Coin
4.0.3
Coin3D core library
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The SbBox2i32 class is a 2 dimensional box with 32-bit integer coordinates. More...
#include <Inventor/SbBox2i32.h>
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int | operator!= (const SbBox2i32 &b1, const SbBox2i32 &b2) |
int | operator== (const SbBox2i32 &b1, const SbBox2i32 &b2) |
The SbBox2i32 class is a 2 dimensional box with 32-bit integer coordinates.
This box class is used by other classes in Coin for data exchange. It provides storage for two box corners with 32-bit integer coordinates, which is among other things useful for representing screen or canvas areas in absolute window coordinates.
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The default constructor makes an empty box.
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Constructs a box with the given corner coordinates.
xmin should be less than xmax and ymin should be less than ymax if you want to make a valid box.
Constructs a box with the given corners.
The coordinates of min should be less than the coordinates of max if you want to make a valid box.
Extend the boundaries of the box by the given box parameter. This is equal to calling extendBy() twice with the corner points.
Extend the boundaries of the box by the given point, i.e. make the point fit inside the box if it isn't already within it.
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Returns aspect ratio of box, which is defined as box width divided by box height.
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Returns the box boundary coordinates.
Returns the box corner points.
Returns the maximum point. This should usually be the upper right corner point of the box.
Returns the minimum point. This should usually be the lower left corner point of the box.
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Returns the coordinates of the box origin (i.e. the lower left corner).
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Returns width and height of box.
Returns width and height of box as a 2D vector.
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Check if the box has been correctly specified and by that virtue has "positive" area, i.e. all coordinates of its upper right corner (the maximum point) are greater than the corresponding coordinates of its lower left corner (the minimum point).
Check if box lies entirely or partially within the boundaries of this box.
Check if the given point lies within the boundaries of this box.
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Check if this has been marked as an empty box.
Reset the boundaries to the boundaries of the given box.
Returns reference to self.
Reset the boundaries to the boundaries of the given box.
Returns reference to self.
Reset the boundaries to the boundaries of the given box.
Returns reference to self.
Reset the boundaries of the box with the given corners.
The coordinates of min should be less than the coordinates of max if you want to make a valid box.
Returns reference to self.
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Reset the boundaries of the box.
xmin should be less than xmax and ymin should be less than ymax if you want to make a valid box.
Returns reference to self.
Check b1 and b2 for inequality.