Coin  4.0.3
Coin3D core library
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SoSwitch Class Reference

The SoSwitch class is a group node which selects one child subgraph for traversal. More...

#include <Inventor/nodes/SoSwitch.h>

Inheritance diagram for SoSwitch:
SoGroup SoNode SoFieldContainer SoBase SoBlinker

Public Member Functions

 SoSwitch (int numchildren)
 
 SoSwitch (void)
 
virtual SbBool affectsState (void) const
 
virtual void audioRender (SoAudioRenderAction *action)
 
virtual void callback (SoCallbackAction *action)
 
virtual void doAction (SoAction *action)
 
virtual void getBoundingBox (SoGetBoundingBoxAction *action)
 
virtual void getMatrix (SoGetMatrixAction *action)
 
virtual void getPrimitiveCount (SoGetPrimitiveCountAction *action)
 
virtual SoType getTypeId (void) const
 
virtual void GLRender (SoGLRenderAction *action)
 
virtual void handleEvent (SoHandleEventAction *action)
 
virtual void notify (SoNotList *nl)
 
virtual void pick (SoPickAction *action)
 
virtual void search (SoSearchAction *action)
 
virtual void write (SoWriteAction *action)
 
- Public Member Functions inherited from SoGroup
 SoGroup (int nchildren)
 
 SoGroup (void)
 
virtual void addChild (SoNode *node)
 
virtual void addWriteReference (SoOutput *out, SbBool isfromfield=FALSE)
 
virtual int findChild (const SoNode *node) const
 
virtual SoNodegetChild (int index) const
 
virtual SoChildListgetChildren (void) const
 
virtual int getNumChildren (void) const
 
virtual void insertChild (SoNode *child, int newchildindex)
 
virtual void removeAllChildren (void)
 
virtual void removeChild (int childindex)
 
virtual void removeChild (SoNode *child)
 
virtual void replaceChild (int index, SoNode *newchild)
 
virtual void replaceChild (SoNode *oldchild, SoNode *newchild)
 
- Public Member Functions inherited from SoNode
virtual SoNodeaddToCopyDict (void) const
 
virtual SoNodecopy (SbBool copyconnections=FALSE) const
 
virtual SoFieldContainercopyThroughConnection (void) const
 
SbUniqueId getNodeId (void) const
 
NodeType getNodeType (void) const
 
virtual void GLRenderBelowPath (SoGLRenderAction *action)
 
virtual void GLRenderInPath (SoGLRenderAction *action)
 
virtual void GLRenderOffPath (SoGLRenderAction *action)
 
virtual void grabEventsCleanup (void)
 
virtual void grabEventsSetup (void)
 
SbBool isOverride (void) const
 
virtual void rayPick (SoRayPickAction *action)
 
void setNodeType (const NodeType type)
 
void setOverride (const SbBool state)
 
virtual void startNotify (void)
 
virtual void writeInstance (SoOutput *out)
 
- Public Member Functions inherited from SoFieldContainer
void copyFieldValues (const SoFieldContainer *container, SbBool copyconnections=FALSE)
 
SbBool enableNotify (const SbBool flag)
 
SbBool fieldsAreEqual (const SoFieldContainer *container) const
 
void get (SbString &fielddata)
 
void get (SbString &fielddata, SoOutput *out)
 
virtual int getAllFields (SoFieldList &l) const
 
virtual SoFieldgetEventIn (const SbName &name) const
 
virtual SoFieldgetEventOut (const SbName &name) const
 
virtual SoFieldgetField (const SbName &name) const
 
SbBool getFieldName (const SoField *const field, SbName &name) const
 
virtual int getFields (SoFieldList &l) const
 
virtual void getFieldsMemorySize (size_t &managed, size_t &unmanaged) const
 
SbBool getIsBuiltIn (void) const
 
voidgetUserData (void) const
 
SbBool hasDefaultValues (void) const
 
SbBool isNotifyEnabled (void) const
 
SbBool set (const char *const fielddata)
 
SbBool set (const char *fielddata, SoInput *input)
 
void setToDefaults (void)
 
void setUserData (void *userdata) const
 
virtual SbBool validateNewFieldValue (SoField *field, void *newval)
 
- Public Member Functions inherited from SoBase
void addAuditor (void *const auditor, const SoNotRec::Type type)
 
void assertAlive (void) const
 
const SoAuditorListgetAuditors (void) const
 
virtual SbName getName (void) const
 
int32_t getRefCount (void) const
 
SbBool isOfType (SoType type) const
 Returns TRUE if the type of this object is either of the same type or inherited from type.
 
void ref (void) const
 
void removeAuditor (void *const auditor, const SoNotRec::Type type)
 
virtual void setName (const SbName &newname)
 
SbBool shouldWrite (void)
 
void touch (void)
 
void unref (void) const
 
void unrefNoDelete (void) const
 

Static Public Member Functions

static SoType getClassTypeId (void)
 
static void initClass (void)
 Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.
 
