1#ifndef COIN_SOTOVRML2ACTION_H
2#define COIN_SOTOVRML2ACTION_H
36#include <Inventor/actions/SoToVRMLAction.h>
38class SoToVRML2ActionP;
53 virtual void apply(
const SoPathList & pathlist, SbBool obeysrules = FALSE);
57 void reuseAppearanceNodes(SbBool appearance);
58 SbBool doReuseAppearanceNodes(
void)
const;
60 void reusePropertyNodes(SbBool property);
61 SbBool doReusePropertyNodes(
void)
const;
63 void reuseGeometryNodes(SbBool geometry);
64 SbBool doReuseGeometryNodes(
void)
const;
71 friend class SoToVRML2ActionP;
Definition SbPimplPtr.h:55
The SoNode class is the base class for nodes used in scene graphs.
Definition SoNode.h:56
The SoPathList class is a container for pointers to SoPath objects.
Definition SoPathList.h:40
The SoPath class is a container class for traversal path descriptions.
Definition SoPath.h:52
The SoToVRML2Action class builds a new scene graph, using only VRML97/VRML2 nodes.
Definition SoToVRML2Action.h:40
The SoToVRMLAction class builds a new scene graph using only VRML 1.0 nodes.
Definition SoToVRMLAction.h:41
static void initClass(void)
Definition SoToVRMLAction.cpp:251
virtual void beginTraversal(SoNode *node)
Definition SoToVRMLAction.cpp:375
virtual void apply(SoNode *node)
Definition SoToVRMLAction.cpp:351
The SoVRMLGroup class is used for grouping VRML nodes.
Definition SoVRMLGroup.h:45