Coin  4.0.3
Coin3D core library
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SoSoundElement.h
1#ifndef COIN_SOSOUNDELEMENT_H
2#define COIN_SOSOUNDELEMENT_H
3
4/**************************************************************************\
5 * Copyright (c) Kongsberg Oil & Gas Technologies AS
6 * All rights reserved.
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9 * modification, are permitted provided that the following conditions are
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13 * this list of conditions and the following disclaimer.
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21 * this software without specific prior written permission.
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23 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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34\**************************************************************************/
35
36#include <Inventor/elements/SoReplacedElement.h>
37
38class COIN_DLL_API SoSoundElement : public SoReplacedElement {
40
41 SO_ELEMENT_HEADER(SoSoundElement);
42public:
43 static void initClass(void);
44protected:
45 virtual ~SoSoundElement();
46
47public:
48 virtual void init(SoState * state);
49 static void set(SoState * const state, SoNode * const node,
50 SbBool scenegraphhassoundnode,
51 SbBool soundnodeisplaying,
52 SbBool ispartofactivescenegraph);
53
54 static SbBool setSceneGraphHasSoundNode(SoState * const state, SoNode * const node,
55 SbBool flag);
56 static SbBool sceneGraphHasSoundNode(SoState * const state);
57
58 static SbBool setSoundNodeIsPlaying(SoState * const state, SoNode * const node,
59 SbBool flag);
60 static SbBool soundNodeIsPlaying(SoState * const state);
61
62 static SbBool setIsPartOfActiveSceneGraph(SoState * const state, SoNode * const node,
63 SbBool flag);
64 static SbBool isPartOfActiveSceneGraph(SoState * const state);
65
66 virtual void push(SoState * state);
67 virtual void pop(SoState * state, const SoElement * prevTopElement);
68
69 virtual void print(FILE * file) const;
70
71protected:
72 void setDefaultValues();
73
74 SbBool scenegraphhassoundnode;
75 SbBool soundnodeisplaying;
76 SbBool ispartofactivescenegraph;
77};
78
79#endif // !COIN_SOSOUNDELEMENT_H
SoElement is the abstract base class for all elements.
Definition SoElement.h:43
virtual void pop(SoState *state, const SoElement *prevTopElement)
Definition SoElement.cpp:585
virtual void push(SoState *state)
Definition SoElement.cpp:570
The SoNode class is the base class for nodes used in scene graphs.
Definition SoNode.h:56
The SoReplacedElement class is an abstract element superclass.
Definition SoReplacedElement.h:39
static void initClass(void)
Definition SoReplacedElement.cpp:77
virtual void init(SoState *state)
Definition SoReplacedElement.cpp:91
virtual void print(FILE *file) const
Definition SoReplacedElement.cpp:120
The SoSoundElement is used for optimizing audio rendering and for turning off inactive SoVRMLSound no...
Definition SoSoundElement.h:38
The SoState class manages the Coin scene graph traversal state data.
Definition SoState.h:44