData ** getFieldDataPtr (void)
 
- Static Protected Member Functions inherited from SoNode
static const SoFieldData ** getFieldDataPtr (void)
 
static int getNextActionMethodIndex (void)
 
static void incNextActionMethodIndex (void)
 
static void setCompatibilityTypes (const SoType &nodetype, const uint32_t bitmask)
 
static void setNextActionMethodIndex (int index)
 
- Static Protected Member Functions inherited from SoBase
static uint32_t getCurrentWriteCounter (void)
 
static void staticDataLock (void)
 
static void staticDataUnlock (void)
 

Additional Inherited Members

- Public Types inherited from SoNode
enum  NodeType {
  INVENTOR = 0x0000 , VRML1 = 0x0001 , VRML2 = 0x0002 , INVENTOR_1 = 0x0004 ,
  INVENTOR_2_0 = 0x0008 , INVENTOR_2_1 = 0x0010 , INVENTOR_2_5 = 0x0020 , INVENTOR_2_6 = 0x0040 ,
  COIN_1_0 = 0x0080 , COIN_2_0 = 0x0100 , EXTENSION = 0x0200 , COIN_2_2 = 0x0400 ,
  COIN_2_3 = 0x0800 , COIN_2_4 = 0x1000 , INVENTOR_5_0 = 0x2000 , COIN_2_5 = 0x4000 ,
  COIN_3_0 = 0x8000 , INVENTOR_6_0 = 0x10000 , COIN_4_0 = 0x20000
}
 
- Protected Types inherited from SoBase
enum  BaseFlags { IS_ENGINE = 0x01 , IS_GROUP = 0x02 }
 
- Protected Attributes inherited from SoNode
SbUniqueId uniqueId
 
- Protected Attributes inherited from SoFieldContainer
SbBool isBuiltIn
 
- Static Protected Attributes inherited from SoNode
static int nextActionMethodIndex = 0
 
static SbUniqueId nextUniqueId = 1
 

Detailed Description

The SoTransform class is the "all-purpose" transformation node type.

Like SoMatrixTransform, nodes of this type give the application programmer maximum flexibility when specifying geometry transformations in a scene graph. If you want to set and keep the various components of the transformation matrix in separate entities, this node type is preferable, though.

The order of operations is: first scaling is done, then rotation, then translation.

FILE FORMAT/DEFAULTS:

rotation 0 0 1 0
center 0 0 0
}
The SbList class is a template container class for lists.
Definition SbList.h:70
SoSFVec3f center
Definition SoTransform.h:56
SoSFRotation rotation
Definition SoTransform.h:53
SoSFRotation scaleOrientation
Definition SoTransform.h:55
SoSFVec3f scaleFactor
Definition SoTransform.h:54
SoSFVec3f translation
Definition SoTransform.h:52

Constructor & Destructor Documentation

◆ SoTransform()

SoTransform::SoTransform ( void )

Constructor.

◆ ~SoTransform()

SoTransform::~SoTransform ( )
protectedvirtual

Destructor.

Member Function Documentation

◆ callback()

void SoTransform::callback ( SoCallbackAction * action)
virtual

Action method for SoCallbackAction.

Simply updates the state according to how the node behaves for the render action, so the application programmer can use the SoCallbackAction for extracting information about the scene graph.

Reimplemented from SoNode.

Reimplemented in SoTransformManip.

◆ combineLeft()

void SoTransform::combineLeft ( SoTransformation * nodeonright)

Premultiplies this transformation by the transformation in nodeonright.

◆ combineRight()

void SoTransform::combineRight ( SoTransformation * nodeonleft)

Postmultiplies this transformation by the transformation in nodeonleft.

◆ doAction()

void SoTransform::doAction ( SoAction * action)
virtual

This function performs the typical operation of a node for any action.

Reimplemented from SoNode.

Reimplemented in SoTransformManip.

◆ getBoundingBox()

void SoTransform::getBoundingBox ( SoGetBoundingBoxAction * action)
virtual

Action method for the SoGetBoundingBoxAction.

Calculates bounding box and center coordinates for node and modifies the values of the action to encompass the bounding box for this node and to shift the center point for the scene more towards the one for this node.

Nodes influencing how geometry nodes calculate their bounding box also override this method to change the relevant state variables.

Reimplemented from SoNode.

Reimplemented in SoTransformManip.

◆ getClassTypeId()

SoType SoTransform::getClassTypeId ( void )
static

This static method returns the SoType object associated with objects of this class.

◆ getFieldData()

const SoFieldData * SoTransform::getFieldData ( void ) const
protectedvirtual

Returns a pointer to the class-wide field data storage object for this instance. If no fields are present, returns NULL.

Reimplemented from SoTransformation.

Reimplemented in SoCenterballManip, SoHandleBoxManip, SoJackManip, SoTabBoxManip, SoTrackballManip, SoTransformBoxManip, SoTransformerManip, and SoTransformManip.

◆ getFieldDataPtr()

const SoFieldData ** SoTransform::getFieldDataPtr ( void )
staticprotected

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.

Returns the SoFieldData class which holds information about fields in this node.

◆ getMatrix()

void SoTransform::getMatrix ( SoGetMatrixAction * action)
virtual

Action method for SoGetMatrixAction.

Updates action by accumulating with the transformation matrix of this node (if any).

Reimplemented from SoNode.

Reimplemented in SoTransformManip.

◆ getPrimitiveCount()

void SoTransform::getPrimitiveCount ( SoGetPrimitiveCountAction * action)
virtual

Action method for the SoGetPrimitiveCountAction.

Calculates the number of triangle, line segment and point primitives for the node and adds these to the counters of the action.

Nodes influencing how geometry nodes calculate their primitive count also override this method to change the relevant state variables.

Reimplemented from SoNode.

◆ getRotationSpaceMatrix()

void SoTransform::getRotationSpaceMatrix ( SbMatrix & mat,
SbMatrix & inv ) const

Calculates the matrices to/from rotation space.

◆ getScaleSpaceMatrix()

void SoTransform::getScaleSpaceMatrix ( SbMatrix & mat,
SbMatrix & inv ) const

Calculates the matrices to/from scale space.

◆ getTranslationSpaceMatrix()

void SoTransform::getTranslationSpaceMatrix ( SbMatrix & mat,
SbMatrix & inv ) const

Calculates the matrices to/from translation space.

◆ getTypeId()

SoType SoTransform::getTypeId ( void ) const
virtual

Returns the type identification of an object derived from a class inheriting SoBase. This is used for runtime type checking and "downward" casting.

Reimplemented from SoTransformation.

Reimplemented in SoCenterballManip, SoHandleBoxManip, SoJackManip, SoTabBoxManip, SoTrackballManip, SoTransformBoxManip, SoTransformerManip, and SoTransformManip.

◆ GLRender()

void SoTransform::GLRender ( SoGLRenderAction * action)
virtual

Action method for the SoGLRenderAction.

This is called during rendering traversals. Nodes influencing the rendering state in any way or want to throw geometry primitives at OpenGL override this method.

Reimplemented from SoNode.

Reimplemented in SoTransformManip.

◆ multLeft()

void SoTransform::multLeft ( const SbMatrix & mat)

Premultiplies this transformation by mat.

◆ multRight()

void SoTransform::multRight ( const SbMatrix & mat)

Postmultiplies this transformation by mat.

◆ pick()

void SoTransform::pick ( SoPickAction * action)
virtual

Action method for SoPickAction.

Does common processing for SoPickAction action instances.

Reimplemented from SoNode.

Reimplemented in SoTransformManip.

◆ pointAt()

void SoTransform::pointAt ( const SbVec3f & frompoint,
const SbVec3f & topoint )

Sets the transformation to translate to frompoint, with a rotation so that the (0,0,-1) vector is rotated into the vector from frompoint to topoint.

◆ recenter()

void SoTransform::recenter ( const SbVec3f & newcenter)

Sets the center field to newcenter. This might affect one or more of the other fields.

◆ setMatrix()

void SoTransform::setMatrix ( const SbMatrix & mat)

Sets the fields to create a transformation equal to mat.

Member Data Documentation

◆ center

SoSFVec3f SoTransform::center

The center point for the rotation.

◆ rotation

SoSFRotation SoTransform::rotation

The rotation part of the transformation.

Note that there is one very common mistake that is easy to make when setting the value of a an SoSFRotation field, and that is to inadvertently use the wrong SbRotation constructor. This example should clarify the problem:

mytransformnode->rotation.setValue(0, 0, 1, 1.5707963f);

The programmer clearly tries to set a PI/2 rotation around the Z-axis, but this will fail, as the SbRotation constructor invoked above is the one that takes as arguments the 4 floats of a quaternion. What the programmer almost certainly wanted to do was to use the SbRotation constructor that takes a rotation vector and a rotation angle, which is invoked like this:

mytransformnode->rotation.setValue(SbVec3f(0, 0, 1), 1.5707963f);
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition SbVec3f.h:51

◆ scaleFactor

SoSFVec3f SoTransform::scaleFactor

The scaling part of the transformation.

◆ scaleOrientation

SoSFRotation SoTransform::scaleOrientation

The orientation the object is set to before scaling.

◆ translation

SoSFVec3f SoTransform::translation

The translation part of the transformation.


The documentation for this class was generated from the following files: