1#ifndef COIN_SOEVENTMANAGER_H
2#define COIN_SOEVENTMANAGER_H
36#include <Inventor/SbBasic.h>
37#include <Inventor/tools/SbPimplPtr.h>
59 virtual SoNode * getSceneGraph(
void)
const;
61 virtual void setCamera(
SoCamera * camera);
62 virtual SoCamera * getCamera(
void)
const;
64 virtual SbBool processEvent(
const SoEvent *
const event);
66 virtual void setNavigationState(NavigationState state);
67 virtual NavigationState getNavigationState(
void)
const;
69 int getNumSoScXMLStateMachines(
void)
const;
83 virtual SbBool actuallyProcessEvent(
const SoEvent *
const event);
The SbList class is a template container class for lists.
Definition SbList.h:70
SbList< Type > & operator=(const SbList< Type > &l)
Definition SbList.h:99
The SbVec2s class is a 2 dimensional vector with short integer coordinates.
Definition SbVec2s.h:51
The SbViewportRegion class is a viewport within a full window.
Definition SbViewportRegion.h:40
The SoCamera class is the abstract base class for camera definition nodes.
Definition SoCamera.h:64
The SoEventManager class provides event handling for a Coin3D viewer.
Definition SoEventManager.h:47
NavigationState
Definition SoEventManager.h:52
@ NO_NAVIGATION
Definition SoEventManager.h:53
@ JUST_NAVIGATION
Definition SoEventManager.h:54
The SoEvent class is the base class for all Coin events.
Definition SoEvent.h:45
The SoHandleEventAction class distributes user events to the scene.
Definition SoHandleEventAction.h:46
The SoNode class is the base class for nodes used in scene graphs.
Definition SoNode.h:56
Integration level for using Coin events with SCXML-based state machines.
Definition SoScXMLStateMachine.h:43