Coin  4.0.3
Coin3D core library
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SoGeoSeparator.h
1#ifndef COIN_SOGEOSEPARATOR_H
2#define COIN_SOGEOSEPARATOR_H
3
4/**************************************************************************\
5 * Copyright (c) Kongsberg Oil & Gas Technologies AS
6 * All rights reserved.
7 *
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9 * modification, are permitted provided that the following conditions are
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13 * this list of conditions and the following disclaimer.
14 *
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16 * notice, this list of conditions and the following disclaimer in the
17 * documentation and/or other materials provided with the distribution.
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20 * contributors may be used to endorse or promote products derived from
21 * this software without specific prior written permission.
22 *
23 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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34\**************************************************************************/
35
36#include <Inventor/tools/SbLazyPimplPtr.h>
37#include <Inventor/nodes/SoSubNode.h>
38#include <Inventor/nodes/SoSeparator.h>
39#include <Inventor/SbMatrix.h>
40#include <Inventor/fields/SoSFVec3d.h>
41#include <Inventor/fields/SoMFString.h>
42
43class SoState;
44class SoGeoSeparatorP;
45
47 typedef SoSeparator inherited;
48
49 SO_NODE_HEADER(SoGeoSeparator);
50
51public:
52 static void initClass(void);
53 SoGeoSeparator(void);
54
57
58 virtual void callback(SoCallbackAction * action);
59 virtual void GLRenderBelowPath(SoGLRenderAction * action);
60 virtual void GLRenderInPath(SoGLRenderAction * action);
61 virtual void getBoundingBox(SoGetBoundingBoxAction * action);
62 virtual void getMatrix(SoGetMatrixAction * action);
63 virtual void rayPick(SoRayPickAction * action);
64 virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
65
66protected:
67 virtual ~SoGeoSeparator(void);
68
69private:
70 SoGeoSeparator(const SoGeoSeparator & rhs);
72
73 void applyTransformation(SoAction * action);
74 SbMatrix getTransform(SoState * state) const;
75
77
78};
79
80
81#endif // COIN_SOGEOSEPARATOR_H
The SbList class is a template container class for lists.
Definition SbList.h:70
SbList< Type > & operator=(const SbList< Type > &l)
Definition SbList.h:99
The SbMatrix class is a 4x4 dimensional representation of a matrix.
Definition SbMatrix.h:47
The SoAction class is the base class for all traversal actions.
Definition SoAction.h:77
The SoCallbackAction class invokes callbacks at specific nodes.
Definition SoCallbackAction.h:80
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:50
The SoGeoSeparator class is used to georeference a scene graph.
Definition SoGeoSeparator.h:46
SoMFString geoSystem
Definition SoGeoSeparator.h:56
SoSFVec3d geoCoords
Definition SoGeoSeparator.h:55
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition SoGetBoundingBoxAction.h:45
The SoGetMatrixAction class is an action for accumulating the transformation matrix of a subgraph.
Definition SoGetMatrixAction.h:46
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition SoGetPrimitiveCountAction.h:44
The SoMFString class is a container for SbString values.
Definition SoMFString.h:40
The SoRayPickAction class does ray intersection with scene graphs.
Definition SoRayPickAction.h:50
The SoSFVec3d class is a container for an SbVec3d vector.
Definition SoSFVec3d.h:40
The SoSeparator class is a state-preserving group node.
Definition SoSeparator.h:44
The SoState class manages the Coin scene graph traversal state data.
Definition SoState.h:44