Coin  4.0.3
Coin3D core library
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SoTextDetail Class Reference

The SoTextDetail stores information about a character in a string. More...

#include <Inventor/details/SoTextDetail.h>

Inheritance diagram for SoTextDetail:
SoDetail

Public Member Functions

 SoTextDetail (void)
 
virtual ~SoTextDetail ()
 
virtual SoDetailcopy (void) const
 
int getCharacterIndex (void) const
 
int getPart (void) const
 
int getStringIndex (void) const
 
virtual SoType getTypeId (void) const
 
void setCharacterIndex (const int idx)
 
void setPart (const int idx)
 
void setStringIndex (const int idx)
 
- Public Member Functions inherited from SoDetail
virtual ~SoDetail ()
 
SbBool isOfType (const SoType type) const
 

Static Public Member Functions

static void cleanupClass (void)
 
static SoType getClassTypeId (void)
 
static void initClass (void)
 
- Static Public Member Functions inherited from SoDetail
static SoType getClassTypeId (void)
 
static void initClass (void)
 
static void initClasses (void)
 

Additional Inherited Members

- Protected Member Functions inherited from SoDetail
 SoDetail (void)
 

Detailed Description

The SoTextDetail stores information about a character in a string.

Instances of this class are used for storing information about hit points on textual 2D or 3D geometry after pick operations, and for storing information returned to tessellation callbacks.

See also
SoRayPickAction, SoCallbackAction
SoText3, SoText2, SoAsciiText

Constructor & Destructor Documentation

◆ SoTextDetail()

SoTextDetail::SoTextDetail ( void )

Constructor sets up an "empty" detail; all indices are set to -1 to indicate this.

◆ ~SoTextDetail()

SoTextDetail::~SoTextDetail ( )
virtual

Destructor. This class does not allocate any extra resources, so no actions are taken.

Member Function Documentation

◆ cleanupClass()

static void SoTextDetail::cleanupClass ( void )
inlinestatic

This static method cleans up static data of the class.

◆ copy()

SoDetail * SoTextDetail::copy ( void ) const
virtual

Return a deep copy of ourself.

Note that if the Coin library has been built as a DLL under Microsoft Windows and you use this method from application code, you must make sure that both the Coin DLL and the application executable are using the same instance of a C Run-Time (CRT) library. Otherwise, you will get memory heap corruption upon deallocating the returned instances, eventually leading to mysterious crashes.

Implements SoDetail.

◆ getCharacterIndex()

int SoTextDetail::getCharacterIndex ( void ) const

Returns the index of the character in the string which was hit.

See also
getStringIndex()

◆ getClassTypeId()

SoType SoTextDetail::getClassTypeId ( void )
static

This static method returns the SoType object associated with objects of this class.

◆ getPart()

int SoTextDetail::getPart ( void ) const

For SoText3, returns the part id of the text geometry. The id numbers matches those specified in the SoText3::Part enumeration.

◆ getStringIndex()

int SoTextDetail::getStringIndex ( void ) const

Returns the index of the string where a character was hit / generated, from a set of multiple strings.

See also
SoMFString

◆ getTypeId()

SoType SoTextDetail::getTypeId ( void ) const
virtual

Returns the type identification of an object derived from a class inheriting SoDetail. This is used for runtime type checking and "downward" casting.

Implements SoDetail.

◆ setCharacterIndex()

void SoTextDetail::setCharacterIndex ( const int idx)

Internal method for "client" shape nodes to initialize this SoTextDetail instance.

◆ setPart()

void SoTextDetail::setPart ( const int partarg)

Internal method for "client" shape nodes to initialize this SoTextDetail instance.

◆ setStringIndex()

void SoTextDetail::setStringIndex ( const int idx)

Internal method for "client" shape nodes to initialize this SoTextDetail instance.


The documentation for this class was generated from the following files: