Coin  4.0.3
Coin3D core library
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SoVRMLSpotLight Class Reference

The SoVRMLSpotLight class defines a spot light source. More...

#include <Inventor/VRMLnodes/SoVRMLSpotLight.h>

Inheritance diagram for SoVRMLSpotLight:
SoVRMLLight SoNode SoFieldContainer SoBase

Public Member Functions

 SoVRMLSpotLight (void)
 
virtual SoType getTypeId (void) const
 
virtual void GLRender (SoGLRenderAction *action)
 
- Public Member Functions inherited from SoNode
virtual SoNodeaddToCopyDict (void) const
 
virtual SbBool affectsState (void) const
 
virtual void audioRender (SoAudioRenderAction *action)
 
virtual void callback (SoCallbackAction *action)
 
virtual SoNodecopy (SbBool copyconnections=FALSE) const
 
virtual void copyContents (const SoFieldContainer *from, SbBool copyconnections)
 
virtual SoFieldContainercopyThroughConnection (void) const
 
virtual void doAction (SoAction *action)
 
virtual void getBoundingBox (SoGetBoundingBoxAction *action)
 
virtual SoChildListgetChildren (void) const
 
virtual void getMatrix (SoGetMatrixAction *action)
 
SbUniqueId getNodeId (void) const
 
NodeType getNodeType (void) const
 
virtual void getPrimitiveCount (SoGetPrimitiveCountAction *action)
 
virtual void GLRenderBelowPath (SoGLRenderAction *action)
 
virtual void GLRenderInPath (SoGLRenderAction *action)
 
virtual void GLRenderOffPath (SoGLRenderAction *action)
 
virtual void grabEventsCleanup (void)
 
virtual void grabEventsSetup (void)
 
virtual void handleEvent (SoHandleEventAction *action)
 
SbBool isOverride (void) const
 
virtual void notify (SoNotList *l)
 
virtual void pick (SoPickAction *action)
 
virtual void rayPick (SoRayPickAction *action)
 
virtual void search (SoSearchAction *action)
 
void setNodeType (const NodeType type)
 
void setOverride (const SbBool state)
 
virtual void startNotify (void)
 
virtual void write (SoWriteAction *action)
 
virtual void writeInstance (SoOutput *out)
 
- Public Member Functions inherited from SoFieldContainer
virtual void addWriteReference (SoOutput *out, SbBool isfromfield=FALSE)
 
void copyFieldValues (const SoFieldContainer *container, SbBool copyconnections=FALSE)
 
SbBool enableNotify (const SbBool flag)
 
SbBool fieldsAreEqual (const SoFieldContainer *container) const
 
void get (SbString &fielddata)
 
void get (SbString &fielddata, SoOutput *out)
 
virtual int getAllFields (SoFieldList &l) const
 
virtual SoFieldgetEventIn (const SbName &name) const
 
virtual SoFieldgetEventOut (const SbName &name) const
 
virtual SoFieldgetField (const SbName &name) const
 
SbBool getFieldName (const SoField *const field, SbName &name) const
 
virtual int getFields (SoFieldList &l) const
 
virtual void getFieldsMemorySize (size_t &managed, size_t &unmanaged) const
 
SbBool getIsBuiltIn (void) const
 
voidgetUserData (void) const
 
SbBool hasDefaultValues (void) const
 
SbBool isNotifyEnabled (void) const
 
SbBool set (const char *const fielddata)
 
SbBool set (const char *fielddata, SoInput *input)
 
void setToDefaults (void)
 
void setUserData (void *userdata) const
 
virtual SbBool validateNewFieldValue (SoField *field, void *newval)
 
- Public Member Functions inherited from SoBase
void addAuditor (void *const auditor, const SoNotRec::Type type)
 
void assertAlive (void) const
 
const SoAuditorListgetAuditors (void) const
 
virtual SbName getName (void) const
 
int32_t getRefCount (void) const
 
SbBool isOfType (SoType type) const
 Returns TRUE if the type of this object is either of the same type or inherited from type.
 
void ref (void) const
 
void removeAuditor (void *const auditor, const SoNotRec::Type type)
 
virtual void setName (const SbName &newname)
 
SbBool shouldWrite (void)
 
void touch (void)
 
void unref (void) const
 
void unrefNoDelete (void) const
 

Static Public Member Functions

static SoType getClassTypeId (void)
 
static void initClass (void)
 
- Static Public Member Functions inherited from SoVRMLLight
static SoType getClassTypeId (void)
 
static void initClass (void)
 
- Static Public Member Functions inherited from SoNode
static void audioRenderS (SoAction *action, SoNode *node)
 
static void callbackS (SoAction *action, SoNode *node)
 
static int getActionMethodIndex (const SoType type)
 
static void getBoundingBoxS (SoAction *action, SoNode *node)
 
static SoNodegetByName (const SbName &name)
 
static int getByName (const SbName &name, SoNodeList &l)
 
static SoType getClassTypeId (void)
 
static uint32_t getCompatibilityTypes (const SoType &nodetype)
 
static void getMatrixS (SoAction *action, SoNode *node)
 
static SbUniqueId getNextNodeId (void)
 
static void getPrimitiveCountS (SoAction *action, SoNode *node)
 
static void GLRenderS (SoAction *action, SoNode *node)
 
static void handleEventS (SoAction *action, SoNode *node)
 
static void initClass (void)
 Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.
 
static void initClasses (void)
 
static void pickS (SoAction *action, SoNode *node)
 
static void rayPickS (SoAction *action, SoNode *node)
 
static void searchS (SoAction *action, SoNode *node)
 
static void writeS (SoAction *action, SoNode *node)
 
- Static Public Member Functions inherited from SoFieldContainer
static void addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy)
 
static SoFieldContainercheckCopy (const SoFieldContainer *orig)
 
static void cleanupClass (void)
 
static void copyDone (void)
 
static SoFieldContainerfindCopy (const SoFieldContainer *orig, const SbBool copyconnections)
 
static SoType getClassTypeId (void)
 This static method returns the SoType object associated with objects of this class.
 
static void initClass (void)
 Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.
 
static void initCopyDict (void)
 
- Static Public Member Functions inherited from SoBase
static void addName (SoBase *const base, const char *const name)
 
static SbBool connectRoute (SoInput *input, const SbName &fromnodename, const SbName &fromfieldname, const SbName &tonodename, const SbName &tofieldname)
 
static void decrementCurrentWriteCounter (void)
 
static SoType getClassTypeId (void)
 This static method returns the SoType object associated with objects of this class.
 
static SoBasegetNamedBase (const SbName &name, SoType type)
 
static int getNamedBases (const SbName &name, SoBaseList &baselist, SoType type)
 
static SbBool getTraceRefs (void)
 
static void incrementCurrentWriteCounter (void)
 
static void initClass (void)
 Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.
 
static SbBool read (SoInput *input, SoBase *&base, SoType expectedtype)
 
static SbBool readRoute (SoInput *input)
 
static void removeName (SoBase *const base, const char *const name)
 
static void setInstancePrefix (const SbString &c)
 
static void setTraceRefs (SbBool trace)
 

Public Attributes

SoSFVec3f attenuation
 
SoSFFloat beamWidth
 
SoSFFloat cutOffAngle
 
SoSFVec3f direction
 
SoSFVec3f location
 
SoSFFloat radius
 
- Public Attributes inherited from SoVRMLLight
SoSFFloat ambientIntensity
 
SoSFColor color
 
SoSFFloat intensity
 
SoSFBool on
 

Protected Member Functions

virtual ~SoVRMLSpotLight ()
 
virtual const SoFieldDatagetFieldData (void) const
 
- Protected Member Functions inherited from SoVRMLLight
 SoVRMLLight (void)
 
virtual ~SoVRMLLight ()
 
- Protected Member Functions inherited from SoNode
 SoNode (void)
 
virtual ~SoNode ()
 
virtual SbBool readInstance (SoInput *in, unsigned short flags)
 
- Protected Member Functions inherited from SoFieldContainer
 SoFieldContainer (void)
 
virtual ~SoFieldContainer ()
 
- Protected Member Functions inherited from SoBase
 SoBase (void)
 
virtual ~SoBase ()
 
virtual SoNotRec createNotRec (void)
 
virtual void destroy (void)
 
virtual const char * getFileFormatName (void) const
 
SbBool hasMultipleWriteRefs (void) const
 
void writeFooter (SoOutput *out) const
 
SbBool writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine) const
 

Static Protected Member Functions

static const SoFieldData ** getFieldDataPtr (void)
 
