Coin
4.0.3
Coin3D core library
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The SbBox2d class is a 2 dimensional box with double precision corner coordinates. More...
#include <Inventor/SbBox2d.h>
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int | operator!= (const SbBox2d &b1, const SbBox2d &b2) |
int | operator== (const SbBox2d &b1, const SbBox2d &b2) |
The SbBox2d class is a 2 dimensional box with double precision corner coordinates.
This box class is used by many other classes in Coin for data exchange and storage. It provides two box corners with double precision coordinates, which is among other things useful for representing screen or canvas dimensions in normalized coordinates.
This class is a Coin extension.
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The default constructor makes an empty box.
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Constructs a box with the given corners.
xmin should be less than xmax and ymin should be less than ymax if you want to make a valid box.
Constructs a box with the given lower left and upper right corners.
The coordinates of min should be less than the coordinates of max if you want to make a valid box.
Extend the boundaries of the box by the given box parameter. This is equal to calling the above method twice with the corner points.
Extend the boundaries of the box by the given point, i.e. make the box fit around the point if it isn't already situated within it.
SbBool SbBox2d::findIntersection | ( | const SbVec2d & | a, |
const SbVec2d & | b, | ||
SbVec2d & | ia, | ||
SbVec2d & | ib ) const |
Check if a a line from a to b intersects the box, and return the coordinates of the union line in ia and ib.
This function is a Coin extension.
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Returns aspect ratio of box, which is defined as box width divided on box height.
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Returns the box boundaries.
Returns the box min and max corner points.
Return the point on the box closest to the given point p. If the given point equals the center, the center point on the positive X-side is returned.
Returns the upper right corner of the box.
Returns the upper right corner of the box.
Returns the lower left corner of the box.
Returns the lower left corner of the box.
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Returns the coordinates of the box origin (i.e. the lower left corner).
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Returns width and height of box.
Returns width and height of box as a 2D vector.
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Check if the box has been correctly specified and by that virtue has "positive" area, i.e. all coordinates of its upper right corner (the maximum point) are greater than the corresponding coordinates of its lower left corner (the minimum point).
Check if box lies entirely or partially within the boundaries of this box.
Check if point lies within the boundaries of this box.
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Check if this has been marked as an empty box.
Reset the boundaries of the box with the given box boundaries.
Returns reference to self.
Reset the boundaries of the box with the given box boundaries.
Returns reference to self.
Reset the boundaries of the box with the given box boundaries.
Returns reference to self.
Reset the boundaries of the box with the given corners.
The coordinates of min should be less than the coordinates of max if you want to make a valid box.
Returns reference to self.
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Reset the boundaries of the box.
xmin should be less than xmax and ymin should be less than ymax if you want to make a valid box.
Returns reference to self.