Coin  4.0.3
Coin3D core library
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SoText2.h
1#ifndef COIN_SOTEXT2_H
2#define COIN_SOTEXT2_H
3
4/**************************************************************************\
5 * Copyright (c) Kongsberg Oil & Gas Technologies AS
6 * All rights reserved.
7 *
8 * Redistribution and use in source and binary forms, with or without
9 * modification, are permitted provided that the following conditions are
10 * met:
11 *
12 * Redistributions of source code must retain the above copyright notice,
13 * this list of conditions and the following disclaimer.
14 *
15 * Redistributions in binary form must reproduce the above copyright
16 * notice, this list of conditions and the following disclaimer in the
17 * documentation and/or other materials provided with the distribution.
18 *
19 * Neither the name of the copyright holder nor the names of its
20 * contributors may be used to endorse or promote products derived from
21 * this software without specific prior written permission.
22 *
23 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
24 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
25 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
26 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
27 * HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
28 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
29 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
30 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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33 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
34\**************************************************************************/
35
36#include <Inventor/nodes/SoSubNode.h>
37#include <Inventor/nodes/SoShape.h>
38#include <Inventor/fields/SoMFString.h>
39#include <Inventor/fields/SoSFFloat.h>
40#include <Inventor/fields/SoSFEnum.h>
41
43 typedef SoShape inherited;
44
45 SO_NODE_HEADER(SoText2);
46
47public:
48 static void initClass(void);
49 SoText2(void);
50
52 LEFT = 1,
54 CENTER
55 };
56
60
61 virtual void GLRender(SoGLRenderAction * action);
62 virtual void rayPick(SoRayPickAction * action);
63 virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
64
65protected:
66 virtual ~SoText2();
67
68 virtual void generatePrimitives(SoAction * action);
69 virtual void computeBBox(SoAction * action, SbBox3f & box, SbVec3f & center);
70
71private:
72 class SoText2P * pimpl;
73 friend class SoText2P;
74};
75
76#endif // !COIN_SOTEXT2_H
The SbBox3f class is an abstraction for an axis aligned 3 dimensional box.
Definition SbBox3f.h:46
The SbList class is a template container class for lists.
Definition SbList.h:70
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition SbVec3f.h:51
The SoAction class is the base class for all traversal actions.
Definition SoAction.h:77
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:50
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition SoGetPrimitiveCountAction.h:44
The SoMFString class is a container for SbString values.
Definition SoMFString.h:40
The SoRayPickAction class does ray intersection with scene graphs.
Definition SoRayPickAction.h:50
The SoSFEnum class is a container for an enum value.
Definition SoSFEnum.h:40
The SoSFFloat class is a container for a floating point value.
Definition SoSFFloat.h:39
The SoShape class is the superclass for geometry shapes.
Definition SoShape.h:52
The SoText2 class is a node type for visualizing 2D text aligned with the camera plane.
Definition SoText2.h:42
Justification
Definition SoText2.h:51
@ RIGHT
Definition SoText2.h:53
SoMFString string
Definition SoText2.h:57
SoSFFloat spacing
Definition SoText2.h:58
SoSFEnum justification
Definition SoText2.h:59