- Static Protected Member Functions inherited from SoVRMLLight
static const SoFieldData ** getFieldDataPtr (void)
 
- Static Protected Member Functions inherited from SoNode
static const SoFieldData ** getFieldDataPtr (void)
 
static int getNextActionMethodIndex (void)
 
static void incNextActionMethodIndex (void)
 
static void setCompatibilityTypes (const SoType &nodetype, const uint32_t bitmask)
 
static void setNextActionMethodIndex (int index)
 
- Static Protected Member Functions inherited from SoBase
static uint32_t getCurrentWriteCounter (void)
 
static void staticDataLock (void)
 
static void staticDataUnlock (void)
 

Additional Inherited Members

- Public Types inherited from SoNode
enum  NodeType {
  INVENTOR = 0x0000 , VRML1 = 0x0001 , VRML2 = 0x0002 , INVENTOR_1 = 0x0004 ,
  INVENTOR_2_0 = 0x0008 , INVENTOR_2_1 = 0x0010 , INVENTOR_2_5 = 0x0020 , INVENTOR_2_6 = 0x0040 ,
  COIN_1_0 = 0x0080 , COIN_2_0 = 0x0100 , EXTENSION = 0x0200 , COIN_2_2 = 0x0400 ,
  COIN_2_3 = 0x0800 , COIN_2_4 = 0x1000 , INVENTOR_5_0 = 0x2000 , COIN_2_5 = 0x4000 ,
  COIN_3_0 = 0x8000 , INVENTOR_6_0 = 0x10000 , COIN_4_0 = 0x20000
}
 
- Protected Types inherited from SoBase
enum  BaseFlags { IS_ENGINE = 0x01 , IS_GROUP = 0x02 }
 
- Protected Attributes inherited from SoNode
SbUniqueId uniqueId
 
- Protected Attributes inherited from SoFieldContainer
SbBool isBuiltIn
 
- Static Protected Attributes inherited from SoNode
static int nextActionMethodIndex = 0
 
static SbUniqueId nextUniqueId = 1
 

Detailed Description

The SoVRMLSpotLight class defines a spot light source.

The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium:

SpotLight {
  exposedField SFFloat ambientIntensity  0         # [0,1]
  exposedField SFVec3f attenuation       1 0 0     # [0,inf)
  exposedField SFFloat beamWidth         1.570796  # (0,pi/2]
  exposedField SFColor color             1 1 1     # [0,1]
  exposedField SFFloat cutOffAngle       0.785398  # (0,pi/2]
  exposedField SFVec3f direction         0 0 -1    # (-inf, inf)
  exposedField SFFloat intensity         1         # [0,1]
  exposedField SFVec3f location          0 0 0     # (-inf, inf)
  exposedField SFBool  on                TRUE
  exposedField SFFloat radius            100       # [0, inf)
}

The SpotLight node defines a light source that emits light from a specific point along a specific direction vector and constrained within a solid angle. Spotlights may illuminate geometry nodes that respond to light sources and intersect the solid angle defined by the SpotLight. Spotlight nodes are specified in the local coordinate system and are affected by ancestors' transformations.

A detailed description of ambientIntensity, color, intensity, and VRML's lighting equations is provided in 4.6.6, Light sources (http://www.web3d.org/documents/specifications/14772/V2.0/part1/concepts.html#4.6.6). More information on lighting concepts can be found in 4.14, Lighting model (http://www.web3d.org/documents/specifications/14772/V2.0/part1/concepts.html#4.14), including a detailed description of the VRML lighting equations.

The location field specifies a translation offset of the centre point of the light source from the light's local coordinate system origin. This point is the apex of the solid angle which bounds light emission from the given light source.

The direction field specifies the direction vector of the light's central axis defined in the local coordinate system.

The on field specifies whether the light source emits light. If on is TRUE, the light source is emitting light and may illuminate geometry in the scene. If on is FALSE, the light source does not emit light and does not illuminate any geometry.

The radius field specifies the radial extent of the solid angle and the maximum distance from location that may be illuminated by the light source. The light source does not emit light outside this radius. The radius shall be greater than or equal to zero.

Both radius and location are affected by ancestors' transformations (scales affect radius and transformations affect location).

The cutOffAngle field specifies the outer bound of the solid angle. The light source does not emit light outside of this solid angle.

The beamWidth field specifies an inner solid angle in which the light source emits light at uniform full intensity. The light source's emission intensity drops off from the inner solid angle (beamWidth) to the outer solid angle (cutOffAngle) as described in the following equations:

angle = the angle between the Spotlight's direction vector
        and the vector from the Spotlight location to the point
        to be illuminated

if (angle >= cutOffAngle):
  multiplier = 0
else if (angle <= beamWidth):
  multiplier = 1
else:
  multiplier = (angle - cutOffAngle) / (beamWidth - cutOffAngle)

intensity(angle) = SpotLight.intensity × multiplier

If the beamWidth is greater than the cutOffAngle, beamWidth is defined to be equal to the cutOffAngle and the light source emits full intensity within the entire solid angle defined by cutOffAngle. Both beamWidth and cutOffAngle shall be greater than 0.0 and less than or equal to pi/2.

Figure 6.16 depicts the beamWidth, cutOffAngle, direction, location, and radius fields of the SpotLight node.

Figure 6.16 – SpotLight node

SpotLight illumination falls off with distance as specified by three attenuation coefficients. The attenuation factor is

1/max(attenuation[0] + attenuation[1]×r + attenuation[2]×r^2 , 1),

where r is the distance from the light to the surface being illuminated. The default is no attenuation. An attenuation value of (0, 0, 0) is identical to (1, 0, 0). Attenuation values shall be greater than or equal to zero. A detailed description of VRML's lighting equations is contained in 4.14, Lighting model (http://www.web3d.org/documents/specifications/14772/V2.0/part1/concepts.html#4.14).

Constructor & Destructor Documentation

◆ SoVRMLSpotLight()

SoVRMLSpotLight::SoVRMLSpotLight ( void )

Constructor.

◆ ~SoVRMLSpotLight()

SoVRMLSpotLight::~SoVRMLSpotLight ( )
protectedvirtual

Destructor.

Member Function Documentation

◆ getClassTypeId()

SoType SoVRMLSpotLight::getClassTypeId ( void )
static

This static method returns the SoType object associated with objects of this class.

◆ getFieldData()

const SoFieldData * SoVRMLSpotLight::getFieldData ( void ) const
protectedvirtual

Returns a pointer to the class-wide field data storage object for this instance. If no fields are present, returns NULL.

Reimplemented from SoVRMLLight.

◆ getFieldDataPtr()

const SoFieldData ** SoVRMLSpotLight::getFieldDataPtr ( void )
staticprotected

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.

Returns the SoFieldData class which holds information about fields in this node.

◆ getTypeId()

SoType SoVRMLSpotLight::getTypeId ( void ) const
virtual

Returns the type identification of an object derived from a class inheriting SoBase. This is used for runtime type checking and "downward" casting.

Reimplemented from SoVRMLLight.

◆ GLRender()

void SoVRMLSpotLight::GLRender ( SoGLRenderAction * action)
virtual

Action method for the SoGLRenderAction.

This is called during rendering traversals. Nodes influencing the rendering state in any way or want to throw geometry primitives at OpenGL override this method.

Reimplemented from SoVRMLLight.

◆ initClass()

void SoVRMLSpotLight::initClass ( void )
static

Member Data Documentation

◆ attenuation

SoSFVec3f SoVRMLSpotLight::attenuation

The attenuiation vector. Default value is (1, 0, 0).

◆ beamWidth

SoSFFloat SoVRMLSpotLight::beamWidth

The spot beam width. Default value is PI/2.

◆ cutOffAngle

SoSFFloat SoVRMLSpotLight::cutOffAngle

The spot light cut off angle. Default value is PI/4.

◆ direction

SoSFVec3f SoVRMLSpotLight::direction

The light direction. Default value is (0, 0, 1).

◆ location

SoSFVec3f SoVRMLSpotLight::location

The light position. Default value is (0, 0, 0).

◆ radius

SoSFFloat SoVRMLSpotLight::radius

The light radius. Light is not emitted past it. Default value is 100.


The documentation for this class was generated from the following files: