Coin  4.0.3
Coin3D core library
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SoAsciiText.h
1#ifndef COIN_SOASCIITEXT_H
2#define COIN_SOASCIITEXT_H
3
4/**************************************************************************\
5 * Copyright (c) Kongsberg Oil & Gas Technologies AS
6 * All rights reserved.
7 *
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9 * modification, are permitted provided that the following conditions are
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13 * this list of conditions and the following disclaimer.
14 *
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16 * notice, this list of conditions and the following disclaimer in the
17 * documentation and/or other materials provided with the distribution.
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20 * contributors may be used to endorse or promote products derived from
21 * this software without specific prior written permission.
22 *
23 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
24 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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34\**************************************************************************/
35
36#include <Inventor/nodes/SoSubNode.h>
37#include <Inventor/nodes/SoShape.h>
38#include <Inventor/fields/SoMFString.h>
39#include <Inventor/fields/SoSFFloat.h>
40#include <Inventor/fields/SoSFEnum.h>
41#include <Inventor/fields/SoMFFloat.h>
42#include <Inventor/lists/SbList.h>
43
45 typedef SoShape inherited;
46
47 SO_NODE_HEADER(SoAsciiText);
48
49public:
50 static void initClass(void);
51 SoAsciiText(void);
52
54 LEFT = 1,
56 CENTER
57 };
58
63
64 virtual void GLRender(SoGLRenderAction * action);
65 virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
66
67protected:
68 virtual ~SoAsciiText();
69
70 virtual void computeBBox(SoAction * action, SbBox3f & box, SbVec3f & center);
71 virtual void generatePrimitives(SoAction *);
72
73 virtual SoDetail * createTriangleDetail(SoRayPickAction * action,
74 const SoPrimitiveVertex * v1,
75 const SoPrimitiveVertex * v2,
76 const SoPrimitiveVertex * v3,
78 virtual void notify(SoNotList * list);
79
80private:
81 class SoAsciiTextP * pimpl;
82 friend class SoAsciiTextP;
83
84 float getWidth(const int idx, const float fontsize);
85};
86
87#endif // !COIN_SOASCIITEXT_H
The SbBox3f class is an abstraction for an axis aligned 3 dimensional box.
Definition SbBox3f.h:46
The SbList class is a template container class for lists.
Definition SbList.h:70
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition SbVec3f.h:51
The SoAction class is the base class for all traversal actions.
Definition SoAction.h:77
The SoAsciiText class renders flat 3D text.
Definition SoAsciiText.h:44
Justification
Definition SoAsciiText.h:53
@ RIGHT
Definition SoAsciiText.h:55
SoMFString string
Definition SoAsciiText.h:59
SoMFFloat width
Definition SoAsciiText.h:62
SoSFEnum justification
Definition SoAsciiText.h:61
SoSFFloat spacing
Definition SoAsciiText.h:60
The SoDetail class is the superclass for all classes storing detailed information about particular sh...
Definition SoDetail.h:39
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:50
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition SoGetPrimitiveCountAction.h:44
The SoMFFloat class is a container for floating point values.
Definition SoMFFloat.h:39
The SoMFString class is a container for SbString values.
Definition SoMFString.h:40
The SoNotList class is a list of SoNotRec notification records.
Definition SoNotification.h:43
The SoPickedPoint class is used for specifying picked points.
Definition SoPickedPoint.h:48
The SoPrimitiveVertex class represents a single vertex of a generated primitive.
Definition SoPrimitiveVertex.h:43
The SoRayPickAction class does ray intersection with scene graphs.
Definition SoRayPickAction.h:50
The SoSFEnum class is a container for an enum value.
Definition SoSFEnum.h:40
The SoSFFloat class is a container for a floating point value.
Definition SoSFFloat.h:39
The SoShape class is the superclass for geometry shapes.
Definition SoShape.h:52