Coin  4.0.3
Coin3D core library
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SbBox3i32 Class Reference

The SbBox3i32 class is a 3 dimensional box with 32-bit integer coordinates. More...

#include <Inventor/SbBox3i32.h>

Public Member Functions

 SbBox3i32 (const SbBox3d &box)
 
 SbBox3i32 (const SbBox3f &box)
 
 SbBox3i32 (const SbBox3s &box)
 
 SbBox3i32 (const SbVec3i32 &minpoint, const SbVec3i32 &maxpoint)
 
 SbBox3i32 (int32_t xmin, int32_t ymin, int32_t zmin, int32_t xmax, int32_t ymax, int32_t zmax)
 
 SbBox3i32 (void)
 
void extendBy (const SbBox3i32 &box)
 
void extendBy (const SbVec3f &point)
 
void extendBy (const SbVec3i32 &point)
 
void getBounds (int32_t &xmin, int32_t &ymin, int32_t &zmin, int32_t &xmax, int32_t &ymax, int32_t &zmax) const
 
void getBounds (SbVec3i32 &minpoint, SbVec3i32 &maxpoint) const
 
SbVec3f getCenter (void) const
 
SbVec3f getClosestPoint (const SbVec3f &point) const
 
SbVec3i32getMax (void)
 
const SbVec3i32getMax (void) const
 
SbVec3i32getMin (void)
 
const SbVec3i32getMin (void) const
 
void getOrigin (int32_t &originX, int32_t &originY, int32_t &originZ) const
 
void getSize (int32_t &sizeX, int32_t &sizeY, int32_t &sizeZ) const
 
SbVec3i32 getSize (void) const
 
void getSpan (const SbVec3f &direction, float &dmin, float &dmax) const
 
float getVolume (void) const
 
SbBool hasVolume (void) const
 
SbBool intersect (const SbBox3i32 &box) const
 
SbBool intersect (const SbVec3f &point) const
 
SbBool intersect (const SbVec3i32 &point) const
 
SbBool isEmpty (void) const
 
void makeEmpty (void)
 
SbBool outside (const SbMatrix &mvp, int &cullBits) const
 
SbBox3i32setBounds (const SbBox3d &box)
 
SbBox3i32setBounds (const SbBox3f &box)
 
SbBox3i32setBounds (const SbBox3s &box)
 
SbBox3i32setBounds (const SbVec3i32 &minpoint, const SbVec3i32 &maxpoint)
 
SbBox3i32setBounds (int32_t xmin, int32_t ymin, int32_t zmin, int32_t xmax, int32_t ymax, int32_t zmax)
 
void transform (const SbMatrix &m)
 

Protected Attributes

SbVec3i32 maxpt
 
SbVec3i32 minpt
 

Related Symbols

(Note that these are not member symbols.)

int operator!= (const SbBox3i32 &b1, const SbBox3i32 &b2)
 
int operator== (const SbBox3i32 &b1, const SbBox3i32 &b2)
 

Detailed Description

The SbBox3i32 class is a 3 dimensional box with 32-bit integer coordinates.

This box class is used by other classes in Coin for data exchange. It provides storage for two box corners with 32-bit integer coordinates, which is among other things useful for representing screen or canvas areas in absolute window coordinates.

See also
SbBox2f, SbBox2d, SbBox3s, SbBox3f, SbBox3d, SbXfBox3f.

Constructor & Destructor Documentation

◆ SbBox3i32() [1/6]

SbBox3i32::SbBox3i32 ( void )
inline

The default constructor makes an empty box.

◆ SbBox3i32() [2/6]

SbBox3i32::SbBox3i32 ( int32_t xmin,
int32_t ymin,
int32_t zmin,
int32_t xmax,
int32_t ymax,
int32_t zmax )
inline

Constructs a box with the given corners.

xmin should be less than xmax, ymin should be less than ymax and zmin should be less than zmax if you want to make a valid box.

◆ SbBox3i32() [3/6]

SbBox3i32::SbBox3i32 ( const SbVec3i32 & minpoint,
const SbVec3i32 & maxpoint )
inline

Constructs a box with the given corners.

The coordinates of minpoint should be less than the coordinates of maxpoint if you want to make a valid box.

◆ SbBox3i32() [4/6]

SbBox3i32::SbBox3i32 ( const SbBox3s & box)
inlineexplicit

Constructs an SbBox3i32 instance from the value in an SbBox3s instance.

Since
Coin 2.5

◆ SbBox3i32() [5/6]

SbBox3i32::SbBox3i32 ( const SbBox3f & box)
inlineexplicit

Constructs an SbBox3i32 instance from the value in an SbBox3f instance.

Since
Coin 2.5

◆ SbBox3i32() [6/6]

SbBox3i32::SbBox3i32 ( const SbBox3d & box)
inlineexplicit

Constructs an SbBox3i32 instance from the value in an SbBox3d instance.

Since
Coin 2.5

Member Function Documentation

◆ extendBy() [1/3]

void SbBox3i32::extendBy ( const SbBox3i32 & box)

Extend the boundaries of the box by the given box parameter. This is equal to calling extendBy() twice with the corner points.

◆ extendBy() [2/3]

void SbBox3i32::extendBy ( const SbVec3f & point)

Extend the boundaries of the box by the given point, i.e. make the point fit inside the box if it isn't already within it.

◆ extendBy() [3/3]

void SbBox3i32::extendBy ( const SbVec3i32 & point)

Extend the boundaries of the box by the given point, i.e. make the point fit inside the box if it isn't already within it.

◆ getBounds() [1/2]

void SbBox3i32::getBounds ( int32_t & xmin,
int32_t & ymin,
int32_t & zmin,
int32_t & xmax,
int32_t & ymax,
int32_t & zmax ) const
inline

Returns the box boundaries.

See also
setBounds().

◆ getBounds() [2/2]

void SbBox3i32::getBounds ( SbVec3i32 & minpoint,
SbVec3i32 & maxpoint ) const
inline

Returns the box corner points.

See also
setBounds().

◆ getCenter()

SbVec3i32 SbBox3i32::getCenter ( void ) const
inline

Returns the center point of the box.

◆ getClosestPoint()

SbVec3f SbBox3i32::getClosestPoint ( const SbVec3f & point) const

Return the point on the box closest to the given point. If the given point equals the center, the center point of the positive Z face is returned.

◆ getMax() [1/2]

SbVec3i32 & SbBox3i32::getMax ( void )
inline

Returns a modifiable reference to the maximum point.

◆ getMax() [2/2]

const SbVec3i32 & SbBox3i32::getMax ( void ) const
inline

Returns the maximum point. This should usually be the upper right corner point of the box.

See also
getMin().

◆ getMin() [1/2]

SbVec3i32 & SbBox3i32::getMin ( void )
inline

Returns a modifiable reference to the minimum point.

◆ getMin() [2/2]

const SbVec3i32 & SbBox3i32::getMin ( void ) const
inline

Returns the minimum point. This should usually be the lower left corner point of the box.

See also
getOrigin(), getMax().

◆ getOrigin()

void SbBox3i32::getOrigin ( int32_t & originX,
int32_t & originY,
int32_t & originZ ) const
inline

Returns the coordinates of the box origin (i.e. the lower left corner).

See also
getMin().

◆ getSize() [1/2]

void SbBox3i32::getSize ( int32_t & sizeX,
int32_t & sizeY,
int32_t & sizeZ ) const
inline

Returns width, height and depth of box.

◆ getSize() [2/2]

SbVec3i32 SbBox3i32::getSize ( void ) const
inline

Returns width, height and depth of box as a 3D vector.

Since
Coin 3.0

◆ getSpan()

void SbBox3i32::getSpan ( const SbVec3f & dir,
float & dmin,
float & dmax ) const

Find the span of the box in the given direction (i.e. how much room in the given direction the box needs). The distance is returned as the minimum and maximum distance from origo to the closest and furthest plane defined by the direction vector and each of the box' corners. The difference between these values gives the span.

◆ getVolume()

float SbBox3i32::getVolume ( void ) const
inline

Returns the volume of the box.

◆ hasVolume()

SbBool SbBox3i32::hasVolume ( void ) const
inline

Check if the box has been correctly specified and by that virtue has "positive" volume, i.e. all coordinates of its upper right corner (the maximum point) are greater than the corresponding coordinates of its lower left corner (the minimum point).

◆ intersect() [1/3]

SbBool SbBox3i32::intersect ( const SbBox3i32 & box) const

Check if box lies entirely or partially within the boundaries of this box.

◆ intersect() [2/3]

SbBool SbBox3i32::intersect ( const SbVec3f & point) const

Check if the given point lies within the boundaries of this box.

◆ intersect() [3/3]

SbBool SbBox3i32::intersect ( const SbVec3i32 & point) const

Check if the given point lies within the boundaries of this box.

◆ isEmpty()

SbBool SbBox3i32::isEmpty ( void ) const
inline

Check if this has been marked as an empty box.

See also
makeEmpty().

◆ makeEmpty()

void SbBox3i32::makeEmpty ( void )

Marks this as an empty box.

See also
isEmpty().

◆ outside()

SbBool SbBox3i32::outside ( const SbMatrix & mvp,
int & cullbits ) const

Check if the box is outside the view volume defined by the mvp matrix. Sets cullbits according to which planes we're inside or outside. Bit 0 (0x1) is cleared when box is completely inside left and right clipping planes. Bit 1 (0x2) is cleared when box is inside top and bottom clipping planes. Bit 2 (0x4) is cleared when box is inside near and far clipping planes.

Returns TRUE if box is completely outside one of the clipping planes. FALSE otherwise.

◆ setBounds() [1/5]

SbBox3i32 & SbBox3i32::setBounds ( const SbBox3d & box)

Reset the boundaries to the boundaries of the given box.

Returns reference to self.

See also
getBounds()

◆ setBounds() [2/5]

SbBox3i32 & SbBox3i32::setBounds ( const SbBox3f & box)

Reset the boundaries to the boundaries of the given box.

Returns reference to self.

See also
getBounds()

◆ setBounds() [3/5]

SbBox3i32 & SbBox3i32::setBounds ( const SbBox3s & box)

Reset the boundaries to the boundaries of the given box.

Returns reference to self.

See also
getBounds()

◆ setBounds() [4/5]

SbBox3i32 & SbBox3i32::setBounds ( const SbVec3i32 & minpoint,
const SbVec3i32 & maxpoint )
inline

Reset the boundaries of the box with the given corners.

The coordinates of minpoint should be less than the coordinates of maxpoint if you want to make a valid box.

Returns reference to self.

See also
getBounds().

◆ setBounds() [5/5]

SbBox3i32 & SbBox3i32::setBounds ( int32_t xmin,
int32_t ymin,
int32_t zmin,
int32_t xmax,
int32_t ymax,
int32_t zmax )
inline

Reset the boundaries of the box.

xmin should be less than xmax, ymin should be less than ymax and zmin should be less than zmax if you want to make a valid box.

Returns reference to self.

See also
getBounds().

◆ transform()

void SbBox3i32::transform ( const SbMatrix & matrix)

Transform the box by the matrix, and change its boundaries to contain the transformed box.

Doesn't touch illegal/empty boxes.

Friends And Related Symbol Documentation

◆ operator!=()

int operator!= ( const SbBox3i32 & b1,
const SbBox3i32 & b2 )
related

Check b1 and b2 for inequality.

◆ operator==()

int operator== ( const SbBox3i32 & b1,
const SbBox3i32 & b2 )
related

Check b1 and b2 for equality.


The documentation for this class was generated from the following files: