Coin  4.0.3
Coin3D core library
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SbSphere.h
1#ifndef COIN_SBSPHERE_H
2#define COIN_SBSPHERE_H
3
4/**************************************************************************\
5 * Copyright (c) Kongsberg Oil & Gas Technologies AS
6 * All rights reserved.
7 *
8 * Redistribution and use in source and binary forms, with or without
9 * modification, are permitted provided that the following conditions are
10 * met:
11 *
12 * Redistributions of source code must retain the above copyright notice,
13 * this list of conditions and the following disclaimer.
14 *
15 * Redistributions in binary form must reproduce the above copyright
16 * notice, this list of conditions and the following disclaimer in the
17 * documentation and/or other materials provided with the distribution.
18 *
19 * Neither the name of the copyright holder nor the names of its
20 * contributors may be used to endorse or promote products derived from
21 * this software without specific prior written permission.
22 *
23 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
24 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
25 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
26 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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33 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
34\**************************************************************************/
35
36#include <cstdio>
37#include <Inventor/SbVec3f.h>
38
39class SbLine;
40class SbBox3f;
41
43public:
44 SbSphere(void);
45 SbSphere(const SbVec3f & center, const float radius);
46 void setValue(const SbVec3f & center, const float radius);
47 void setCenter(const SbVec3f & center);
48 void setRadius(const float radius);
49 const SbVec3f & getCenter(void) const;
50 float getRadius(void) const;
51 void circumscribe(const SbBox3f & box);
52 SbBool intersect(const SbLine & l, SbVec3f & intersection) const;
53 SbBool intersect(const SbLine & l, SbVec3f & enter, SbVec3f & exit) const;
54 SbBool pointInside(const SbVec3f & p) const;
55
56 void print(FILE * file) const;
57
58private:
59 SbVec3f center;
60 float radius;
61};
62
63#endif // !COIN_SBSPHERE_H
The SbBox3f class is an abstraction for an axis aligned 3 dimensional box.
Definition SbBox3f.h:46
The SbLine class represents a line in 3D space.
Definition SbLine.h:41
The SbList class is a template container class for lists.
Definition SbList.h:70
The SbSphere class is a representation of a sphere.
Definition SbSphere.h:42
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition SbVec3f.h:51