Coin  4.0.3
Coin3D core library
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SbBox2d Class Reference

The SbBox2d class is a 2 dimensional box with double precision corner coordinates. More...

#include <Inventor/SbBox2d.h>

Public Member Functions

 SbBox2d (const SbBox2f &box)
 
 SbBox2d (const SbBox2i32 &box)
 
 SbBox2d (const SbBox2s &box)
 
 SbBox2d (const SbVec2d &minpoint, const SbVec2d &maxpoint)
 
 SbBox2d (double xmin, double ymin, double xmax, double ymax)
 
 SbBox2d (void)
 
void extendBy (const SbBox2d &box)
 
void extendBy (const SbVec2d &point)
 
SbBool findIntersection (const SbVec2d &a, const SbVec2d &b, SbVec2d &ia, SbVec2d &ib) const
 
double getAspectRatio (void) const
 
void getBounds (double &xmin, double &ymin, double &xmax, double &ymax) const
 
void getBounds (SbVec2d &minpoint, SbVec2d &maxpoint) const
 
SbVec2d getCenter (void) const
 
SbVec2d getClosestPoint (const SbVec2d &p) const
 
SbVec2dgetMax (void)
 
const SbVec2dgetMax (void) const
 
SbVec2dgetMin (void)
 
const SbVec2dgetMin (void) const
 
void getOrigin (double &originX, double &originY) const
 
void getSize (double &sizeX, double &sizeY) const
 
SbVec2d getSize (void) const
 
SbBool hasArea (void) const
 
SbBool intersect (const SbBox2d &box) const
 
SbBool intersect (const SbVec2d &point) const
 
SbBool isEmpty (void) const
 
void makeEmpty (void)
 
SbBox2dsetBounds (const SbBox2f &box)
 
SbBox2dsetBounds (const SbBox2i32 &box)
 
SbBox2dsetBounds (const SbBox2s &box)
 
SbBox2dsetBounds (const SbVec2d &minpoint, const SbVec2d &maxpoint)
 
SbBox2dsetBounds (double xmin, double ymin, double xmax, double ymax)
 

Related Symbols

(Note that these are not member symbols.)

int operator!= (const SbBox2d &b1, const SbBox2d &b2)
 
int operator== (const SbBox2d &b1, const SbBox2d &b2)
 

Detailed Description

The SbBox2d class is a 2 dimensional box with double precision corner coordinates.

This box class is used by many other classes in Coin for data exchange and storage. It provides two box corners with double precision coordinates, which is among other things useful for representing screen or canvas dimensions in normalized coordinates.

This class is a Coin extension.

See also
SbBox2s, SbBox2f, SbBox3s, SbBox3f, SbBox3d, SbXfBox3f.
Since
Coin 2.0
TGS Inventor 2.6

Constructor & Destructor Documentation

◆ SbBox2d() [1/6]

SbBox2d::SbBox2d ( void )
inline

The default constructor makes an empty box.

◆ SbBox2d() [2/6]

SbBox2d::SbBox2d ( double xmin,
double ymin,
double xmax,
double ymax )
inline

Constructs a box with the given corners.

xmin should be less than xmax and ymin should be less than ymax if you want to make a valid box.

◆ SbBox2d() [3/6]

SbBox2d::SbBox2d ( const SbVec2d & min,
const SbVec2d & max )
inline

Constructs a box with the given lower left and upper right corners.

The coordinates of min should be less than the coordinates of max if you want to make a valid box.

◆ SbBox2d() [4/6]

SbBox2d::SbBox2d ( const SbBox2f & box)
inlineexplicit

Constructs an SbBox2d instance from the value in an SbBox2f instance.

Since
Coin 2.5

◆ SbBox2d() [5/6]

SbBox2d::SbBox2d ( const SbBox2s & box)
inlineexplicit

Constructs an SbBox2d instance from the value in an SbBox2s instance.

Since
Coin 2.5

◆ SbBox2d() [6/6]

SbBox2d::SbBox2d ( const SbBox2i32 & box)
inlineexplicit

Constructs an SbBox2d instance from the value in an SbBox2i32 instance.

Since
Coin 2.5

Member Function Documentation

◆ extendBy() [1/2]

void SbBox2d::extendBy ( const SbBox2d & box)

Extend the boundaries of the box by the given box parameter. This is equal to calling the above method twice with the corner points.

◆ extendBy() [2/2]

void SbBox2d::extendBy ( const SbVec2d & point)

Extend the boundaries of the box by the given point, i.e. make the box fit around the point if it isn't already situated within it.

◆ findIntersection()

SbBool SbBox2d::findIntersection ( const SbVec2d & a,
const SbVec2d & b,
SbVec2d & ia,
SbVec2d & ib ) const

Check if a a line from a to b intersects the box, and return the coordinates of the union line in ia and ib.

This function is a Coin extension.

◆ getAspectRatio()

double SbBox2d::getAspectRatio ( void ) const
inline

Returns aspect ratio of box, which is defined as box width divided on box height.

◆ getBounds() [1/2]

void SbBox2d::getBounds ( double & xmin,
double & ymin,
double & xmax,
double & ymax ) const
inline

Returns the box boundaries.

See also
setBounds(), getMin(), getMax().

◆ getBounds() [2/2]

void SbBox2d::getBounds ( SbVec2d & min,
SbVec2d & max ) const
inline

Returns the box min and max corner points.

See also
setBounds(), getMin(), getMax().

◆ getCenter()

SbVec2d SbBox2d::getCenter ( void ) const
inline

Returns the center point of the box.

◆ getClosestPoint()

SbVec2d SbBox2d::getClosestPoint ( const SbVec2d & point) const

Return the point on the box closest to the given point p. If the given point equals the center, the center point on the positive X-side is returned.

◆ getMax() [1/2]

SbVec2d & SbBox2d::getMax ( void )
inline

Returns the upper right corner of the box.

See also
getMin().

◆ getMax() [2/2]

const SbVec2d & SbBox2d::getMax ( void ) const
inline

Returns the upper right corner of the box.

See also
getMin().

◆ getMin() [1/2]

SbVec2d & SbBox2d::getMin ( void )
inline

Returns the lower left corner of the box.

See also
getOrigin(), getMax().

◆ getMin() [2/2]

const SbVec2d & SbBox2d::getMin ( void ) const
inline

Returns the lower left corner of the box.

See also
getOrigin(), getMax().

◆ getOrigin()

void SbBox2d::getOrigin ( double & originX,
double & originY ) const
inline

Returns the coordinates of the box origin (i.e. the lower left corner).

See also
getMin().

◆ getSize() [1/2]

void SbBox2d::getSize ( double & sizeX,
double & sizeY ) const
inline

Returns width and height of box.

◆ getSize() [2/2]

SbVec2d SbBox2d::getSize ( void ) const
inline

Returns width and height of box as a 2D vector.

Since
Coin 3.0

◆ hasArea()

SbBool SbBox2d::hasArea ( void ) const
inline

Check if the box has been correctly specified and by that virtue has "positive" area, i.e. all coordinates of its upper right corner (the maximum point) are greater than the corresponding coordinates of its lower left corner (the minimum point).

◆ intersect() [1/2]

SbBool SbBox2d::intersect ( const SbBox2d & box) const

Check if box lies entirely or partially within the boundaries of this box.

◆ intersect() [2/2]

SbBool SbBox2d::intersect ( const SbVec2d & point) const

Check if point lies within the boundaries of this box.

◆ isEmpty()

SbBool SbBox2d::isEmpty ( void ) const
inline

Check if this has been marked as an empty box.

See also
makeEmpty().

◆ makeEmpty()

void SbBox2d::makeEmpty ( void )

Marks this as an empty box.

See also
isEmpty().

◆ setBounds() [1/5]

SbBox2d & SbBox2d::setBounds ( const SbBox2f & box)

Reset the boundaries of the box with the given box boundaries.

Returns reference to self.

See also
getBounds()

◆ setBounds() [2/5]

SbBox2d & SbBox2d::setBounds ( const SbBox2i32 & box)

Reset the boundaries of the box with the given box boundaries.

Returns reference to self.

See also
getBounds()

◆ setBounds() [3/5]

SbBox2d & SbBox2d::setBounds ( const SbBox2s & box)

Reset the boundaries of the box with the given box boundaries.

Returns reference to self.

See also
getBounds()

◆ setBounds() [4/5]

SbBox2d & SbBox2d::setBounds ( const SbVec2d & min,
const SbVec2d & max )
inline

Reset the boundaries of the box with the given corners.

The coordinates of min should be less than the coordinates of max if you want to make a valid box.

Returns reference to self.

See also
getBounds().

◆ setBounds() [5/5]

SbBox2d & SbBox2d::setBounds ( double xmin,
double ymin,
double xmax,
double ymax )
inline

Reset the boundaries of the box.

xmin should be less than xmax and ymin should be less than ymax if you want to make a valid box.

Returns reference to self.

See also
getBounds().

Friends And Related Symbol Documentation

◆ operator!=()

int operator!= ( const SbBox2d & b1,
const SbBox2d & b2 )
related

Check b1 and b2 for inequality.

◆ operator==()

int operator== ( const SbBox2d & b1,
const SbBox2d & b2 )
related

Check b1 and b2 for equality.


The documentation for this class was generated from the following files: