Coin  4.0.3
Coin3D core library
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SoSceneTextureCubeMap.h
1#ifndef COIN_SOSCENETEXTURECUBEMAP_H
2#define COIN_SOSCENETEXTURECUBEMAP_H
3
4/**************************************************************************\
5 * Copyright (c) Kongsberg Oil & Gas Technologies AS
6 * All rights reserved.
7 *
8 * Redistribution and use in source and binary forms, with or without
9 * modification, are permitted provided that the following conditions are
10 * met:
11 *
12 * Redistributions of source code must retain the above copyright notice,
13 * this list of conditions and the following disclaimer.
14 *
15 * Redistributions in binary form must reproduce the above copyright
16 * notice, this list of conditions and the following disclaimer in the
17 * documentation and/or other materials provided with the distribution.
18 *
19 * Neither the name of the copyright holder nor the names of its
20 * contributors may be used to endorse or promote products derived from
21 * this software without specific prior written permission.
22 *
23 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
24 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
25 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
26 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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34\**************************************************************************/
35
36#include <Inventor/nodes/SoSubNode.h>
37#include <Inventor/fields/SoSFVec2s.h>
38#include <Inventor/fields/SoSFEnum.h>
39#include <Inventor/fields/SoSFNode.h>
40#include <Inventor/fields/SoMFNode.h>
41#include <Inventor/fields/SoSFColor.h>
42#include <Inventor/elements/SoMultiTextureImageElement.h>
43
44class SoSensor;
45class SoSceneTextureCubeMapP;
46
48 typedef SoNode inherited;
49
50 SO_NODE_HEADER(SoSceneTextureCubeMap);
51
52public:
53 static void initClass(void);
55
56 enum Model {
57 MODULATE = SoMultiTextureImageElement::MODULATE,
58 DECAL = SoMultiTextureImageElement::DECAL,
59 BLEND = SoMultiTextureImageElement::BLEND,
60 REPLACE = SoMultiTextureImageElement::REPLACE
61 };
62
63 enum Wrap {
64 REPEAT = SoMultiTextureImageElement::REPEAT,
65 CLAMP = SoMultiTextureImageElement::CLAMP
66 };
67
68 enum TransparencyFunction {
69 NONE,
70 ALPHA_BLEND,
71 ALPHA_TEST
72 };
73
74 SoSFVec2s size;
75 SoSFNode scene;
76
77 SoSFEnum wrapS;
78 SoSFEnum wrapT;
79 SoSFEnum wrapR;
80 SoSFEnum model;
81 SoSFColor backgroundColor;
82
83 SoSFEnum transparencyFunction;
84 SoSFColor blendColor;
85
86 virtual void doAction(SoAction * action);
87 virtual void GLRender(SoGLRenderAction * action);
88 virtual void callback(SoCallbackAction * action);
89 virtual void rayPick(SoRayPickAction * action);
90
91protected:
92 virtual ~SoSceneTextureCubeMap();
93
94 virtual void notify(SoNotList * list);
95
96private:
97 SoSceneTextureCubeMapP * pimpl;
98};
99
100#endif // !COIN_SOSCENETEXTURECUBEMAP_H
The SbList class is a template container class for lists.
Definition SbList.h:70
The SoAction class is the base class for all traversal actions.
Definition SoAction.h:77
The SoCallbackAction class invokes callbacks at specific nodes.
Definition SoCallbackAction.h:80
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:50
The SoNode class is the base class for nodes used in scene graphs.
Definition SoNode.h:56
The SoNotList class is a list of SoNotRec notification records.
Definition SoNotification.h:43
The SoRayPickAction class does ray intersection with scene graphs.
Definition SoRayPickAction.h:50
The SoSFColor class is a container for an SbColor value.
Definition SoSFColor.h:40
The SoSFEnum class is a container for an enum value.
Definition SoSFEnum.h:40
The SoSFNode class is a container for a single node.
Definition SoSFNode.h:47
The SoSFVec2s class is a container for an SbVec2s vector.
Definition SoSFVec2s.h:40
Renders a scene into a texture cube map.
Definition SoSceneTextureCubeMap.h:47
The SoSensor class is the abstract base class for all sensors.
Definition SoSensor.h:43