Coin  4.0.3
Coin3D core library
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SoGLLightIdElement Class Reference

The SoGLLightIdElement class is yet to be documented. More...

#include <Inventor/elements/SoGLLightIdElement.h>

Inheritance diagram for SoGLLightIdElement:
SoInt32Element SoElement

Public Member Functions

virtual void init (SoState *state)
 FIXME: write doc.
 
virtual void pop (SoState *state, const SoElement *prevTopElement)
 FIXME: write doc.
 
virtual void push (SoState *state)
 FIXME: write doc.
 
- Public Member Functions inherited from SoInt32Element
virtual SoElementcopyMatchInfo (void) const
 
virtual SbBool matches (const SoElement *element) const
 
virtual void print (FILE *file) const
 
virtual void setElt (int32_t value)
 
- Public Member Functions inherited from SoElement
virtual ~SoElement ()
 
int getDepth (void) const
 
int getStackIndex (void) const
 
const SoType getTypeId (void) const
 
void setDepth (const int depth)
 

Static Public Member Functions

static voidcreateInstance (void)
 
static int32_t get (SoState *const state)
 FIXME: write doc.
 
static int getClassStackIndex (void)
 
static SoType getClassTypeId (void)
 
static int32_t getDefault ()
 FIXME: write doc.
 
static int32_t getMaxGLSources ()
 FIXME: write doc.
 
static int32_t increment (SoState *const state)
 FIXME: write doc.
 
static int32_t increment (SoState *const state, SoNode *const node)
 FIXME: write doc.
 
static void initClass (void)
 
- Static Public Member Functions inherited from SoInt32Element
static int32_t get (const int index, SoState *const state)
 
static int getClassStackIndex (void)
 
static SoType getClassTypeId (void)
 
static void initClass (void)
 
static void set (const int index, SoState *const state, const int32_t value)
 
static void set (const int index, SoState *const state, SoNode *const node, const int32_t value)
 
- Static Public Member Functions inherited from SoElement
static int getClassStackIndex (void)
 
static SoType getClassTypeId (void)
 
static SoType getIdFromStackIndex (const int stackIndex)
 
static int getNumStackIndices (void)
 
static void initClass (void)
 
static void initElements (void)
 

Protected Member Functions

virtual ~SoGLLightIdElement ()
 
- Protected Member Functions inherited from SoInt32Element
virtual ~SoInt32Element ()
 
- Protected Member Functions inherited from SoElement
 SoElement (void)
 
void capture (SoState *const state) const
 
virtual void captureThis (SoState *state) const
 
SoElementgetNextFree (void) const
 
SoElementgetNextInStack (void) const
 
void setStackIndex (const int index)
 
void setTypeId (const SoType typeId)
 

Additional Inherited Members

- Static Protected Member Functions inherited from SoElement
static int createStackIndex (const SoType id)
 
static const SoElementgetConstElement (SoState *const state, const int stackIndex)
 
static SoElementgetElement (SoState *const state, const int stackIndex)
 
- Protected Attributes inherited from SoInt32Element
int32_t data
 
- Protected Attributes inherited from SoElement
int depth
 
int stackIndex
 
SoType typeId
 
- Static Protected Attributes inherited from SoElement
static int classStackIndex
 
static SoTypeListstackToType
 

Detailed Description

The SoGLLightIdElement class is yet to be documented.

FIXME: write doc.

Constructor & Destructor Documentation

◆ ~SoGLLightIdElement()

SoGLLightIdElement::~SoGLLightIdElement ( void )
protectedvirtual

Destructor.

Member Function Documentation

◆ createInstance()

void * SoGLLightIdElement::createInstance ( void )
static

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.

Creates a new instance of the class type corresponding to the SoType object.

◆ getClassStackIndex()

int SoGLLightIdElement::getClassStackIndex ( void )
static

This static method returns the state stack index for the class.

◆ getClassTypeId()

SoType SoGLLightIdElement::getClassTypeId ( void )
static

This static method returns the SoType object associated with objects of this class.

◆ init()

void SoGLLightIdElement::init ( SoState * state)
virtual

FIXME: write doc.

Reimplemented from SoInt32Element.

◆ initClass()

void SoGLLightIdElement::initClass ( void )
static

Initialize relevant common data for all instances, like the type system.

◆ pop()

void SoGLLightIdElement::pop ( SoState * state,
const SoElement * prevTopElement )
virtual

FIXME: write doc.

Reimplemented from SoElement.

◆ push()

void SoGLLightIdElement::push ( SoState * state)
virtual

FIXME: write doc.

Reimplemented from SoElement.


The documentation for this class was generated from the following files: