1#ifndef COIN_SOBUMPMAP_H
2#define COIN_SOBUMPMAP_H
36#include <Inventor/nodes/SoSubNode.h>
37#include <Inventor/fields/SoSFImage.h>
38#include <Inventor/fields/SoSFString.h>
39#include <Inventor/fields/SoSFEnum.h>
40#include <Inventor/elements/SoMultiTextureImageElement.h>
52 static void initClass(
void);
56 REPEAT = SoMultiTextureImageElement::REPEAT,
57 CLAMP = SoMultiTextureImageElement::CLAMP
65 virtual void doAction(
SoAction * action);
73 virtual SbBool readInstance(
SoInput *
in,
unsigned short flags);
77 SbBool loadFilename(
void);
78 static void filenameSensorCB(
void *,
SoSensor *);
The SbList class is a template container class for lists.
Definition SbList.h:70
The SoAction class is the base class for all traversal actions.
Definition SoAction.h:77
The SoBumpMap class is used to map a bump map onto subsequent shapes.
Definition SoBumpMap.h:46
SoSFEnum wrapS
Definition SoBumpMap.h:62
SoSFImage image
Definition SoBumpMap.h:61
SoSFString filename
Definition SoBumpMap.h:60
SoSFEnum wrapT
Definition SoBumpMap.h:63
Wrap
Definition SoBumpMap.h:55
The SoCallbackAction class invokes callbacks at specific nodes.
Definition SoCallbackAction.h:80
The SoFieldSensor class detects changes to a field.
Definition SoFieldSensor.h:38
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:50
The SoNode class is the base class for nodes used in scene graphs.
Definition SoNode.h:56
The SoNotList class is a list of SoNotRec notification records.
Definition SoNotification.h:43
The SoRayPickAction class does ray intersection with scene graphs.
Definition SoRayPickAction.h:50
The SoSFEnum class is a container for an enum value.
Definition SoSFEnum.h:40
The SoSFImage class is used to store pixel images.
Definition SoSFImage.h:42
The SoSFString class is a container for an SbString.
Definition SoSFString.h:40
The SoSensor class is the abstract base class for all sensors.
Definition SoSensor.h:43