Coin  4.0.3
Coin3D core library
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SoMFVec3d Class Reference

The SoMFVec3d class is a container for SbVec3d vectors. More...

#include <Inventor/fields/SoMFVec3d.h>

Inheritance diagram for SoMFVec3d:
SoMField SoField

Public Member Functions

virtual void copyFrom (const SoField &field)
 
int find (const SbVec3d &value, SbBool addifnotfound=FALSE)
 
void finishEditing (void)
 
virtual SoType getTypeId (void) const
 
const SbVec3dgetValues (const int start) const
 
virtual SbBool isSame (const SoField &field) const
 
SbBool operator!= (const SoMFVec3d &field) const
 
const SbVec3doperator= (const SbVec3d &val)
 
const SoMFVec3doperator= (const SoMFVec3d &field)
 
SbBool operator== (const SoMFVec3d &field) const
 
const SbVec3doperator[] (const int idx) const
 
void set1Value (const int idx, const SbVec3d &value)
 
void set1Value (int idx, const double xyz[3])
 
void set1Value (int idx, double x, double y, double z)
 
void setValue (const double xyz[3])
 
void setValue (const SbVec3d &value)
 
void setValue (double x, double y, double z)
 
void setValues (const int start, const int num, const SbVec3d *newvals)
 
void setValues (int start, int num, const double xyz[][3])
 
void setValuesPointer (const int num, const double *userdata)
 
void setValuesPointer (const int num, const SbVec3d *userdata)
 
void setValuesPointer (const int num, double *userdata)
 
void setValuesPointer (const int num, SbVec3d *userdata)
 
SbVec3dstartEditing (void)
 
- Public Member Functions inherited from SoMField
virtual ~SoMField ()
 
virtual void deleteValues (int start, int num=-1)
 
virtual void enableDeleteValues (void)
 
void get1 (const int index, SbString &valuestring)
 
int getNum (void) const
 
virtual void insertSpace (int start, int num)
 
virtual SbBool isDeleteValuesEnabled (void) const
 
SbBool set1 (const int index, const char *const valuestring)
 
void setNum (const int num)
 
- Public Member Functions inherited from SoField
virtual ~SoField ()
 
void addAuditor (void *f, SoNotRec::Type type)
 
SbBool appendConnection (SoEngineOutput *master, SbBool notnotify=FALSE)
 
SbBool appendConnection (SoField *master, SbBool notnotify=FALSE)
 
SbBool connectFrom (SoEngineOutput *master, SbBool notnotify=FALSE, SbBool append=FALSE)
 
SbBool connectFrom (SoField *master, SbBool notnotify=FALSE, SbBool append=FALSE)
 
virtual void connectionStatusChanged (int numconnections)
 
void copyConnection (const SoField *fromfield)
 
virtual void countWriteRefs (SoOutput *out) const
 
void disconnect (SoEngineOutput *engineoutput)
 
void disconnect (SoField *field)
 
void disconnect (void)
 
void enableConnection (SbBool flag)
 
SbBool enableNotify (SbBool on)
 
void evaluate (void) const
 
virtual void fixCopy (SbBool copyconnections)
 
void get (SbString &valuestring)
 
SbBool getConnectedEngine (SoEngineOutput *&master) const
 
SbBool getConnectedField (SoField *&master) const
 
int getConnections (SoFieldList &masterlist) const
 
SoFieldContainergetContainer (void) const
 
SbBool getDirty (void) const
 
int getFieldType (void) const
 
int getForwardConnections (SoFieldList &slavelist) const
 
int getNumConnections (void) const
 
SbBool isConnected (void) const
 
SbBool isConnectedFromEngine (void) const
 
SbBool isConnectedFromField (void) const
 
SbBool isConnectionEnabled (void) const
 
SbBool isDefault (void) const
 
SbBool isIgnored (void) const
 
SbBool isNotifyEnabled (void) const
 
SbBool isOfType (const SoType type) const
 
SbBool isReadOnly (void) const
 
virtual void notify (SoNotList *nlist)
 
int operator!= (const SoField &f) const
 
int operator== (const SoField &f) const
 
virtual SbBool read (SoInput *input, const SbName &name)
 
virtual SbBool referencesCopy (void) const
 
void removeAuditor (void *f, SoNotRec::Type type)
 
SbBool set (const char *valuestring)
 
void setContainer (SoFieldContainer *cont)
 
void setDefault (SbBool defaultVal)
 
void setDirty (SbBool dirty)
 
void setFieldType (int type)
 
void setIgnored (SbBool ignore)
 
SbBool shouldWrite (void) const
 
virtual void startNotify (void)
 
virtual void touch (void)
 
virtual void write (SoOutput *out, const SbName &name) const
 

Static Public Member Functions

static voidcreateInstance (void)
 
static SoType getClassTypeId (void)
 
static void initClass (void)
 
- Static Public Member Functions inherited from SoMField
static void atexit_cleanup (void)
 
static SoType getClassTypeId (void)
 
static void initClass (void)
 
- Static Public Member Functions inherited from SoField
static void cleanupClass (void)
 
static SoType getClassTypeId (void)
 
static void initClass (void)
 
static void initClasses (void)
 

Protected Member Functions

virtual void allocValues (int num)
 
virtual void copyValue (int to, int from)
 
virtual void deleteAllValues (void)
 
virtual int fieldSizeof (void) const
 
virtual void setValuesPtr (void *ptr)
 
virtual voidvaluesPtr (void)
 
- Protected Member Functions inherited from SoMField
 SoMField (void)
 
virtual SoNotRec createNotRec (SoBase *container)
 
virtual void makeRoom (int newnum)
 
void setChangedIndex (const int chgidx)
 
void setChangedIndices (const int chgidx=-1, const int numchgind=0)
 
- Protected Member Functions inherited from SoField
 SoField (void)
 
virtual void evaluateConnection (void) const
 
SbBool isDestructing (void) const
 
virtual SbBool readConnection (SoInput *in)
 
void valueChanged (SbBool resetdefault=TRUE)
 
virtual void writeConnection (SoOutput *out) const
 

Protected Attributes

SbVec3dvalues
 
- Protected Attributes inherited from SoMField
int maxNum
 
int num
 
SbBool userDataIsUsed
 

Additional Inherited Members

- Public Types inherited from SoField
enum  FieldType { NORMAL_FIELD = 0 , EVENTIN_FIELD , EVENTOUT_FIELD , EXPOSED_FIELD }
 

Detailed Description

The SoMFVec3d class is a container for SbVec3d vectors.

This field is used where nodes, engines or other field containers need to store an array of vectors with three elements.

See also
SbVec3d, SoSFVec3d, SoMFVec3f

Member Function Documentation

◆ copyFrom()

void SoMFVec3d::copyFrom ( const SoField & f)
virtual

Copy value(s) from f into this field. f must be of the same type as this field.

Implements SoField.

◆ copyValue()

void SoMFVec3d::copyValue ( int to,
int from )
protectedvirtual

This method is used for moving values around internally within a multivalue field. It needs to be overridden in each field so it automatically takes care of running copy constructors where necessary.

Implements SoMField.

◆ createInstance()

void * SoMFVec3d::createInstance ( void )
static

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.

Creates a new instance of the class type corresponding to the SoType object.

◆ deleteAllValues()

void SoMFVec3d::deleteAllValues ( void )
protectedvirtual

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.

Implements SoMField.

◆ getClassTypeId()

SoType SoMFVec3d::getClassTypeId ( void )
static

This static method returns the SoType object associated with objects of this class.

◆ getTypeId()

SoType SoMFVec3d::getTypeId ( void ) const
virtual

Returns the type identification of an object derived from a class inheriting SoField. This is used for runtime type checking and "downward" casting.

Implements SoField.

◆ getValues()

const SbVec3d * SoMFVec3d::getValues ( const int start) const
inline

Returns a pointer to the values array.

◆ initClass()

void SoMFVec3d::initClass ( void )
static

Internal method called upon initialization of the library (from SoDB::init()) to set up the type system.

◆ isSame()

SbBool SoMFVec3d::isSame ( const SoField & f) const
virtual

Check for equal type and value(s).

Implements SoField.

◆ set1Value() [1/2]

void SoMFVec3d::set1Value ( int idx,
const double xyz[3] )

Set the vector at idx.

◆ set1Value() [2/2]

void SoMFVec3d::set1Value ( int idx,
double x,
double y,
double z )

Set the vector at idx.

◆ setValue() [1/2]

void SoMFVec3d::setValue ( const double xyz[3])

Set this field to contain a single vector with the given element values.

◆ setValue() [2/2]

void SoMFVec3d::setValue ( double x,
double y,
double z )

Set this field to contain a single vector with the given element values.

◆ setValues()

void SoMFVec3d::setValues ( int start,
int numarg,
const double xyz[][3] )

Set num vector array elements from the xyz array, reading from index 0 in the given double-triplet vector array and storing values from index start in this SoMFVec3d's array.

If start + num is larger than the current number of elements in the SoMFVec3d field, this method will automatically expand the field to accommodate all given double-vector element values.


The documentation for this class was generated from the following files: