Coin  4.0.3
Coin3D core library
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SoCreaseAngleElement Class Reference

The SoCreaseAngleElement class stores the crease angle during a scene graph traversal. More...

#include <Inventor/elements/SoCreaseAngleElement.h>

Inheritance diagram for SoCreaseAngleElement:
SoFloatElement SoElement

Public Member Functions

virtual void init (SoState *state)
 
- Public Member Functions inherited from SoFloatElement
virtual SoElementcopyMatchInfo (void) const
 
virtual SbBool matches (const SoElement *element) const
 
virtual void print (FILE *file) const
 
virtual void setElt (float value)
 
- Public Member Functions inherited from SoElement
virtual ~SoElement ()
 
int getDepth (void) const
 
int getStackIndex (void) const
 
const SoType getTypeId (void) const
 
virtual void pop (SoState *state, const SoElement *prevTopElement)
 
virtual void push (SoState *state)
 
void setDepth (const int depth)
 

Static Public Member Functions

static voidcreateInstance (void)
 
static float get (SoState *const state)
 
static float get (SoState *const state, const SbBool isvrml1)
 
static int getClassStackIndex (void)
 
static SoType getClassTypeId (void)
 
static float getDefault (const SbBool isvrml1)
 
static float getDefault (void)
 
static void initClass (void)
 
static void set (SoState *const state, const float complexity)
 
static void set (SoState *const state, SoNode *const node, const float complexity)
 
- Static Public Member Functions inherited from SoFloatElement
static float get (const int stackIndex, SoState *const state)
 
static int getClassStackIndex (void)
 
static SoType getClassTypeId (void)
 
static void initClass (void)
 
static void set (const int stackIndex, SoState *const state, const float value)
 
static void set (const int stackIndex, SoState *const state, SoNode *const node, const float value)
 
- Static Public Member Functions inherited from SoElement
static int getClassStackIndex (void)
 
static SoType getClassTypeId (void)
 
static SoType getIdFromStackIndex (const int stackIndex)
 
static int getNumStackIndices (void)
 
static void initClass (void)
 
static void initElements (void)
 

Protected Member Functions

virtual ~SoCreaseAngleElement ()
 
- Protected Member Functions inherited from SoFloatElement
virtual ~SoFloatElement ()
 
- Protected Member Functions inherited from SoElement
 SoElement (void)
 
void capture (SoState *const state) const
 
virtual void captureThis (SoState *state) const
 
SoElementgetNextFree (void) const
 
SoElementgetNextInStack (void) const
 
void setStackIndex (const int index)
 
void setTypeId (const SoType typeId)
 

Additional Inherited Members

- Static Protected Member Functions inherited from SoElement
static int createStackIndex (const SoType id)
 
static const SoElementgetConstElement (SoState *const state, const int stackIndex)
 
static SoElementgetElement (SoState *const state, const int stackIndex)
 
- Protected Attributes inherited from SoFloatElement
float data
 
- Protected Attributes inherited from SoElement
int depth
 
int stackIndex
 
SoType typeId
 
- Static Protected Attributes inherited from SoElement
static int classStackIndex
 
static SoTypeListstackToType
 

Detailed Description

The SoCreaseAngleElement class stores the crease angle during a scene graph traversal.

Constructor & Destructor Documentation

◆ ~SoCreaseAngleElement()

SoCreaseAngleElement::~SoCreaseAngleElement ( void )
protectedvirtual

Destructor.

Member Function Documentation

◆ createInstance()

void * SoCreaseAngleElement::createInstance ( void )
static

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.

Creates a new instance of the class type corresponding to the SoType object.

◆ get() [1/2]

float SoCreaseAngleElement::get ( SoState *const state)
static

Returns the element value. This method can be used if you know that the node that is going to use the crease angle is an Inventor node.

◆ get() [2/2]

float SoCreaseAngleElement::get ( SoState *const state,
const SbBool isvrml1 )
static

Returns the element value. isvrml1 should be TRUE if the node requesting the value is a VRML1 node.

This method is an extension versus the Open Inventor API.

See also
SoNode::getNodeType()

◆ getClassStackIndex()

static int SoCreaseAngleElement::getClassStackIndex ( void )
static

This static method returns the state stack index for the class.

This static method returns the state stack index for the class.

◆ getClassTypeId()

static SoType SoCreaseAngleElement::getClassTypeId ( void )
static

This static method returns the SoType object associated with objects of this class.

This static method returns the class type.

◆ getDefault() [1/2]

float SoCreaseAngleElement::getDefault ( const SbBool isvrml1)
static

Returns the default value for this element. isvrml1 should be TRUE if the node requesting the value is a VRML1 node.

This method is an extension versus the Open Inventor API.

See also
SoNode::getNodeType()

◆ getDefault() [2/2]

float SoCreaseAngleElement::getDefault ( void )
static

Returns the default value for Inventor scene graphs (0.0).

◆ init()

void SoCreaseAngleElement::init ( SoState * state)
virtual

Initializes the element to its default value. The default value is 0.0.

Reimplemented from SoFloatElement.

◆ initClass()

void SoCreaseAngleElement::initClass ( void )
static

This static method initializes static data for the SoCreaseAngleElement class.

◆ set() [1/2]

void SoCreaseAngleElement::set ( SoState *const state,
const float complexity )
static

This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.

◆ set() [2/2]

void SoCreaseAngleElement::set ( SoState *const state,
SoNode *const node,
const float complexity )
static

Sets the value of this element.


The documentation for this class was generated from the following files: