Coin  4.0.3
Coin3D core library
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SoMultiTextureImageElement Class Reference

The SoMultiTextureImageElement class is yet to be documented. More...

#include <Inventor/elements/SoMultiTextureImageElement.h>

Inheritance diagram for SoMultiTextureImageElement:
SoElement SoGLMultiTextureImageElement

Classes

class  UnitData
 

Public Types

enum  Model { BLEND = 0x0be2 , MODULATE = 0x2100 , DECAL = 0x2101 , REPLACE = 0x1E01 }
 
enum  Wrap { CLAMP = 0x2900 , REPEAT = 0x2901 , CLAMP_TO_BORDER = 0x812D }
 

Public Member Functions

SoElementcopyMatchInfo (void) const
 
virtual SbBool hasTransparency (const int unit=0) const
 
virtual void init (SoState *state)
 
virtual SbBool matches (const SoElement *elem) const
 
virtual void push (SoState *state)
 
virtual void setElt (const int unit, const SbUniqueId nodeid, const SbVec2s &size, const int numComponents, const unsigned char *bytes, const Wrap wrapS, const Wrap wrapT, const Model model, const SbColor &blendColor)
 FIXME: write doc.
 
virtual void setElt (const int unit, const SbUniqueId nodeid, const SbVec3s &size, const int numComponents, const unsigned char *bytes, const Wrap wrapS, const Wrap wrapT, const Wrap wrapR, const Model model, const SbColor &blendColor)
 
- Public Member Functions inherited from SoElement
virtual ~SoElement ()
 
int getDepth (void) const
 
int getStackIndex (void) const
 
const SoType getTypeId (void) const
 
virtual void pop (SoState *state, const SoElement *prevTopElement)
 
virtual void print (FILE *file=stdout) const
 
void setDepth (const int depth)
 

Static Public Member Functions

static SbBool containsTransparency (SoState *const state)
 FIXME: write doc.
 
static voidcreateInstance (void)
 
static const unsigned char * get (SoState *const state, const int unit, SbVec2s &size, int &numComponents, Wrap &wrapS, Wrap &wrapT, Model &model, SbColor &blendColor)
 FIXME: write doc.
 
static const unsigned char * get (SoState *const state, const int unit, SbVec3s &size, int &numComponents, Wrap &wrapS, Wrap &wrapT, Wrap &wrapR, Model &model, SbColor &blendColor)
 
static const unsigned char * get (SoState *const state, SbVec2s &size, int &numComponents, int &wrapS, int &wrapT, int &model, SbColor &blendColor)
 
static const unsigned char * get (SoState *const state, SbVec2s &size, int &numComponents, Wrap &wrapS, Wrap &wrapT, Model &model, SbColor &blendColor)
 
static const unsigned char * get (SoState *const state, SbVec3s &size, int &numComponents, int &wrapS, int &wrapT, int &wrapR, int &model, SbColor &blendColor)
 
static const unsigned char * get (SoState *const state, SbVec3s &size, int &numComponents, Wrap &wrapS, Wrap &wrapT, Wrap &wrapR, Model &model, SbColor &blendColor)
 
static const SbColorgetBlendColor (SoState *const state, const int unit=0)
 
static int getClassStackIndex (void)
 
static SoType getClassTypeId (void)
 
static const unsigned char * getDefault (SbVec2s &size, int &numComponents)
 FIXME: write doc.
 
static const unsigned char * getDefault (SbVec3s &size, int &numComponents)
 
static const unsigned char * getImage (SoState *const state, const int unit, SbVec2s &size, int &numComponents)
 
static const unsigned char * getImage (SoState *const state, const int unit, SbVec3s &size, int &numComponents)
 
static const unsigned char * getImage (SoState *const state, SbVec2s &size, int &numComponents)
 
static const unsigned char * getImage (SoState *const state, SbVec3s &size, int &numComponents)
 
static Model getModel (SoState *const state, const int unit=0)
 
static Wrap getWrapR (SoState *const state, const int unit=0)
 
static Wrap getWrapS (SoState *const state, const int unit=0)
 
static Wrap getWrapT (SoState *const state, const int unit=0)
 
static void initClass (void)
 
static void set (SoState *const state, SoNode *const node, const int unit, const SbVec2s &size, const int numComponents, const unsigned char *bytes, const Wrap wrapS, const Wrap wrapT, const Model model, const SbColor &blendColor)
 FIXME: write doc.
 
static void set (SoState *const state, SoNode *const node, const int unit, const SbVec3s &size, const int numComponents, const unsigned char *bytes, const Wrap wrapS, const Wrap wrapT, const Wrap wrapR, const Model model, const SbColor &blendColor)
 
static void set (SoState *const state, SoNode *const node, const SbVec2s &size, const int numComponents, const unsigned char *bytes, const int wrapS, const int wrapT, const int model, const SbColor &blendColor)
 
static void set (SoState *const state, SoNode *const node, const SbVec2s &size, const int numComponents, const unsigned char *bytes, const Wrap wrapS, const Wrap wrapT, const Model model, const SbColor &blendColor)
 
static void set (SoState *const state, SoNode *const node, const SbVec3s &size, const int numComponents, const unsigned char *bytes, const int wrapS, const int wrapT, const int wrapR, const int model, const SbColor &blendColor)
 
static void set (SoState *const state, SoNode *const node, const SbVec3s &size, const int numComponents, const unsigned char *bytes, const Wrap wrapS, const Wrap wrapT, const Wrap wrapR, const Model model, const SbColor &blendColor)
 
static void setDefault (SoState *const state, SoNode *const node, const int unit=0)
 
- Static Public Member Functions inherited from SoElement
static int getClassStackIndex (void)
 
static SoType getClassTypeId (void)
 
static SoType getIdFromStackIndex (const int stackIndex)
 
static int getNumStackIndices (void)
 
static void initClass (void)
 
static void initElements (void)
 

Protected Member Functions

virtual ~SoMultiTextureImageElement ()
 
int getNumUnits () const
 
const UnitDatagetUnitData (const int unit) const
 
- Protected Member Functions inherited from SoElement
 SoElement (void)
 
void capture (SoState *const state) const
 
virtual void captureThis (SoState *state) const
 
SoElementgetNextFree (void) const
 
SoElementgetNextInStack (void) const
 
void setStackIndex (const int index)
 
void setTypeId (const SoType typeId)
 

Additional Inherited Members

- Static Protected Member Functions inherited from SoElement
static int createStackIndex (const SoType id)
 
static const SoElementgetConstElement (SoState *const state, const int stackIndex)
 
static SoElementgetElement (SoState *const state, const int stackIndex)
 
- Protected Attributes inherited from SoElement
int depth
 
int stackIndex
 
SoType typeId
 
- Static Protected Attributes inherited from SoElement
static int classStackIndex
 
static SoTypeListstackToType
 

Detailed Description

The SoMultiTextureImageElement class is yet to be documented.

FIXME: write doc.

Be aware that this class is an extension for Coin, and it is not available in the original SGI Open Inventor v2.1 API.

Since
Coin 2.2

Constructor & Destructor Documentation

◆ ~SoMultiTextureImageElement()

SoMultiTextureImageElement::~SoMultiTextureImageElement ( )
protectedvirtual

Destructor.

Member Function Documentation

◆ copyMatchInfo()

SoElement * SoMultiTextureImageElement::copyMatchInfo ( void ) const
virtual

This function creates a copy of the element that contains enough information to enable the matches() function to work.

Used to help with scene graph traversal caching operations.

Implements SoElement.

◆ createInstance()

void * SoMultiTextureImageElement::createInstance ( void )
static

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.

Creates a new instance of the class type corresponding to the SoType object.

◆ get()

const unsigned char * SoMultiTextureImageElement::get ( SoState *const state,
const int unit,
SbVec3s & size,
int & numComponents,
Wrap & wrapS,
Wrap & wrapT,
Wrap & wrapR,
Model & model,
SbColor & blendColor )
static

FIXME: write doc.

This function is an extension for Coin, and it is not available in the original SGI Open Inventor v2.1 API.

◆ getBlendColor()

const SbColor & SoMultiTextureImageElement::getBlendColor ( SoState *const state,
const int unit = 0 )
static

FIXME: write doc.

◆ getClassStackIndex()

int SoMultiTextureImageElement::getClassStackIndex ( void )
static

This static method returns the state stack index for the class.

◆ getClassTypeId()

SoType SoMultiTextureImageElement::getClassTypeId ( void )
static

This static method returns the SoType object associated with objects of this class.

◆ getDefault()

const unsigned char * SoMultiTextureImageElement::getDefault ( SbVec3s & size,
int & numComponents )
static

FIXME: write doc.

◆ getImage() [1/2]

const unsigned char * SoMultiTextureImageElement::getImage ( SoState *const state,
const int unit,
SbVec2s & size,
int & numComponents )
static

FIXME: write doc

◆ getImage() [2/2]

const unsigned char * SoMultiTextureImageElement::getImage ( SoState *const state,
const int unit,
SbVec3s & size,
int & numComponents )
static

FIXME: write doc

◆ getModel()

SoMultiTextureImageElement::Model SoMultiTextureImageElement::getModel ( SoState *const state,
const int unit = 0 )
static

FIXME: write doc.

◆ getNumUnits()

int SoMultiTextureImageElement::getNumUnits ( ) const
protected

Get the number of units with image data set.

◆ getWrapR()

SoMultiTextureImageElement::Wrap SoMultiTextureImageElement::getWrapR ( SoState *const state,
const int unit = 0 )
static

FIXME: write doc.

◆ getWrapS()

SoMultiTextureImageElement::Wrap SoMultiTextureImageElement::getWrapS ( SoState *const state,
const int unit = 0 )
static

FIXME: write doc.

◆ getWrapT()

SoMultiTextureImageElement::Wrap SoMultiTextureImageElement::getWrapT ( SoState *const state,
const int unit = 0 )
static

FIXME: write doc.

◆ hasTransparency()

SbBool SoMultiTextureImageElement::hasTransparency ( const int unit = 0) const
virtual

Called by containsTransparency(). Returns TRUE if image data has transparency. Default method does a very poor job of detecting this, since it returns TRUE when the number of components are 2 or

  1. Override whenever it is important to know this (SoGLTextureImageElement overrides it to avoid transparency handling where possible).

Reimplemented in SoGLMultiTextureImageElement.

◆ init()

void SoMultiTextureImageElement::init ( SoState * state)
virtual

Initializes the element to its default value.

Reimplemented from SoElement.

Reimplemented in SoGLMultiTextureImageElement.

◆ initClass()

void SoMultiTextureImageElement::initClass ( void )
static

Initialize relevant common data for all instances, like the type system.

◆ matches()

SbBool SoMultiTextureImageElement::matches ( const SoElement * element) const
virtual

This function returns TRUE is the element matches another element (of the same class), with respect to cache validity.

If the application programmer's extension element has a matches() function, it should also have a copyMatchInfo() function.

Implements SoElement.

◆ push()

void SoMultiTextureImageElement::push ( SoState * state)
virtual

This method is called every time a new element is required in one of the stacks. This happens when a writable element is requested, using SoState::getElement() or indirectly SoElement::getElement(), and the depth of the current element is less than the state depth.

Override this method if your element needs to copy data from the previous top of stack. The push() method is called on the new element, and the previous element can be found using SoElement::getNextInStack().

Reimplemented from SoElement.

Reimplemented in SoGLMultiTextureImageElement.

◆ set()

void SoMultiTextureImageElement::set ( SoState *const state,
SoNode *const node,
const int unit,
const SbVec3s & size,
const int numComponents,
const unsigned char * bytes,
const Wrap wrapS,
const Wrap wrapT,
const Wrap wrapR,
const Model model,
const SbColor & blendColor )
static

FIXME: write doc.

This function is an extension for Coin, and it is not available in the original SGI Open Inventor v2.1 API.

◆ setDefault()

void SoMultiTextureImageElement::setDefault ( SoState *const state,
SoNode *const node,
const int unit = 0 )
static

Resets this element to its original values.

◆ setElt()

void SoMultiTextureImageElement::setElt ( const int unit,
const SbUniqueId nodeid,
const SbVec3s & size,
const int numComponents,
const unsigned char * bytes,
const Wrap wrapS,
const Wrap wrapT,
const Wrap wrapR,
const Model model,
const SbColor & blendColor )
virtual

FIXME: write doc.


The documentation for this class was generated from the following files: