Coin
4.0.3
Coin3D core library
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The SoGLPointSizeElement class changes the point size setting of the OpenGL render state. More...
#include <Inventor/elements/SoGLPointSizeElement.h>
Public Member Functions | |
virtual void | init (SoState *state) |
virtual void | pop (SoState *state, const SoElement *prevTopElement) |
virtual void | push (SoState *state) |
Public Member Functions inherited from SoFloatElement | |
virtual SoElement * | copyMatchInfo (void) const |
virtual SbBool | matches (const SoElement *element) const |
virtual void | print (FILE *file) const |
Public Member Functions inherited from SoElement | |
virtual | ~SoElement () |
int | getDepth (void) const |
int | getStackIndex (void) const |
const SoType | getTypeId (void) const |
void | setDepth (const int depth) |
Protected Member Functions | |
virtual | ~SoGLPointSizeElement () |
virtual void | setElt (float size) |
Protected Member Functions inherited from SoPointSizeElement | |
virtual | ~SoPointSizeElement () |
Protected Member Functions inherited from SoFloatElement | |
virtual | ~SoFloatElement () |
Protected Member Functions inherited from SoElement | |
SoElement (void) | |
void | capture (SoState *const state) const |
virtual void | captureThis (SoState *state) const |
SoElement * | getNextFree (void) const |
SoElement * | getNextInStack (void) const |
void | setStackIndex (const int index) |
void | setTypeId (const SoType typeId) |
Additional Inherited Members | |
Static Protected Member Functions inherited from SoElement | |
static int | createStackIndex (const SoType id) |
static const SoElement * | getConstElement (SoState *const state, const int stackIndex) |
static SoElement * | getElement (SoState *const state, const int stackIndex) |
Protected Attributes inherited from SoFloatElement | |
float | data |
Protected Attributes inherited from SoElement | |
int | depth |
int | stackIndex |
SoType | typeId |
Static Protected Attributes inherited from SoElement | |
static int | classStackIndex |
static SoTypeList * | stackToType |
The SoGLPointSizeElement class changes the point size setting of the OpenGL render state.
Requests from the scene graph to change the point size when rendering point primitives will be made through this element, which forwards it to the appropriate native OpenGL call.
The Coin library does not place any bounds on the values of the point size, but be aware that the range and granularity of what is valid point sizes depends on the underlying OpenGL implementation. Application programmers using point primitives (typically through the SoPointSet node) should consider these boundary values. They can be acquired by running the following code from within a valid OpenGL context:
Another, perhaps more convenient, way of acquiring the OpenGL implementation limits with regard to point sizes is to use the So@Gui@GLWidget::getPointSizeLimits() method in the GUI "glue" interface library you are using (SoQt, SoXt, SoGtk, SoWin, ...).
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protectedvirtual |
Destructor.
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
Creates a new instance of the class type corresponding to the SoType object.
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static |
This static method returns the state stack index for the class.
This static method returns the SoType object associated with objects of this class.
Initializes the element to its default value. The default value for point size is 0.0.
Reimplemented from SoPointSizeElement.
Initialize relevant common data for all instances, like the type system.
This method is called when the state is popped, and the depth of the element is bigger than the current state depth. pop() is called on the new top of stack, and a pointer to the previous top of stack is passed in prevTopElement.
Override this method if you need to copy some state information from the previous top of stack.
Reimplemented from SoElement.
This method is called every time a new element is required in one of the stacks. This happens when a writable element is requested, using SoState::getElement() or indirectly SoElement::getElement(), and the depth of the current element is less than the state depth.
Override this method if your element needs to copy data from the previous top of stack. The push() method is called on the new element, and the previous element can be found using SoElement::getNextInStack().
Reimplemented from SoElement.
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protectedvirtual |
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
Reimplemented from SoFloatElement.