The SoGLMultiTextureMatrixElement class is used to update the OpenGL texture matrix.
Definition SoGLMultiTextureMatrixElement.h:40
The SoMultiTextureMatrixElement class is used to manage the texture matrix stack for texture units > ...
Definition SoMultiTextureMatrixElement.h:41
virtual void push(SoState *state)
Definition SoMultiTextureMatrixElement.cpp:194
virtual void setElt(const int unit, const SbMatrix &matrix)
Definition SoMultiTextureMatrixElement.cpp:167
static void initClass(void)
Definition SoMultiTextureMatrixElement.cpp:68
virtual void init(SoState *state)
Definition SoMultiTextureMatrixElement.cpp:185
virtual void multElt(const int unit, const SbMatrix &matrix)
Definition SoMultiTextureMatrixElement.cpp:156