Coin
4.0.3
Coin3D core library
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The SoButtonEvent class is the base class for all button events. More...
#include <Inventor/events/SoButtonEvent.h>
Public Types | |
enum | State { UP , DOWN , UNKNOWN } |
Public Member Functions | |
SoButtonEvent (void) | |
virtual | ~SoButtonEvent () |
State | getState (void) const |
virtual SoType | getTypeId (void) const |
void | setState (State state) |
Public Member Functions inherited from SoEvent | |
SoEvent (void) | |
virtual | ~SoEvent () |
const SbVec2f & | getNormalizedPosition (const SbViewportRegion &vpRgn) const |
const SbVec2s & | getPosition (const SbViewportRegion &vpRgn) const |
const SbVec2s & | getPosition (void) const |
SbTime | getTime (void) const |
SbBool | isOfType (SoType type) const |
void | setAltDown (SbBool isDown) |
void | setCtrlDown (SbBool isDown) |
void | setPosition (const SbVec2s &p) |
void | setShiftDown (SbBool isDown) |
void | setTime (const SbTime t) |
SbBool | wasAltDown (void) const |
SbBool | wasCtrlDown (void) const |
SbBool | wasShiftDown (void) const |
Static Public Member Functions | |
static SbBool | enumToString (State enumval, SbString &stringrep) |
static SoType | getClassTypeId (void) |
static void | initClass (void) |
Static Public Member Functions inherited from SoEvent | |
static SoType | getClassTypeId (void) |
static void | initClass (void) |
The SoButtonEvent class is the base class for all button events.
The event classes which results from the user pushing buttons on some device (keyboard, mouse or spaceball) all inherit this class. The SoButtonEvent class contains methods for setting and getting the state of the button(s).
SoButtonEvent::SoButtonEvent | ( | void | ) |
Constructor.
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virtual |
Destructor.
Converts from an enum value of type SoButtonEvent::State to a string containing the enum symbol.
This function is an extension for Coin, and it is not available in the original SGI Open Inventor v2.1 API.
This static method returns the SoType object associated with objects of this class.
SoButtonEvent::State SoButtonEvent::getState | ( | void | ) | const |
Returns the state of the button which is the cause of the event, i.e. whether it was pushed down or released.
Returns the type identification of an object derived from a class inheriting SoEvent. This is used for runtime type checking and "downward" casting.
Reimplemented from SoEvent.
Reimplemented in SoKeyboardEvent, SoMouseButtonEvent, and SoSpaceballButtonEvent.
void SoButtonEvent::setState | ( | SoButtonEvent::State | state | ) |
Set the state of the button which the user interacted with.
This method is used from the window specific device classes when translating events to the generic Coin library.