Coin  4.0.3
Coin3D core library
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SoNodeKitDetail Class Reference

The SoNodeKitDetail class is yet to be documented. More...

#include <Inventor/details/SoNodeKitDetail.h>

Inheritance diagram for SoNodeKitDetail:
SoDetail

Public Member Functions

 SoNodeKitDetail (void)
 
virtual ~SoNodeKitDetail ()
 
virtual SoDetailcopy (void) const
 
SoBaseKitgetNodeKit (void) const
 
SoNodegetPart (void) const
 
const SbNamegetPartName (void) const
 
virtual SoType getTypeId (void) const
 
void setNodeKit (SoBaseKit *kit)
 
void setPart (SoNode *part)
 
void setPartName (const SbName &name)
 
- Public Member Functions inherited from SoDetail
virtual ~SoDetail ()
 
SbBool isOfType (const SoType type) const
 

Static Public Member Functions

static void cleanupClass (void)
 
static SoType getClassTypeId (void)
 
static void initClass (void)
 
- Static Public Member Functions inherited from SoDetail
static SoType getClassTypeId (void)
 
static void initClass (void)
 
static void initClasses (void)
 

Protected Attributes

SoBaseKitmyNodeKit
 
SoNodemyPart
 
SbName myPartName
 

Additional Inherited Members

- Protected Member Functions inherited from SoDetail
 SoDetail (void)
 

Detailed Description

The SoNodeKitDetail class is yet to be documented.

When a pick action is executed and geometry within a nodekit is hit, the nodekit generates an SoNodeKitDetail object which contains information about the specific part inside the nodekit hit by the pick ray.

See also
SoRayPickAction

Constructor & Destructor Documentation

◆ SoNodeKitDetail()

SoNodeKitDetail::SoNodeKitDetail ( void )

Constructor.

◆ ~SoNodeKitDetail()

SoNodeKitDetail::~SoNodeKitDetail ( )
virtual

Destructor.

Member Function Documentation

◆ cleanupClass()

static void SoNodeKitDetail::cleanupClass ( void )
inlinestatic

This static method cleans up static data of the class.

◆ copy()

SoDetail * SoNodeKitDetail::copy ( void ) const
virtual

Return a deep copy of ourself.

Note that if the Coin library has been built as a DLL under Microsoft Windows and you use this method from application code, you must make sure that both the Coin DLL and the application executable are using the same instance of a C Run-Time (CRT) library. Otherwise, you will get memory heap corruption upon deallocating the returned instances, eventually leading to mysterious crashes.

Implements SoDetail.

◆ getClassTypeId()

SoType SoNodeKitDetail::getClassTypeId ( void )
static

This static method returns the SoType object associated with objects of this class.

◆ getNodeKit()

SoBaseKit * SoNodeKitDetail::getNodeKit ( void ) const

Returns a pointer to the nodekit generating this details object.

◆ getPart()

SoNode * SoNodeKitDetail::getPart ( void ) const

Return node inside nodekit which was hit.

◆ getPartName()

const SbName & SoNodeKitDetail::getPartName ( void ) const

Return catalog name of nodekit part which was hit.

◆ getTypeId()

SoType SoNodeKitDetail::getTypeId ( void ) const
virtual

Returns the type identification of an object derived from a class inheriting SoDetail. This is used for runtime type checking and "downward" casting.

Implements SoDetail.

◆ setNodeKit()

void SoNodeKitDetail::setNodeKit ( SoBaseKit * kit)

Set the pointer indicating which nodekit generated this detail object.

◆ setPart()

void SoNodeKitDetail::setPart ( SoNode * part)

Set the pointer indicating which node inside the nodekit was hit by a pick.

◆ setPartName()

void SoNodeKitDetail::setPartName ( const SbName & name)

Set catalog name of node part which was hit.

Member Data Documentation

◆ myNodeKit

SoBaseKit * SoNodeKitDetail::myNodeKit
protected

The nodekit generating this details object.

◆ myPart

SoNode * SoNodeKitDetail::myPart
protected

Node inside nodekit which was hit.

◆ myPartName

SbName SoNodeKitDetail::myPartName
protected

Catalog name of nodekit part which was hit.


The documentation for this class was generated from the following files: