Coin  4.0.3
Coin3D core library
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SoNurbsSurface.h
1#ifndef COIN_SONURBSSURFACE_H
2#define COIN_SONURBSSURFACE_H
3
4/**************************************************************************\
5 * Copyright (c) Kongsberg Oil & Gas Technologies AS
6 * All rights reserved.
7 *
8 * Redistribution and use in source and binary forms, with or without
9 * modification, are permitted provided that the following conditions are
10 * met:
11 *
12 * Redistributions of source code must retain the above copyright notice,
13 * this list of conditions and the following disclaimer.
14 *
15 * Redistributions in binary form must reproduce the above copyright
16 * notice, this list of conditions and the following disclaimer in the
17 * documentation and/or other materials provided with the distribution.
18 *
19 * Neither the name of the copyright holder nor the names of its
20 * contributors may be used to endorse or promote products derived from
21 * this software without specific prior written permission.
22 *
23 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
24 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
25 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
26 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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33 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
34\**************************************************************************/
35
36#include <Inventor/nodes/SoSubNode.h>
37#include <Inventor/nodes/SoShape.h>
38#include <Inventor/fields/SoSFInt32.h>
39#include <Inventor/fields/SoMFFloat.h>
40
41template<class Master> class SoNurbsP;
42
44 typedef SoShape inherited;
45
46 SO_NODE_HEADER(SoNurbsSurface);
47
48public:
49 static void initClass(void);
50 SoNurbsSurface(void);
51
60
61 virtual void GLRender(SoGLRenderAction * action);
62 virtual void rayPick(SoRayPickAction * action);
63 virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
64 void sendPrimitive(SoAction *, SoPrimitiveVertex *);
65
66protected:
67 virtual ~SoNurbsSurface();
68
69 virtual void generatePrimitives(SoAction * action);
70 virtual void computeBBox(SoAction * action, SbBox3f & box, SbVec3f & center);
71 SoDetail * createTriangleDetail(SoRayPickAction * action,
72 const SoPrimitiveVertex * v1,
73 const SoPrimitiveVertex * v2,
74 const SoPrimitiveVertex * v3,
76private:
77 class SoNurbsSurfaceP * pimpl;
78 friend class SoNurbsSurfaceP;
79 friend class SoNurbsP<SoNurbsSurface>;
80};
81
82#endif // !COIN_SONURBSSURFACE_H
The SbBox3f class is an abstraction for an axis aligned 3 dimensional box.
Definition SbBox3f.h:46
The SbList class is a template container class for lists.
Definition SbList.h:70
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition SbVec3f.h:51
The SoAction class is the base class for all traversal actions.
Definition SoAction.h:77
The SoDetail class is the superclass for all classes storing detailed information about particular sh...
Definition SoDetail.h:39
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:50
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition SoGetPrimitiveCountAction.h:44
The SoMFFloat class is a container for floating point values.
Definition SoMFFloat.h:39
Definition SoIndexedNurbsCurve.h:42
The SoNurbsSurface class is used to render smooth surfaces.
Definition SoNurbsSurface.h:43
SoMFFloat sKnotVector
Definition SoNurbsSurface.h:58
SoSFInt32 numTControlPoints
Definition SoNurbsSurface.h:55
SoSFInt32 numSControlPoints
Definition SoNurbsSurface.h:54
SoSFInt32 numVControlPoints
Definition SoNurbsSurface.h:53
SoMFFloat vKnotVector
Definition SoNurbsSurface.h:57
SoMFFloat uKnotVector
Definition SoNurbsSurface.h:56
SoMFFloat tKnotVector
Definition SoNurbsSurface.h:59
SoSFInt32 numUControlPoints
Definition SoNurbsSurface.h:52
The SoPickedPoint class is used for specifying picked points.
Definition SoPickedPoint.h:48
The SoPrimitiveVertex class represents a single vertex of a generated primitive.
Definition SoPrimitiveVertex.h:43
The SoRayPickAction class does ray intersection with scene graphs.
Definition SoRayPickAction.h:50
The SoSFInt32 class is a container for a 32-bit integer value.
Definition SoSFInt32.h:39
The SoShape class is the superclass for geometry shapes.
Definition SoShape.h:52