Coin  4.0.3
Coin3D core library
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SoBumpMap.h
1#ifndef COIN_SOBUMPMAP_H
2#define COIN_SOBUMPMAP_H
3
4/**************************************************************************\
5 * Copyright (c) Kongsberg Oil & Gas Technologies AS
6 * All rights reserved.
7 *
8 * Redistribution and use in source and binary forms, with or without
9 * modification, are permitted provided that the following conditions are
10 * met:
11 *
12 * Redistributions of source code must retain the above copyright notice,
13 * this list of conditions and the following disclaimer.
14 *
15 * Redistributions in binary form must reproduce the above copyright
16 * notice, this list of conditions and the following disclaimer in the
17 * documentation and/or other materials provided with the distribution.
18 *
19 * Neither the name of the copyright holder nor the names of its
20 * contributors may be used to endorse or promote products derived from
21 * this software without specific prior written permission.
22 *
23 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
24 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
25 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
26 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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29 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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34\**************************************************************************/
35
36#include <Inventor/nodes/SoSubNode.h>
37#include <Inventor/fields/SoSFImage.h>
38#include <Inventor/fields/SoSFString.h>
39#include <Inventor/fields/SoSFEnum.h>
40#include <Inventor/elements/SoMultiTextureImageElement.h>
41
42class SoFieldSensor;
43class SoSensor;
44class SoBumpMapP;
45
47 typedef SoNode inherited;
48
49 SO_NODE_HEADER(SoBumpMap);
50
51public:
52 static void initClass(void);
53 SoBumpMap(void);
54
55 enum Wrap {
56 REPEAT = SoMultiTextureImageElement::REPEAT,
57 CLAMP = SoMultiTextureImageElement::CLAMP
58 };
59
64
65 virtual void doAction(SoAction * action);
66 virtual void GLRender(SoGLRenderAction * action);
67 virtual void callback(SoCallbackAction * action);
68 virtual void rayPick(SoRayPickAction * action);
69
70protected:
71 virtual ~SoBumpMap();
72
73 virtual SbBool readInstance(SoInput * in, unsigned short flags);
74 virtual void notify(SoNotList * list);
75
76private:
77 SbBool loadFilename(void);
78 static void filenameSensorCB(void *, SoSensor *);
79
80 SoBumpMapP * pimpl;
81};
82
83#endif // !COIN_SOBUMPMAP_H
The SbList class is a template container class for lists.
Definition SbList.h:70
The SoAction class is the base class for all traversal actions.
Definition SoAction.h:77
The SoBumpMap class is used to map a bump map onto subsequent shapes.
Definition SoBumpMap.h:46
SoSFEnum wrapS
Definition SoBumpMap.h:62
SoSFImage image
Definition SoBumpMap.h:61
SoSFString filename
Definition SoBumpMap.h:60
SoSFEnum wrapT
Definition SoBumpMap.h:63
Wrap
Definition SoBumpMap.h:55
The SoCallbackAction class invokes callbacks at specific nodes.
Definition SoCallbackAction.h:80
The SoFieldSensor class detects changes to a field.
Definition SoFieldSensor.h:38
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:50
The SoInput class is an abstraction of file import functionality.
Definition SoInput.h:61
The SoNode class is the base class for nodes used in scene graphs.
Definition SoNode.h:56
The SoNotList class is a list of SoNotRec notification records.
Definition SoNotification.h:43
The SoRayPickAction class does ray intersection with scene graphs.
Definition SoRayPickAction.h:50
The SoSFEnum class is a container for an enum value.
Definition SoSFEnum.h:40
The SoSFImage class is used to store pixel images.
Definition SoSFImage.h:42
The SoSFString class is a container for an SbString.
Definition SoSFString.h:40
The SoSensor class is the abstract base class for all sensors.
Definition SoSensor.h:43