- Static Public Member Functions inherited from SoGroup
static SoType getClassTypeId (void)
 
static void initClass (void)
 Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.
 
- Static Public Member Functions inherited from SoNode
static void audioRenderS (SoAction *action, SoNode *node)
 
static void callbackS (SoAction *action, SoNode *node)
 
static int getActionMethodIndex (const SoType type)
 
static void getBoundingBoxS (SoAction *action, SoNode *node)
 
static SoNodegetByName (const SbName &name)
 
static int getByName (const SbName &name, SoNodeList &l)
 
static SoType getClassTypeId (void)
 
static uint32_t getCompatibilityTypes (const SoType &nodetype)
 
static void getMatrixS (SoAction *action, SoNode *node)
 
static SbUniqueId getNextNodeId (void)
 
static void getPrimitiveCountS (SoAction *action, SoNode *node)
 
static void GLRenderS (SoAction *action, SoNode *node)
 
static void handleEventS (SoAction *action, SoNode *node)
 
static void initClass (void)
 Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.
 
static void initClasses (void)
 
static void pickS (SoAction *action, SoNode *node)
 
static void rayPickS (SoAction *action, SoNode *node)
 
static void searchS (SoAction *action, SoNode *node)
 
static void writeS (SoAction *action, SoNode *node)
 
- Static Public Member Functions inherited from SoFieldContainer
static void addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy)
 
static SoFieldContainercheckCopy (const SoFieldContainer *orig)
 
static void cleanupClass (void)
 
static void copyDone (void)
 
static SoFieldContainerfindCopy (const SoFieldContainer *orig, const SbBool copyconnections)
 
static SoType getClassTypeId (void)
 This static method returns the SoType object associated with objects of this class.
 
static void initClass (void)
 Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.
 
static void initCopyDict (void)
 
- Static Public Member Functions inherited from SoBase
static void addName (SoBase *const base, const char *const name)
 
static SbBool connectRoute (SoInput *input, const SbName &fromnodename, const SbName &fromfieldname, const SbName &tonodename, const SbName &tofieldname)
 
static void decrementCurrentWriteCounter (void)
 
static SoType getClassTypeId (void)
 This static method returns the SoType object associated with objects of this class.
 
static SoBasegetNamedBase (const SbName &name, SoType type)
 
static int getNamedBases (const SbName &name, SoBaseList &baselist, SoType type)
 
static SbBool getTraceRefs (void)
 
static void incrementCurrentWriteCounter (void)
 
static void initClass (void)
 Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.
 
static SbBool read (SoInput *input, SoBase *&base, SoType expectedtype)
 
static SbBool readRoute (SoInput *input)
 
static void removeName (SoBase *const base, const char *const name)
 
static void setInstancePrefix (const SbString &c)
 
static void setTraceRefs (SbBool trace)
 

Public Attributes

SoSFInt32 whichChild
 

Protected Member Functions

virtual ~SoSwitch ()
 
virtual const SoFieldDatagetFieldData (void) const
 
void traverseChildren (SoAction *action)
 
- Protected Member Functions inherited from SoGroup
virtual ~SoGroup ()
 
virtual void copyContents (const SoFieldContainer *from, SbBool copyconnections)
 
virtual SoNotRec createNotRec (void)
 
virtual SbBool readChildren (SoInput *in)
 
virtual SbBool readInstance (SoInput *in, unsigned short flags)
 
void setOperation (const SoNotRec::OperationType opType=SoNotRec::UNSPECIFIED, const SoNode *cc=NULL, const SoNode *pc=NULL, const int ci=-1)
 
- Protected Member Functions inherited from SoNode
 SoNode (void)
 
virtual ~SoNode ()
 
- Protected Member Functions inherited from SoFieldContainer
 SoFieldContainer (void)
 
virtual ~SoFieldContainer ()
 
- Protected Member Functions inherited from SoBase
 SoBase (void)
 
virtual ~SoBase ()
 
virtual void destroy (void)
 
virtual const char * getFileFormatName (void) const
 
SbBool hasMultipleWriteRefs (void) const
 
void writeFooter (SoOutput *out) const
 
SbBool writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine) const
 

Static Protected Member Functions

static const SoFieldData ** getFieldDataPtr (void)
 
- Static Protected Member Functions inherited from SoGroup
static const SoFieldData ** getFieldDataPtr (void)
 
- Static Protected Member Functions inherited from SoNode
static const SoFieldData ** getFieldDataPtr (void)
 
static int getNextActionMethodIndex (void)
 
static void incNextActionMethodIndex (void)
 
static void setCompatibilityTypes (const SoType &nodetype, const uint32_t bitmask)
 
static void setNextActionMethodIndex (int index)
 
