Coin  4.0.3
Coin3D core library
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SoLightAttenuationElement.h
1#ifndef COIN_SOLIGHTATTENUATIONELEMENT_H
2#define COIN_SOLIGHTATTENUATIONELEMENT_H
3
4/**************************************************************************\
5 * Copyright (c) Kongsberg Oil & Gas Technologies AS
6 * All rights reserved.
7 *
8 * Redistribution and use in source and binary forms, with or without
9 * modification, are permitted provided that the following conditions are
10 * met:
11 *
12 * Redistributions of source code must retain the above copyright notice,
13 * this list of conditions and the following disclaimer.
14 *
15 * Redistributions in binary form must reproduce the above copyright
16 * notice, this list of conditions and the following disclaimer in the
17 * documentation and/or other materials provided with the distribution.
18 *
19 * Neither the name of the copyright holder nor the names of its
20 * contributors may be used to endorse or promote products derived from
21 * this software without specific prior written permission.
22 *
23 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
24 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
25 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
26 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
27 * HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
28 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
29 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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33 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
34\**************************************************************************/
35
36#include <Inventor/elements/SoReplacedElement.h>
37#include <Inventor/SbVec3f.h>
38
39class COIN_DLL_API SoLightAttenuationElement : public SoReplacedElement {
41
42 SO_ELEMENT_HEADER(SoLightAttenuationElement);
43public:
44 static void initClass(void);
45protected:
47
48public:
49 virtual void init(SoState * state);
50
51 static void set(SoState * const state, SoNode * const node,
52 const SbVec3f & lightAttenuation);
53 static const SbVec3f &get(SoState * const state);
54 static const SbVec3f & getDefault();
55
56 virtual SbBool matches(const SoElement * element) const;
57 virtual SoElement * copyMatchInfo(void) const;
58
59 virtual void print(FILE * file) const;
60
61protected:
63};
64
65#endif // !COIN_SOLIGHTATTENUATIONELEMENT_H
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition SbVec3f.h:51
SoElement is the abstract base class for all elements.
Definition SoElement.h:43
The SoLightAttenuationElement class is yet to be documented.
Definition SoLightAttenuationElement.h:39
SbVec3f lightAttenuation
Definition SoLightAttenuationElement.h:62
The SoNode class is the base class for nodes used in scene graphs.
Definition SoNode.h:56
The SoReplacedElement class is an abstract element superclass.
Definition SoReplacedElement.h:39
virtual SoElement * copyMatchInfo() const
Definition SoReplacedElement.cpp:109
static void initClass(void)
Definition SoReplacedElement.cpp:77
virtual SbBool matches(const SoElement *element) const
Definition SoReplacedElement.cpp:99
virtual void init(SoState *state)
Definition SoReplacedElement.cpp:91
virtual void print(FILE *file) const
Definition SoReplacedElement.cpp:120
The SoState class manages the Coin scene graph traversal state data.
Definition SoState.h:44