SmallChange  1.0.0
A collection of extensions to Coin3D
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GLDepthBufferElement.h
1#ifndef SMALLCHANGE_GLDEPTHBUFFERELEMENT_H
2#define SMALLCHANGE_GLDEPTHBUFFERELEMENT_H
3
4/**************************************************************************\
5 * Copyright (c) Kongsberg Oil & Gas Technologies AS
6 * All rights reserved.
7 *
8 * Redistribution and use in source and binary forms, with or without
9 * modification, are permitted provided that the following conditions are
10 * met:
11 *
12 * Redistributions of source code must retain the above copyright notice,
13 * this list of conditions and the following disclaimer.
14 *
15 * Redistributions in binary form must reproduce the above copyright
16 * notice, this list of conditions and the following disclaimer in the
17 * documentation and/or other materials provided with the distribution.
18 *
19 * Neither the name of the copyright holder nor the names of its
20 * contributors may be used to endorse or promote products derived from
21 * this software without specific prior written permission.
22 *
23 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
24 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
25 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
26 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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29 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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33 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
34\**************************************************************************/
35
36#include <Inventor/elements/SoElement.h>
37#include <Inventor/elements/SoSubElement.h>
38
39#if defined(WIN32) || defined(_WIN32) || defined(__WIN32__) || defined(__NT__)
40#include <SoWinLeaveScope.h>
41#endif // win
42
43#include <SmallChange/basic.h>
44
45
46class SMALLCHANGE_DLL_API GLDepthBufferElement : public SoElement {
47 typedef SoElement inherited;
48
49 SO_ELEMENT_HEADER(GLDepthBufferElement);
50public:
51 static void initClass(void);
52protected:
53 virtual ~GLDepthBufferElement();
54
55public:
56 enum Func {
57 NEVER,
58 ALWAYS,
59 LESS,
60 LEQUAL,
61 EQUAL,
62 GEQUAL,
63 GREATER,
64 NOTEQUAL
65 };
66
67 static void set(SoState * state, const Func func, const SbBool enable);
68 virtual void init(SoState * state);
69 virtual void push(SoState * state);
70 virtual void pop(SoState * state,
71 const SoElement * prevTopElement);
72
73 virtual SbBool matches(const SoElement * element) const;
74 virtual SoElement * copyMatchInfo(void) const;
75
76private:
77 void updategl(void) const;
78 SbBool enable;
79 Func func;
80};
81
82#if defined(WIN32) || defined(_WIN32) || defined(__WIN32__) || defined(__NT__)
83#include <SoWinEnterScope.h>
84#endif
85
86#endif // !SMALLCHANGE_GLDEPTHBUFFERELEMENT_H
The SoGLDrawStyleElement controls the OpenGL depth buffer.
Definition GLDepthBufferElement.h:46