SIMVoleon  2.1.0
Coin3D volume rendering library
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SoVolumeFaceSet Class Reference

Render a set of faces within the volume. More...

#include <VolumeViz/nodes/SoVolumeFaceSet.h>

Inheritance diagram for SoVolumeFaceSet:
SoFaceSet

Static Public Member Functions

static void initClass (void)
 

Public Attributes

SoSFBool clipGeometry
 
SoSFFloat offset
 

Protected Member Functions

virtual void GLRender (SoGLRenderAction *action)
 

Detailed Description

Render a set of faces within the volume.

This node works somewhat like the SoObliqueSlice node, but instead of a single plane cutting through the full volume, one can set up an arbitrary number of polygon faces inside (and outside) the volume, where the voxel values which the polygons are cutting through will be shown mapped onto the faces.

Coordinates, materials, normals, and other settings for the polygons should be specified as for the Coin SoFaceSet node, so see class documentation of that class for more information.

Note that this node will not work with OpenGL drivers too old to contain support for 3D-texturing. See the extended comments on SoObliqueSlice for more information.

See also
SoVolumeIndexedFaceSet, SoVolumeRender, SoOrthoSlice, SoObliqueSlice
SoVolumeTriangleStripSet, SoVolumeIndexedTriangleStripSet
Since
SIM Voleon 2.0

The documentation for this class was generated from the following files: