SmallChange
1.0.0
A collection of extensions to Coin3D
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Class Hierarchy
This inheritance list is sorted roughly, but not completely, alphabetically:
[detail level
1
2
3
4
]
►
C
Base
C
DynamicNodeKit< Base >
C
HQSphereGenerator
C
HQSphereGenerator::object
C
RenderState
C
SbBox3< Type >
C
SbCubicSpline
C
SbHash< Type, Key >
C
SbHashEntry< Type, Key >
►
C
SbImage
C
SmTextureFont::FontImage
C
SbList< Type >
C
SbList< float >
C
SbList< SbVec3f >
C
SbList< SbVec4f >
C
SbList< SoSceneGraphNode * >
C
SbPlane< Type >
C
SbVec3< Type >
C
SmEnvelope
C
SmHash< Type, Key >
C
SmHashEntry< Type, Key >
C
SmTextureFontBundle
►
C
SoAction
C
SmToVertexArrayShapeAction
C
SoGenerateSceneGraphAction
C
SoTweakAction
►
C
SoBaseKit
►
C
DynamicNodeKit< SoBaseKit >
C
DynamicBaseKit
C
LegendKit
Used to draw a simple colormap legend
C
ShapeScale
Used for scaling a shape based on projected size
C
SmAnnotationAxis
C
SmAnnotationWall
C
SmAxisDisplayKit
The
SmAxisDisplayKit
is used to draw colored and annotated axes in the lower right corner of the display
C
SmAxisKit
C
SmCameraControlKit
The
SmCameraControlKit
class..
C
SmDynamicObjectKit
C
SmGeoMarkerKit
C
SmNormalsKit
C
SmPieChart
C
SmPopupMenuKit
The
SmPopupMenuKit
class..
C
SmTooltipKit
The
SmTooltipKit
class..
C
SmTrackPointKit
C
SmWellLogKit
C
SoCameraPathEditKit
C
SoFEMKit
Used to visualize finite element meshes
►
C
SoDragger
C
SmRangeTranslate1Dragger
C
SoAngle1Dragger
For rotating geometry around a single axis
►
C
SoElement
C
GLDepthBufferElement
The SoGLDrawStyleElement controls the OpenGL depth buffer
C
SmSceneryViewElement
C
SmTextureText2CollectorElement
C
UTMElement
Yet to be documented
►
C
SoEngine
C
CubicSplineEngine
C
Rot2Heading
Rot2Heading
is a class for transforming a rotation into a vector
C
SmInverseRotation
SmInverseRotation
is a class for calculating the inverse rotation
►
C
SoFile
C
AutoFile
Used to automatically reload files when modified
C
SmLazyFile
►
C
SoGroup
C
PickCallback
Group node with callbacks when some child is picked
►
C
SmSwitchboard
Group node that can toggle children on and off arbitrarily
C
SmSwitchboardOperator
The SwitchboardOperator class is a group node that can toggle children on and off arbitrarily based on keyboard events
►
C
SoLight
C
SmHeadlight
Node type for specifying a viewer headlight
►
C
SoMarkerSet
C
SmMarkerSet
Displays a set of 2D bitmap markers in 3D
►
C
SoNode
C
CoinEnvironment
Node for specifying global rendering parameters
C
SmBillboardClipPlane
C
SmColorGradient
Node for specifying color gradients for Scenery nodes
C
SmDepthBuffer
Node used to control the GL depth buffer
►
C
SmEventHandler
The
SmEventHandler
class..
►
C
SmExaminerEventHandler
The
SmExaminerEventHandler
class..
C
SmSphereEventHandler
The
SmSphereEventHandler
class..
C
SmHelicopterEventHandler
The
SmHelicopterEventHandler
class..
C
SmPanEventHandler
Google Earth type navigation mode
C
SmSceneryView
C
SmTextureFont
The
SmTextureFont
is used for setting up a texture font used by
SmTextureText2
C
SmTooltip
Used to set tooltips for shapes
C
UTMCoordinate
Node for providing coordinates to shape nodes
C
ViewportRegion
Used to specify a sub-viewport
►
C
SoNonIndexedShape
C
SoPointCloud
Used to display a set of 3D points
►
C
SoPerspectiveCamera
C
SmViewpointWrapper
C
UTMCamera
Defines a camera node with perspective rendering and an UTM position
►
C
SoReplacedElement
C
SmColorGradientElement
C
SmTextureFontElement
►
C
SoSceneManager
C
SmSceneManager
►
C
SoSeparator
C
SmTextureText2Collector
The
SmTextureText2Collector
node is a group node which optimizes
SmTextureText2
rendering
►
C
SoShape
C
Coinboard
Shape node which faces geometry towards the camera
C
SkyDome
Shape node for rendering skydomes
C
SmHQSphere
C
SmScenery
Coin node interface to the SIM Scenery library
C
SmTextureText2
The
SmTextureText2
node is used for fast text rendering
C
SmTrack
C
SmVertexArrayShape
Us used to render using OpenGL vertex arrays (and soon vertex buffer objects)
C
SoLODExtrusion
Extrusion node with auto level of detail per spine segment
C
SoTCBCurve
Node for representing smooth curves
C
SoText2Set
Node type for visualizing a set of 2D texts aligned with the camera plane
►
C
SoSwitch
C
PickSwitch
Pick-activated switch node
►
C
SoText2
C
SmShadowText2
►
C
SoTransformation
C
SmCoordinateSystem
Used to set the axis basis
C
UTMPosition
Node type for specifying geometry translations
►
C
SoTransformManip
C
SoAngle1Manip
For rotating geometry around a single axis
►
C
SoVertexShape
C
InterleavedArraysShape
Used to render static geometry very fast
C
SmTextureText2CollectorElement::TextItem
C
HQSphereGenerator::triangle
C
bool
C
int
C
SbVec3f
C
SbVec3f *
C
SbVec4f
C
SbVec4f *
C
static unsigned int
Generated on Tue Sep 10 2024 20:35:47 for SmallChange by
1.10.0