- Static Protected Member Functions inherited from SoBase
static uint32_t getCurrentWriteCounter (void)
 
static void staticDataLock (void)
 
static void staticDataUnlock (void)
 

Additional Inherited Members

- Public Types inherited from SoNode
enum  NodeType {
  INVENTOR = 0x0000 , VRML1 = 0x0001 , VRML2 = 0x0002 , INVENTOR_1 = 0x0004 ,
  INVENTOR_2_0 = 0x0008 , INVENTOR_2_1 = 0x0010 , INVENTOR_2_5 = 0x0020 , INVENTOR_2_6 = 0x0040 ,
  COIN_1_0 = 0x0080 , COIN_2_0 = 0x0100 , EXTENSION = 0x0200 , COIN_2_2 = 0x0400 ,
  COIN_2_3 = 0x0800 , COIN_2_4 = 0x1000 , INVENTOR_5_0 = 0x2000 , COIN_2_5 = 0x4000 ,
  COIN_3_0 = 0x8000 , INVENTOR_6_0 = 0x10000 , COIN_4_0 = 0x20000
}
 
- Protected Types inherited from SoBase
enum  BaseFlags { IS_ENGINE = 0x01 , IS_GROUP = 0x02 }
 
- Protected Attributes inherited from SoGroup
SoChildListchildren
 
- Protected Attributes inherited from SoNode
SbUniqueId uniqueId
 
- Protected Attributes inherited from SoFieldContainer
SbBool isBuiltIn
 
- Static Protected Attributes inherited from SoNode
static int nextActionMethodIndex = 0
 
static SbUniqueId nextUniqueId = 1
 

Detailed Description

The SoSwitch class is a group node which selects one child subgraph for traversal.

Which child to traverse is controlled by the application programmer by using the SoSwitch::whichChild field. In addition to picking out a single child for traversal, it is also possible to flip all children on or off for traversal.

This node is very useful for conditionally turning on or off parts of the scene graph based on the current application processing mode, visualizing mode, or whatever else the application can do.

FILE FORMAT/DEFAULTS:

Switch {
}
SoSFInt32 whichChild
Definition SoSwitch.h:56

Constructor & Destructor Documentation

◆ SoSwitch() [1/2]

SoSwitch::SoSwitch ( void )

Default constructor.

◆ SoSwitch() [2/2]

SoSwitch::SoSwitch ( int numchildren)

Constructor.

The argument should be the approximate number of children which is expected to be inserted below this node. The number need not be exact, as it is only used as a hint for better memory resource allocation.

◆ ~SoSwitch()

SoSwitch::~SoSwitch ( )
protectedvirtual

Destructor.

Member Function Documentation

◆ affectsState()

SbBool SoSwitch::affectsState ( void ) const
virtual

Returns TRUE if the node could have any effect on the state during traversal.

If it returns FALSE, no data in the traversal state will change from the pre-traversal state to the post-traversal state. The SoSeparator node will for instance return FALSE, as it pushes and pops the state before and after traversal of its children. All SoShape nodes will also return FALSE, as just pushing out geometry data to the rendering engine won't affect the actual rendering state.

The default method returns TRUE, on a "better safe than sorry" philosophy.

Reimplemented from SoNode.

◆ audioRender()

void SoSwitch::audioRender ( SoAudioRenderAction * action)
virtual

Action method for SoAudioRenderAction.

Does common processing for SoAudioRenderAction action instances.

Reimplemented from SoGroup.

◆ callback()

void SoSwitch::callback ( SoCallbackAction * action)
virtual

Action method for SoCallbackAction.

Simply updates the state according to how the node behaves for the render action, so the application programmer can use the SoCallbackAction for extracting information about the scene graph.

Reimplemented from SoGroup.

◆ doAction()

void SoSwitch::doAction ( SoAction * action)
virtual

This function performs the typical operation of a node for any action.

Reimplemented from SoGroup.

◆ getBoundingBox()

void SoSwitch::getBoundingBox ( SoGetBoundingBoxAction * action)
virtual

Action method for the SoGetBoundingBoxAction.

Calculates bounding box and center coordinates for node and modifies the values of the action to encompass the bounding box for this node and to shift the center point for the scene more towards the one for this node.

Nodes influencing how geometry nodes calculate their bounding box also override this method to change the relevant state variables.

Reimplemented from SoGroup.

Reimplemented in SoBlinker.

◆ getClassTypeId()

SoType SoSwitch::getClassTypeId ( void )
static

This static method returns the SoType object associated with objects of this class.

◆ getFieldData()

const SoFieldData * SoSwitch::getFieldData ( void ) const
protectedvirtual

Returns a pointer to the class-wide field data storage object for this instance. If no fields are present, returns NULL.

Reimplemented from SoGroup.

Reimplemented in SoBlinker.

◆ getFieldDataPtr()

const SoFieldData ** SoSwitch::getFieldDataPtr ( void )
staticprotected

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.

Returns the SoFieldData class which holds information about fields in this node.

◆ getMatrix()

void SoSwitch::getMatrix ( SoGetMatrixAction * action)
virtual

Action method for SoGetMatrixAction.

Updates action by accumulating with the transformation matrix of this node (if any).

Reimplemented from SoGroup.

◆ getPrimitiveCount()

void SoSwitch::getPrimitiveCount ( SoGetPrimitiveCountAction * action)
virtual

Action method for the SoGetPrimitiveCountAction.

Calculates the number of triangle, line segment and point primitives for the node and adds these to the counters of the action.

Nodes influencing how geometry nodes calculate their primitive count also override this method to change the relevant state variables.

Reimplemented from SoGroup.

◆ getTypeId()

SoType SoSwitch::getTypeId ( void ) const
virtual

Returns the type identification of an object derived from a class inheriting SoBase. This is used for runtime type checking and "downward" casting.

Reimplemented from SoGroup.

Reimplemented in SoBlinker.

◆ GLRender()

void SoSwitch::GLRender ( SoGLRenderAction * action)
virtual

Action method for the SoGLRenderAction.

This is called during rendering traversals. Nodes influencing the rendering state in any way or want to throw geometry primitives at OpenGL override this method.

Reimplemented from SoGroup.

◆ handleEvent()

void SoSwitch::handleEvent ( SoHandleEventAction * action)
virtual

Action method for SoHandleEventAction.

Inspects the event data from action, and processes it if it is something which this node should react to.

Nodes influencing relevant state variables for how event handling is done also override this method.

Reimplemented from SoGroup.

◆ notify()

void SoSwitch::notify ( SoNotList * l)
virtual

Notifies all auditors for this instance when changes are made.

Reimplemented from SoNode.

Reimplemented in SoBlinker.

◆ pick()

void SoSwitch::pick ( SoPickAction * action)
virtual

Action method for SoPickAction.

Does common processing for SoPickAction action instances.

Reimplemented from SoGroup.

◆ search()

void SoSwitch::search ( SoSearchAction * action)
virtual

Action method for SoSearchAction.

Compares the search criteria from the action to see if this node is a match. Searching is done by matching up all criteria set up in the SoSearchAction – if any of the requested criteria is a miss, the search is not deemed successful for the node.

See also
SoSearchAction

Reimplemented from SoGroup.

◆ traverseChildren()

void SoSwitch::traverseChildren ( SoAction * action)
protected

This function was part of the original SGI Inventor API, but it is not supported in Coin, as it looks like it should probably have been private in Inventor.

◆ write()

void SoSwitch::write ( SoWriteAction * action)
virtual

Action method for SoWriteAction.

Writes out a node object, and any connected nodes, engines etc, if necessary.

Reimplemented from SoGroup.

Reimplemented in SoBlinker.

Member Data Documentation

◆ whichChild

SoSFInt32 SoSwitch::whichChild

Selects which child to traverse during rendering (and some other) actions.

The value should be either SO_SWITCH_NONE (for traversing no children, like it was an empty SoGroup node), SO_SWITCH_ALL (for traversing like if we were an SoGroup node), SO_SWITCH_INHERIT (for traversing the same child as the last SoSwitch node), or an index value for a child.

When using SO_SWITCH_INHERIT, it is important to understand how the SoSwitch-node is affected by other SoSwitch-nodes. If you have several switches in the scene graph, the last switch with its whichChild field set to anything but SO_SWITCH_INHERIT will be used. The switch does not only inherit from its parent switch node, but also from its siblings, located anywhere before it in the scene graph. An example will help clarify this:

#Inventor V2.1 ascii
Switch {
Switch {
BaseColor { rgb 1 0 0 } # red
BaseColor { rgb 1 1 0 } # yellow
}
Switch {
whichChild -2 # SO_SWITCH_INHERIT
BaseColor { rgb 0 1 0 } # green
BaseColor { rgb 0 0 1 } # blue
}
Cube { }
}
}
}
The SbList class is a template container class for lists.
Definition SbList.h:70

This results in a blue cube on the screen. The reason being that the value of the previous whichChild field was inherited by the final switch, making it select child 1 - the blue BaseColor.

When constructing ASCII Inventor files, the integer values for the keywords must be used instead of their names. They are -1 for SO_SWITCH_NONE, -2 for SO_SWITCH_INHERIT, and -3 for SO_SWITCH_ALL.

Default value for the field is SO_SWITCH_NONE.


The documentation for this class was generated from the following files: