Coin  4.0.3
Coin3D core library
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SoVRMLElevationGrid.h
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31\**************************************************************************/
32
33#ifndef COIN_SOVRMLELEVATIONGRID_H
34#define COIN_SOVRMLELEVATIONGRID_H
35
36#include <Inventor/nodes/SoSubNode.h>
37#include <Inventor/VRMLnodes/SoVRMLGeometry.h>
38#include <Inventor/fields/SoSFBool.h>
39#include <Inventor/fields/SoSFFloat.h>
40#include <Inventor/fields/SoSFInt32.h>
41#include <Inventor/fields/SoSFBool.h>
42#include <Inventor/fields/SoSFFloat.h>
43#include <Inventor/fields/SoMFFloat.h>
44#include <Inventor/fields/SoSFNode.h>
45
46class SoChildList;
47
48class SoVRMLElevationGridP;
49
51{
53 SO_NODE_HEADER(SoVRMLElevationGrid);
54
55public:
56 static void initClass(void);
58
72
73 virtual void GLRender(SoGLRenderAction * action);
74 virtual void rayPick(SoRayPickAction * action);
75 virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
76
77protected:
78 virtual ~SoVRMLElevationGrid(void);
79
80 virtual void notify(SoNotList * list);
81 virtual void generatePrimitives( SoAction * action );
82 virtual void computeBBox(SoAction * action, SbBox3f & bbox,
83 SbVec3f & center);
84
85private:
86 friend class SoVRMLElevationGridP;
87
88 enum Binding {
89 OVERALL,
90 PER_QUAD,
91 PER_VERTEX
92 };
93
94 Binding findMaterialBinding(void) const;
95 Binding findNormalBinding(void) const;
96
97 const SbVec3f * updateNormalCache(Binding & nbind);
98
99 SoVRMLElevationGridP * pimpl;
100
101}; // class SoVRMLElevationGrid
102
103#endif // ! COIN_SOVRMLELEVATIONGRID_H
The SbBox3f class is an abstraction for an axis aligned 3 dimensional box.
Definition SbBox3f.h:46
The SbList class is a template container class for lists.
Definition SbList.h:70
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition SbVec3f.h:51
The SoAction class is the base class for all traversal actions.
Definition SoAction.h:77
The SoChildList class is a container for node children.
Definition SoChildList.h:42
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:50
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition SoGetPrimitiveCountAction.h:44
The SoMFFloat class is a container for floating point values.
Definition SoMFFloat.h:39
The SoNotList class is a list of SoNotRec notification records.
Definition SoNotification.h:43
The SoRayPickAction class does ray intersection with scene graphs.
Definition SoRayPickAction.h:50
The SoSFBool class is a container for an SbBool value.
Definition SoSFBool.h:39
The SoSFFloat class is a container for a floating point value.
Definition SoSFFloat.h:39
The SoSFInt32 class is a container for a 32-bit integer value.
Definition SoSFInt32.h:39
The SoSFNode class is a container for a single node.
Definition SoSFNode.h:47
The SoVRMLElevationGrid class is used to represent elevation grids.
Definition SoVRMLElevationGrid.h:51
SoSFBool solid
Definition SoVRMLElevationGrid.h:60
SoSFFloat xSpacing
Definition SoVRMLElevationGrid.h:65
SoSFNode normal
Definition SoVRMLElevationGrid.h:68
SoSFNode color
Definition SoVRMLElevationGrid.h:69
SoSFBool normalPerVertex
Definition SoVRMLElevationGrid.h:71
SoSFFloat zSpacing
Definition SoVRMLElevationGrid.h:64
SoSFInt32 xDimension
Definition SoVRMLElevationGrid.h:63
SoMFFloat height
Definition SoVRMLElevationGrid.h:66
SoSFFloat creaseAngle
Definition SoVRMLElevationGrid.h:61
SoSFNode texCoord
Definition SoVRMLElevationGrid.h:67
SoSFBool ccw
Definition SoVRMLElevationGrid.h:59
SoSFInt32 zDimension
Definition SoVRMLElevationGrid.h:62
SoSFBool colorPerVertex
Definition SoVRMLElevationGrid.h:70
The SoVRMLGeometry class is a superclass for VRML shapes.
Definition SoVRMLGeometry.h:42