SmallChange
1.0.0
A collection of extensions to Coin3D
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Nodes are scene based objects performs various actions such as rendering. More...
Classes | |
class | AutoFile |
The AutoFile class is used to automatically reload files when modified. More... | |
class | Coinboard |
The Coinboard class is a shape node which faces geometry towards the camera. More... | |
class | CoinEnvironment |
The CoinEnvironment class is a node for specifying global rendering parameters. More... | |
class | InterleavedArraysShape |
The InterleavedArraysShape class is used to render static geometry very fast. More... | |
class | PickCallback |
The PickCallback class is group node with callbacks when some child is picked. More... | |
class | PickSwitch |
The PickSwitch class is a pick-activated switch node. More... | |
class | SkyDome |
The SkyDome class is a shape node for rendering skydomes. More... | |
class | SmColorGradient |
The SmColorGradient class is a node for specifying color gradients for Scenery nodes. More... | |
class | SmDepthBuffer |
The SmDepthBuffer class is a node used to control the GL depth buffer. More... | |
class | SmHeadlight |
The SmHeadlight class is a node type for specifying a viewer headlight. More... | |
class | SmMarkerSet |
The SmMarkerSet class displays a set of 2D bitmap markers in 3D. More... | |
class | SmSwitchboard |
The SmSwitchboard class is a group node that can toggle children on and off arbitrarily. More... | |
class | SoPointCloud |
The SoPointCloud class is used to display a set of 3D points. More... | |
class | SoTCBCurve |
The SoTCBCurve class is a node for representing smooth curves. More... | |
class | SoText2Set |
The SoText2Set class is a node type for visualizing a set of 2D texts aligned with the camera plane. More... | |
class | UTMCamera |
The UTMCamera class defines a camera node with perspective rendering and an UTM position. More... | |
class | UTMCoordinate |
The UTMCoordinate class is a node for providing coordinates to shape nodes. More... | |
class | UTMPosition |
The UTMPosition class is a node type for specifying geometry translations. More... | |
class | ViewportRegion |
The ViewportRegion class is used to specify a sub-viewport. More... | |
Nodes are scene based objects performs various actions such as rendering.
This is the set of nodes Coin implements using the original Open Inventor pattern, meaning they read and write to and from files using the Inventor/VRML1 format, and produce side-effects for subsequent siblings under the same SoSeparator node during action traversal.
A subset of these nodes constitute the VRML1 format, and a bigger subset constitutes the Inventor format. The rest of the nodes are extensions that are not part of any standardized format.
For VRML97 nodes, see the VRML97 Classes page.
The VRML1.0 specification is at http://www.web3d.org/x3d/specifications/vrml/VRML1.0/index.html